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add frameDropPerc (#63)
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@@ -599,8 +599,6 @@ struct ControlsState @0x97ff69c53601abf1 {
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lqrOutput @4 :Float32;
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saturated @5 :Bool;
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}
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}
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struct LiveEventData {
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@@ -611,6 +609,7 @@ struct LiveEventData {
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struct ModelData {
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frameId @0 :UInt32;
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frameAge @12 :UInt32;
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frameDropPerc @13 :Float32;
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timestampEof @9 :UInt64;
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path @1 :PathData;
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