* Add Reverse ACC Change parameter and update cruise control logic
* lint lint lint (and lint has been summoned!)
* Add test for speed adjustment on reverse ACC button presses
* Fix formatting in cruise speed test for reverse ACC button presses
* Fix assertion in cruise speed test for reverse ACC button presses
* Enhance speed adjustment test for reverse ACC functionality
* Refactor speed adjustment test for clarity and consistency in reverse ACC behavior
* Fix metric conversion in cruise speed update for reverse ACC functionality
* custom-acc-speed-increments
* simplify
* remove unused params
* move params & add test
* lets see if this works
* minor cosmetic stuff
* clean up class names & old code
* remove unused import
* moved params to card
* stupid strings
* Add settings for developer reverse acceleration configuration
* Refactor cruise control parameters to use a dictionary for custom acceleration increments
* adjust for the default behavior
* Remove unused param
* Fuck pytest consistently failing on macos. Need to force a fail on the pipeline or I won't have confidence on the tests.
* Revert "Fuck pytest consistently failing on macos. Need to force a fail on the pipeline or I won't have confidence on the tests."
This reverts commit 05bac46a0c.
* Refactor custom acceleration increment handling to improve clarity and initialization
* Refactor AccIncrementOptionControl to accept range and per_value_change parameters for improved flexibility
* Refactor custom acceleration increment handling to improve clarity and functionality
* Adjusting tests
* Static
* no need for space changes
* no need for space changes
* no need for space changes
* Refactor constructor formatting in AccIncrementOptionControl
* Rename
* Meaningless change to test CI
* allow 1/5/10 increments for long press
move developer panel src to /offroad/settings
* update boundary condition for long press
* clamp increments of 5/10 regardless of short or long press
* update tests
* update test for long_press non-standard values
* move to cruise panel
* init
* use cereal
* update tests
* merge
* bump
* clean up
* more clean up
* no more layout warnings
* trying to resolve dev ci merge conflicts
* damn ui preview
* stack layout
enable only with oplong
* bump opendbc
* fix width
* bump tinygrad
* switch to params
* remove cereal changes
* sort params
* cleanup
* more cleanup
* lint
* rename
* split vcruise_helper
* move params to card thread
hide widget for pcm cruise
* simplify tests
* further simplify tests
* tests!!
* Revert "tests!!"
This reverts commit 85310a155e.
* move tuple from init to update_v_cruise
* lint
* temp remove tests to check
* Revert "temp remove tests to check"
This reverts commit da1c96a5db.
* handle exception
* formatting
* handle none condition
* remove from tests
* flip inheritance
* read directly
* set default
* not needed
* refactor inheritence
* rename
* already checks before invoking
* unused
* slight cleanup
* lint
* rename
* diff
* circular
* just 1 parent for now
* fix
* fix increment check with remainder
* red diff
* type hint
* update tests
* clip them
* formatting
* always check toggle visibility
* spaces are free
* hide widgets when disabled
* less
* handle more states
* private instead
* red diff says wuuuut
* fix panel click
---------
Co-authored-by: DevTekVE <devtekve@gmail.com>
Co-authored-by: Discountchubbs <159560811+Discountchubbs@users.noreply.github.com>
Co-authored-by: Jason Wen <haibin.wen3@gmail.com>
* exit offroad btn on offroad-home
* Remove alert for Always-Offroad.
Replaced with header "Always Offroad Active"
* refresh state when device wakes up
* cleanup
* cleaning
* Add pulsing glow effect to ExitOffroadButton
Introduced a QTimer-based mechanism to create a pulsing glow effect around the ExitOffroadButton. This enhances visual feedback by animating the outline with varying alpha transparency, improving UI responsiveness and aesthetics.
* move custom asset to sunnypilot
---------
Co-authored-by: DevTekVE <devtekve@gmail.com>
* init
* some fixes
* move
* more
* old navd helpers
* bring back cereal
* fix linting
* more
* add to cereal first
* sp events
* lint
* implement in long plan
* fixme-sp
* refactor state machine
* wrong state
* start refactor controller
* some type hints
* init these
* enable debug print
* ui? ui!
