more fps remove

This commit is contained in:
royjr
2025-10-08 19:44:45 -04:00
parent 76fc4514e1
commit c8367fbc25
2 changed files with 0 additions and 30 deletions
-29
View File
@@ -79,35 +79,6 @@ void ModelRenderer::draw(QPainter &painter, const QRect &surface_rect) {
drawLeadStatus(painter, surface_rect.height(), surface_rect.width());
if (s->scene.visual_fps) {
static double last_overlay_update_t = 0.0;
static QString cached_fps_line;
static QString cached_frame_line;
double now_overlay = millis_since_boot();
if (now_overlay - last_overlay_update_t > 500.0) {
cached_fps_line = QString("FPS %1 / %2").arg(fps, 0, 'f', 0).arg(avg_fps, 0, 'f', 0);
cached_frame_line = QString("FRM %1 / %2").arg(frame_time_ms, 0, 'f', 0).arg(avg_frame_time, 0, 'f', 0);
last_overlay_update_t = now_overlay;
}
painter.setPen(Qt::white);
QFont font;
font.setFamily("FixedFont");
font.setStyleHint(QFont::Monospace);
font.setFixedPitch(true);
font.setPixelSize(48);
font.setBold(true);
painter.setFont(font);
int x = 30;
int mid_y = surface_rect.center().y();
int line_spacing = 40;
painter.drawText(x, mid_y - line_spacing/2, cached_fps_line);
painter.drawText(x, mid_y + line_spacing/2, cached_frame_line);
}
painter.restore();
}
-1
View File
@@ -23,5 +23,4 @@ typedef struct UISceneSP : UIScene {
int visual_style_overhead = 0;
int visual_style_overhead_zoom = 0;
int visual_style_overhead_threshold = 20.0;
int visual_fps = 0;
} UISceneSP;