Refactor HkgAngleDebug structure to include current and baseline limits for angle parameters

This commit is contained in:
DevTekVE
2025-08-20 19:54:10 +02:00
parent 17204a46e4
commit a9b85ab27d
+7 -2
View File
@@ -246,13 +246,18 @@ struct BackupManagerSP @0xf98d843bfd7004a3 {
}
}
struct HkgAngleDebugLimits {
maxAngle @0 :Float32;
maxAngleDelta @1 :Float32;
}
struct HkgAngleDebug {
applyAngle @0 :Float32;
applyAngleSmooth @1 :Float32;
applyAngleLimited @2 :Float32;
applyAngleBaselineLimited @3 :Float32;
maxAngle @4 :Float32;
maxAngleDelta @5 :Float32;
currentLimits @4 :HkgAngleDebugLimits;
baselineLimits @5 :HkgAngleDebugLimits;
}
struct CarStateSP @0xb86e6369214c01c8 {