mirror of
https://github.com/infiniteCable2/openpilot.git
synced 2026-08-22 00:43:44 +08:00
ui: enhanced ListView with improved actions, dynamic content, and better UX (#35485)
improve list view
This commit is contained in:
+15
-4
@@ -10,6 +10,7 @@ class ButtonStyle(IntEnum):
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DANGER = 2 # For critical actions, like reboot or delete
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TRANSPARENT = 3 # For buttons with transparent background and border
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ACTION = 4
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LIST_ACTION = 5 # For list items with action buttons
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class TextAlignment(IntEnum):
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@@ -20,10 +21,18 @@ class TextAlignment(IntEnum):
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ICON_PADDING = 15
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DEFAULT_BUTTON_FONT_SIZE = 60
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BUTTON_ENABLED_TEXT_COLOR = rl.Color(228, 228, 228, 255)
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BUTTON_DISABLED_TEXT_COLOR = rl.Color(228, 228, 228, 51)
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ACTION_BUTTON_FONT_SIZE = 48
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ACTION_BUTTON_TEXT_COLOR = rl.Color(0, 0, 0, 255)
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BUTTON_TEXT_COLOR = {
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ButtonStyle.NORMAL: rl.Color(228, 228, 228, 255),
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ButtonStyle.PRIMARY: rl.Color(228, 228, 228, 255),
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ButtonStyle.DANGER: rl.Color(228, 228, 228, 255),
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ButtonStyle.TRANSPARENT: rl.BLACK,
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ButtonStyle.ACTION: rl.Color(0, 0, 0, 255),
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ButtonStyle.LIST_ACTION: rl.Color(228, 228, 228, 255),
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}
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BUTTON_BACKGROUND_COLORS = {
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ButtonStyle.NORMAL: rl.Color(51, 51, 51, 255),
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@@ -31,6 +40,7 @@ BUTTON_BACKGROUND_COLORS = {
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ButtonStyle.DANGER: rl.Color(255, 36, 36, 255),
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ButtonStyle.TRANSPARENT: rl.BLACK,
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ButtonStyle.ACTION: rl.Color(189, 189, 189, 255),
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ButtonStyle.LIST_ACTION: rl.Color(57, 57, 57, 255),
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}
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BUTTON_PRESSED_BACKGROUND_COLORS = {
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@@ -39,6 +49,7 @@ BUTTON_PRESSED_BACKGROUND_COLORS = {
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ButtonStyle.DANGER: rl.Color(255, 36, 36, 255),
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ButtonStyle.TRANSPARENT: rl.BLACK,
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ButtonStyle.ACTION: rl.Color(130, 130, 130, 255),
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ButtonStyle.LIST_ACTION: rl.Color(74, 74, 74, 74),
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}
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_pressed_buttons: set[str] = set() # Track mouse press state globally
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@@ -132,7 +143,7 @@ def gui_button(
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# Draw the button text if any
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if text:
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text_color = ACTION_BUTTON_TEXT_COLOR if button_style == ButtonStyle.ACTION else BUTTON_ENABLED_TEXT_COLOR if is_enabled else BUTTON_DISABLED_TEXT_COLOR
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rl.draw_text_ex(font, text, text_pos, font_size, 0, text_color)
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color = BUTTON_TEXT_COLOR[button_style] if is_enabled else BUTTON_DISABLED_TEXT_COLOR
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rl.draw_text_ex(font, text, text_pos, font_size, 0, color)
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return result
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+129
-196
@@ -2,24 +2,25 @@ import os
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import pyray as rl
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from dataclasses import dataclass
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from collections.abc import Callable
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from abc import ABC, abstractmethod
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from abc import ABC
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from openpilot.system.ui.lib.scroll_panel import GuiScrollPanel
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from openpilot.system.ui.lib.application import gui_app, FontWeight, Widget
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from openpilot.system.ui.lib.text_measure import measure_text_cached
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from openpilot.system.ui.lib.wrap_text import wrap_text
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from openpilot.system.ui.lib.button import gui_button
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from openpilot.system.ui.lib.button import gui_button, ButtonStyle
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from openpilot.system.ui.lib.toggle import Toggle, WIDTH as TOGGLE_WIDTH, HEIGHT as TOGGLE_HEIGHT
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ITEM_BASE_HEIGHT = 170
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LINE_PADDING = 40
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LINE_COLOR = rl.GRAY
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ITEM_PADDING = 20
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ITEM_SPACING = 80
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ITEM_BASE_HEIGHT = 170
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ITEM_TEXT_FONT_SIZE = 50
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ITEM_TEXT_COLOR = rl.WHITE
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ITEM_DESC_TEXT_COLOR = rl.Color(128, 128, 128, 255)
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ITEM_DESC_FONT_SIZE = 40
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ITEM_DESC_V_OFFSET = 130
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ITEM_DESC_V_OFFSET = 140
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RIGHT_ITEM_PADDING = 20
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ICON_SIZE = 80
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BUTTON_WIDTH = 250
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@@ -28,35 +29,38 @@ BUTTON_BORDER_RADIUS = 50
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BUTTON_FONT_SIZE = 35
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BUTTON_FONT_WEIGHT = FontWeight.MEDIUM
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TEXT_PADDING = 20
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def _resolve_value(value, default=""):
