The commit introduces several definitions under the SUNNYPILOT flag in different files for compatibility. These changes are meant to make sure controls previously relying on other labels now properly use specifically defined SunnyPilot labels. The update reduces confusion and enhances code clarity.
Replaced several different ButtonControl, ToggleControl, and LabelControl instances with their corresponding SP versions across various sections of the UI. This improves the consistency of the user interface and lays the groundwork for further enhancements.
Modified the self-driving UI components to better accommodate SunnyPilot's custom behavior. Changes include the reduction of EXTRA_UI_STATES, addition of early returns in updates if in SunnyPilot mode, and revisions in UIStateSP update methods. The refactoring also includes rearrangement of car status updates and removal of duplicate parameters acquisition.
The code was tailored to work with SunnyPilot mode. It includes various changes, such as adding logic to the main window to include SunnyPilot's window when it's active and making changes to the MainWindow constructor for compatibility with SunnyPilot. Additional changes were made to various UI elements to ensure compatibility with the different mode. This update provides a more seamless user experience when switching between the two modes, SunnyPilot and standard.
The MainWindow constructor now accepts optional parameters to allow for more flexibility in window management. This enabled us to add support for a variant of the UI called SunnyPilot. Separate header and source files `sp_priv_window.h` and `sp_priv_window.cc` have been created for this variant, which has its own logic but inherits from the same MainWindow class.
Updated to use new UIStateSP class in Sunnypilot's map and onroad functionality. The previous UIState class has been replaced, to fall in line with other changes in the Sunnypilot system, adapting the function arguments and variable assignments accordingly.
Various improvements have been made to UI state and device classes in both base and sunny pilot. This includes better organization of code, addition of new functionalities and removal of unused code and libraries.
Each UI state update now also updates the sockets and the state itself. Conditions for brightness updates in deviceSP's methods are also simplified. This results in a more streamlined update process.
Changes have been made to update the device brightness according to the specified parameters. If the screen is expected to be off, the brightness is set to 0. Otherwise, the brightness is set to a level according to the onroadScreenOffBrightness parameter.
The rest of the changes involve cleaning up redundant code, updating includes, and removing unnecessary typecasts and conversions. The parameters updating are now handled more succinctly.
Overall, the updated code provides a cleaner, more efficient implementation of the UI and devices.
Refactor class names by renaming AbstractControl to AbstractControlSP_TITLED and LayoutWidget to LayoutWidgetSP. Removed conditional compilation definitions for map support to streamline the code and avoid multiple definition errors.
Updated references in the settings UI to replace 'openpilot' with 'sunnypilot' for consistency with branding. This includes various descriptions and warnings related to longitudinal control and driver monitoring.
The file structure of SidebarSP has been revamped. A separate SidebarSP class has been created instead of overriding pieces of Sidebar. The implementation of SidebarSP has been encapsulated in the new SidebarSP class files (sp_priv_sidebar.cc and sp_priv_sidebar.h). The code integrity of Sidebar and its usages in offroad_home.h and sp_priv_home.h have been maintained. This should increase the overall modularity of the code.