mirror of
https://github.com/infiniteCable2/openpilot.git
synced 2026-09-30 19:43:41 +08:00
ui: only draw ahead speed limit if it's parsed from OSM (#1380)
This commit is contained in:
@@ -46,6 +46,7 @@ void HudRendererSP::updateState(const UIState &s) {
|
||||
speedLimitValid = lp_sp.getSpeedLimit().getResolver().getSpeedLimitValid();
|
||||
speedLimitLastValid = lp_sp.getSpeedLimit().getResolver().getSpeedLimitLastValid();
|
||||
speedLimitFinalLast = lp_sp.getSpeedLimit().getResolver().getSpeedLimitFinalLast() * speedConv;
|
||||
speedLimitSource = lp_sp.getSpeedLimit().getResolver().getSource();
|
||||
speedLimitMode = static_cast<SpeedLimitMode>(s.scene.speed_limit_mode);
|
||||
speedLimitAssistState = lp_sp.getSpeedLimit().getAssist().getState();
|
||||
speedLimitAssistActive = lp_sp.getSpeedLimit().getAssist().getActive();
|
||||
@@ -547,7 +548,8 @@ void HudRendererSP::drawSpeedLimitSigns(QPainter &p, QRect &sign_rect) {
|
||||
}
|
||||
|
||||
void HudRendererSP::drawUpcomingSpeedLimit(QPainter &p) {
|
||||
bool speed_limit_ahead = speedLimitAheadValid && speedLimitAhead > 0 && speedLimitAhead != speedLimit && speedLimitAheadValidFrame > 0;
|
||||
bool speed_limit_ahead = speedLimitAheadValid && speedLimitAhead > 0 && speedLimitAhead != speedLimit && speedLimitAheadValidFrame > 0 &&
|
||||
speedLimitSource == cereal::LongitudinalPlanSP::SpeedLimit::Source::MAP;
|
||||
if (!speed_limit_ahead) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -83,6 +83,7 @@ private:
|
||||
bool speedLimitValid;
|
||||
bool speedLimitLastValid;
|
||||
float speedLimitFinalLast;
|
||||
cereal::LongitudinalPlanSP::SpeedLimit::Source speedLimitSource;
|
||||
bool speedLimitAheadValid;
|
||||
float speedLimitAhead;
|
||||
float speedLimitAheadDistance;
|
||||
|
||||
@@ -142,6 +142,7 @@ class SpeedLimitResolver:
|
||||
self.limit_solutions[SpeedLimitSource.map] = speed_limit
|
||||
self.distance_solutions[SpeedLimitSource.map] = 0.
|
||||
|
||||
# FIXME-SP: this is not working as expected
|
||||
if 0. < next_speed_limit < self.v_ego:
|
||||
adapt_time = (next_speed_limit - self.v_ego) / LIMIT_ADAPT_ACC
|
||||
adapt_distance = self.v_ego * adapt_time + 0.5 * LIMIT_ADAPT_ACC * adapt_time ** 2
|
||||
|
||||
Reference in New Issue
Block a user