* UI: Make Always Offroad more accessible
* conditional - based on offroad
* no need to delete
* account for always offroad
* fix offroad transition
* do this inside updateState on every invoke
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Co-authored-by: Jason Wen <haibin.wen3@gmail.com>
* remove msaa artifacting by heavily reducing segments and match radius
* always draw set speed with '-' like qt
* clean up
* match qt behavior for rivian
* scroll up on hide
* switch to show
* dismiss descriptions too!
* all is show
* all is show
* clean up
* visible items helper
* Revert "visible items helper"
This reverts commit e64f05b69155483aa0f3d74bd511f5d7c1ecfb79.
* reset
* this is all cursor
* also cursor
* inline reset calib
* calib desc
* way better
* huh
* clean up
* rcvr
* stash changes to change params
* Revert "stash changes to change params"
This reverts commit ee998f04c4235ed20493b83e35c9f28e182d89b0.
* here's everything
* just the dev part
* same for exp mode!
* use rich
* fix br not working in p
* html height needs to be different than content/text rect
* fix confirmation
* fix
* fix 2.5s lag
* clean up
* use correct param
* add offroad and engaged callback too
* nl
* lint
* first pass by cursor
* fix
* tell it what's good
* stash
* desc
* clean up junk
* alpha long can't use onroad cycle again due to faults
* lint
* fix kb
* start on exp mode
* more
* fmt
* rm
* 2nd try
* almost there
* clean up
* and this
* fmt
* more
* exp is colored when active
* move out, and rm redudnant self.state
* revert html changes for now
* fix untagged text inheriting previous tag
* why would this be unknown
* here too
* update live with car
* clean up + refresh toggles on showEvent + catch from cursor about setting desc if no carparams
* not sure why
* fix disengaged re-enabling locked toggles
* get blinker state from car_state
* Draw turn signals when blinker is active
* reloacted and resized turning signals
* add turn signal display setting
* Lowered Blink Frequency
* Moved x and y Offsets to drawing Function
Co-authored-by: Nayan <nayan8teen@gmail.com>
* Grouped Settings
* Moved blinking Logic to pulseElement Function
Co-authored-by: Nayan <nayan8teen@gmail.com>
* Improved Blinker Size and Position
* Get laneChangeBlocked Event from onroadEvents
* Draw Blinker red if laneChangeBlocked event is set
* Revert "Get laneChangeBlocked Event from onroadEvents"
This reverts commit 4310931b6cd59aed22119c2b4b558f09d3ad9c90.
* Get left and right Blindspot
* Replaced laneChangeBlocked by Blindspot checks
* slight optimization
* more refinement
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Co-authored-by: Nayan <nayan8teen@gmail.com>
Co-authored-by: Jason Wen <haibin.wen3@gmail.com>
* UI: Make Always Offroad more accessible
* conditional - based on offroad
* no need to delete
* account for always offroad
---------
Co-authored-by: Jason Wen <haibin.wen3@gmail.com>