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return value() if callable(value) else (value or default)
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# Abstract base class for right-side items
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class RightItem(Widget, ABC):
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def __init__(self, width: int = 100):
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class ItemAction(Widget, ABC):
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def __init__(self, width: int = 100, enabled: bool | Callable[[], bool] = True):
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super().__init__()
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self.width = width
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self.enabled = True
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self._enabled_source = enabled
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@abstractmethod
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def get_width(self) -> int:
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pass
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class ToggleRightItem(RightItem):
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def __init__(self, initial_state: bool = False, width: int = TOGGLE_WIDTH):
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super().__init__(width)
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self.toggle = Toggle(initial_state=initial_state)
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self.state = initial_state
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self.enabled = True
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def _render(self, rect: rl.Rectangle) -> bool:
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if self.toggle.render(rl.Rectangle(rect.x, rect.y + (rect.height - TOGGLE_HEIGHT) / 2, self.width, TOGGLE_HEIGHT)):
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self.state = not self.state
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return True
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return False
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@property
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def enabled(self):
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return _resolve_value(self._enabled_source, False)
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def get_width(self) -> int:
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return self.width
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class ToggleAction(ItemAction):
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def __init__(self, initial_state: bool = False, width: int = TOGGLE_WIDTH, enabled: bool | Callable[[], bool] = True):
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super().__init__(width, enabled)
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self.toggle = Toggle(initial_state=initial_state)
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self.state = initial_state
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def _render(self, rect: rl.Rectangle) -> bool:
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self.toggle.set_enabled(self.enabled)
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self.toggle.render(rl.Rectangle(rect.x, rect.y + (rect.height - TOGGLE_HEIGHT) / 2, self.width, TOGGLE_HEIGHT))
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return False
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def set_state(self, state: bool):
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self.state = state
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self.toggle.set_state(state)
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@@ -64,103 +68,101 @@ class ToggleRightItem(RightItem):
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def get_state(self) -> bool:
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return self.state
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def set_enabled(self, enabled: bool):
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self.enabled = enabled
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class ButtonAction(ItemAction):
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def __init__(self, text: str | Callable[[], str], width: int = BUTTON_WIDTH, enabled: bool | Callable[[], bool] = True):
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super().__init__(width, enabled)
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self._text_source = text
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class ButtonRightItem(RightItem):
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def __init__(self, text: str, width: int = BUTTON_WIDTH):
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super().__init__(width)
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self.text = text
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self.enabled = True
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@property
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def text(self):
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return _resolve_value(self._text_source, "Error")
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def _render(self, rect: rl.Rectangle) -> bool:
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return (
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gui_button(
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rl.Rectangle(rect.x, rect.y + (rect.height - BUTTON_HEIGHT) / 2, BUTTON_WIDTH, BUTTON_HEIGHT),
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self.text,
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border_radius=BUTTON_BORDER_RADIUS,
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font_weight=BUTTON_FONT_WEIGHT,
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font_size=BUTTON_FONT_SIZE,
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is_enabled=self.enabled,
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)
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== 1
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)
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def get_width(self) -> int:
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return self.width
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def set_enabled(self, enabled: bool):
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self.enabled = enabled
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return gui_button(
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rl.Rectangle(rect.x, rect.y + (rect.height - BUTTON_HEIGHT) / 2, BUTTON_WIDTH, BUTTON_HEIGHT),
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self.text,
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border_radius=BUTTON_BORDER_RADIUS,
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font_weight=BUTTON_FONT_WEIGHT,
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font_size=BUTTON_FONT_SIZE,
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button_style=ButtonStyle.LIST_ACTION,
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is_enabled=self.enabled,
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) == 1
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class TextRightItem(RightItem):
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def __init__(self, text: str, color: rl.Color = ITEM_TEXT_COLOR, font_size: int = ITEM_TEXT_FONT_SIZE):