* print them out
* fix spinner import
* fix path
* let's use gps chips directly for now
* service missing
* publish events
* no nav for now
* need to sub
* no car state speed yet
* missed event
* Car: `CarStateSP`
* fix tests
* bring back car state speed limit
* fix
* use old controller for now
* fix
* fix source
* type hints
* none for now
* formatting
* more
* create directory if does not exist
* mypy my bt
* policy param catch exceptions
* handle all params with exceptions
* more
* single method
* define types in init
* rename
* simpler op enabled check
* more mypy stuff
* rename
* no need for brake pressed
* don't reset if gas pressed
* type hint all
* type hint all
* back to upstream
* in another pr
* no longer need data type
* qlog
* slc in another pr
* use horizontal accuracy
* set core affinity for all realtime processes
* unused
* sort
* unused
* type hint and slight cleanup
* from old implementation
* use directly
* combine pm
* slight more cleanup
* type hints
* even more type hint
* lint
* more cleanup
* even less
* license
* models panel
* models panel
* fix ui report
* stupid scroll
* move model selector to models panel
* cleanup whitespaces
* cleanup bad merge
* model search
* support searching with short name
---------
Co-authored-by: DevTekVE <devtekve@gmail.com>
* Refactor and extend ModelRenderer for custom Sunnypilot logic
Refactored `ModelRenderer` to `ModelRendererSP` with enhanced features such as lane line updates, path drawing, and lead management for Sunnypilot. Introduced new methods for model updates, lead drawing, and improved path rendering with experimental mode support. Ensured compatibility by integrating with Sunnypilot-specific HUD and camera components.
* Update selfdrive/ui/sunnypilot/qt/onroad/model.cc
* Refactor `ModelRenderer` for modularity
Moved constants and `get_path_length_idx` function to the header file for reuse and clarity. Updated `drawPath` and related methods to better handle surface dimensions, improving rendering flexibility. Made key functions virtual to allow further customization in derived classes.
* Cleaning logic on ModelRenderSP
Given that we've refactored slightly the original ModelRender, we no longer need to duplicate the logic on our own implementation
* Enable blind spot detection and visualization.
Added support for blind spot warnings, including gradient-colored visualizations for left and right blind spots on the on-road UI. Introduced a new "BlindSpot" parameter with related logic for detection and rendering, as well as a settings option for user toggling.
* Cleanup format
Clean
Cleanup and fixes
* Let's backup the BlindSpot setting
* add false for restart-needed
* Add blind spot warning toggle to VisualsPanel
Moved blind spot warning toggle from settings.cc to VisualsPanel and implemented support for dynamic parameter updates. This change introduces a dedicated layout for managing visual settings and improves modularity in the settings interface.
* Update Blind Spot Warnings setting description
Clarified the description to specify that warnings are displayed only if the car supports Blind Spot Monitoring (BSM). This ensures better user understanding of the feature's requirements.
* Avoid diff on settings.cc
* More cleanup
---------
Co-authored-by: DevTekVE <devtekve@gmail.com>
Co-authored-by: Jason Wen <haibin.wen3@gmail.com>
Co-authored-by: Nayan <nayan8teen@gmail.com>
Update CODEOWNERS with new ownership rules
Expand ownership to additional paths for better code coverage and clarity. Newly added owners include @Discountchubbs and @devtekve for specified directories and files. This ensures proper oversight and maintenance of critical areas.
* Model panel
* Get this outta here and use sunnylink instead
* Remove space
* 'not' because we want gas gating to use e2e/mpc blend
* Add toggles to models_panel.cc
* "keep enabled for stock behavior"
* Add this here
* Cloudlog result
* change cloudlog to debug, and add latsmooth to steer actuator delay.
Need to edit json. Will do locally so when this is merged its a simple ready to go push.
* Cleanup
* Update longitudinal_planner.py
* Remove gasgating for now.. may need to be placed in model
---------
Co-authored-by: DevTekVE <devtekve@gmail.com>
* Controls: Pause lateral control based on blinker state and vehicle speed
* in its own module
* tests
* cleanup tests
* ui
* always refresh on show panel
* remove default
* change to 20 default
* need to update params live
* shorter
* off by default
* lol lint
* use ExpandableToggleRow
* not needed
* shorter
* ci ui preview delay for all offroad
* more
* Revert "more"
This reverts commit 809cfd99da.
* Revert "ci ui preview delay for all offroad"
This reverts commit ab38292fa8.
---------
Co-authored-by: nayan8teen <nayan8teen@gmail.com>
* add new main UI entry point
* cleanup
* mv to selfdrive/ui
* fix imports
* handle_mouse_click
* use ui_state
* remove ui_state from gui_app
* setup callbacks
* handle clicks
* put layouts in a dict
* update state in render
* rebase master
* implement settings sidebar
* rename files