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Hide Stand Still Timer when map is visible
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@@ -836,7 +836,7 @@ void AnnotatedCameraWidget::drawHud(QPainter &p) {
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}
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// Stand Still Timer
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if (standStillTimer && standStill) {
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if (standStillTimer && standStill && !mapVisible) {
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drawStandstillTimer(p, rect().right() - 650, 30 + 160 + 250);
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}
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