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self.text = text
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class TextAction(ItemAction):
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def __init__(self, text: str | Callable[[], str], color: rl.Color = ITEM_TEXT_COLOR, enabled: bool | Callable[[], bool] = True):
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self._text_source = text
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self.color = color
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self.font_size = font_size
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font = gui_app.font(FontWeight.NORMAL)
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text_width = measure_text_cached(font, text, font_size).x
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super().__init__(int(text_width + 20))
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self._font = gui_app.font(FontWeight.NORMAL)
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initial_text = _resolve_value(text, "")
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text_width = measure_text_cached(self._font, initial_text, ITEM_TEXT_FONT_SIZE).x
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super().__init__(int(text_width + TEXT_PADDING), enabled)
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@property
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def text(self):
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return _resolve_value(self._text_source, "Error")
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def _render(self, rect: rl.Rectangle) -> bool:
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font = gui_app.font(FontWeight.NORMAL)
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text_size = measure_text_cached(font, self.text, self.font_size)
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current_text = self.text
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text_size = measure_text_cached(self._font, current_text, ITEM_TEXT_FONT_SIZE)
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# Center the text in the allocated rectangle
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text_x = rect.x + (rect.width - text_size.x) / 2
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text_y = rect.y + (rect.height - text_size.y) / 2
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rl.draw_text_ex(font, self.text, rl.Vector2(text_x, text_y), self.font_size, 0, self.color)
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rl.draw_text_ex(self._font, current_text, rl.Vector2(text_x, text_y), ITEM_TEXT_FONT_SIZE, 0, self.color)
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return False
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def get_width(self) -> int:
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return self.width
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def set_text(self, text: str):
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self.text = text
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font = gui_app.font(FontWeight.NORMAL)
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text_width = measure_text_cached(font, text, self.font_size).x
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self.width = int(text_width + 20)
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text_width = measure_text_cached(self._font, self.text, ITEM_TEXT_FONT_SIZE).x
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return int(text_width + TEXT_PADDING)
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@dataclass
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class ListItem:
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title: str
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icon: str | None = None
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description: str | None = None
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description: str | Callable[[], str] | None = None
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description_visible: bool = False
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rect: "rl.Rectangle | None" = None
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rect: "rl.Rectangle" = rl.Rectangle(0, 0, 0, 0)
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callback: Callable | None = None
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right_item: RightItem | None = None
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action_item: ItemAction | None = None
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# Cached properties for performance
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_prev_max_width: int = 0
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_wrapped_description: str | None = None
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_prev_description: str | None = None
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_description_height: float = 0
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def get_right_item(self) -> RightItem | None:
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return self.right_item
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def actiion(self) -> ItemAction | None:
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return self.action_item
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def get_description(self):
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return _resolve_value(self.description, None)
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def get_item_height(self, font: rl.Font, max_width: int) -> float:
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if self.description_visible and self.description:
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if not self._wrapped_description:
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wrapped_lines = wrap_text(font, self.description, ITEM_DESC_FONT_SIZE, max_width)
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current_description = self.get_description()
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if self.description_visible and current_description:
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if not self._wrapped_description or current_description != self._prev_description or max_width != self._prev_max_width:
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self._prev_max_width = max_width
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self._prev_description = current_description
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wrapped_lines = wrap_text(font, current_description, ITEM_DESC_FONT_SIZE, max_width)
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self._wrapped_description = "\n".join(wrapped_lines)
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self._description_height = len(wrapped_lines) * 20 + 10 # Line height + padding
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return ITEM_BASE_HEIGHT + self._description_height - (ITEM_BASE_HEIGHT - ITEM_DESC_V_OFFSET) + ITEM_SPACING
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self._description_height = len(wrapped_lines) * ITEM_DESC_FONT_SIZE + 10 # Line height + padding
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return ITEM_BASE_HEIGHT + self._description_height - (ITEM_BASE_HEIGHT - ITEM_DESC_V_OFFSET) + ITEM_PADDING
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return ITEM_BASE_HEIGHT
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def get_content_width(self, total_width: int) -> int:
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if self.right_item:
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return total_width - self.right_item.get_width() - RIGHT_ITEM_PADDING
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if self.action_item:
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return total_width - self.action_item.get_width() - RIGHT_ITEM_PADDING
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return total_width
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def get_right_item_rect(self, item_rect: rl.Rectangle) -> rl.Rectangle:
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if not self.right_item:
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if not self.action_item:
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return rl.Rectangle(0, 0, 0, 0)
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right_width = self.right_item.get_width()
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right_width = self.action_item.get_width()
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right_x = item_rect.x + item_rect.width - right_width
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right_y = item_rect.y
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return rl.Rectangle(right_x, right_y, right_width, ITEM_BASE_HEIGHT)
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@@ -170,28 +172,15 @@ class ListView(Widget):
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def __init__(self, items: list[ListItem]):
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super().__init__()
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self._items: list[ListItem] = items
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self._last_dim: tuple[float, float] = (0, 0)
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self.scroll_panel = GuiScrollPanel()
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self._font_normal = gui_app.font(FontWeight.NORMAL)
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# Interaction state
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self._font = gui_app.font(FontWeight.NORMAL)
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self._hovered_item: int = -1
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self._last_mouse_pos = rl.Vector2(0, 0)
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self._total_height: float = 0
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self._visible_range = (0, 0)
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def invalid_height_cache(self):
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self._last_dim = (0, 0)
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def _render(self, rect: rl.Rectangle):
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if self._last_dim != (rect.width, rect.height):
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self._update_item_rects(rect)
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self._last_dim = (rect.width, rect.height)
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total_height = self._update_item_rects(rect)
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# Update layout and handle scrolling
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content_rect = rl.Rectangle(rect.x, rect.y, rect.width, self._total_height)
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content_rect = rl.Rectangle(rect.x, rect.y, rect.width, total_height)
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scroll_offset = self.scroll_panel.handle_scroll(rect, content_rect)
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# Handle mouse interaction
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@@ -201,112 +190,62 @@ class ListView(Widget):
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# Set scissor mode for clipping
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rl.begin_scissor_mode(int(rect.x), int(rect.y), int(rect.width), int(rect.height))
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# Calculate visible range for performance
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self._calculate_visible_range(rect, -scroll_offset.y)
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for i, item in enumerate(self._items):
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y = int(item.rect.y + scroll_offset.y)
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if y + item.rect.height <= rect.y or y >= rect.y + rect.height:
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continue
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# Render only visible items
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for i in range(self._visible_range[0], min(self._visible_range[1], len(self._items))):
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item = self._items[i]
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if item.rect:
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adjusted_rect = rl.Rectangle(item.rect.x, item.rect.y + scroll_offset.y, item.rect.width, item.rect.height)
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self._render_item(item, adjusted_rect, i)
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self._render_item(item, y)
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if i != len(self._items) - 1:
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rl.draw_line_ex(
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rl.Vector2(adjusted_rect.x + LINE_PADDING, adjusted_rect.y + adjusted_rect.height - 1),
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rl.Vector2(
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adjusted_rect.x + adjusted_rect.width - LINE_PADDING * 2, adjusted_rect.y + adjusted_rect.height - 1
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),
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1.0,
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LINE_COLOR,
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)
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if i < len(self._items) - 1:
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line_y = int(y + item.rect.height - 1)
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rl.draw_line(int(item.rect.x) + LINE_PADDING, line_y, int(item.rect.x + item.rect.width) - LINE_PADDING * 2, line_y, LINE_COLOR)
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rl.end_scissor_mode()
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def _render_item(self, item: ListItem, rect: rl.Rectangle, index: int):
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content_x = rect.x + ITEM_PADDING
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def _render_item(self, item: ListItem, y: int):
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content_x = item.rect.x + ITEM_PADDING
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text_x = content_x
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# Calculate available width for main content
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content_width = item.get_content_width(int(rect.width - ITEM_PADDING * 2))
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# Draw icon if present
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if item.icon:
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icon_texture = gui_app.texture(os.path.join("icons", item.icon), ICON_SIZE, ICON_SIZE)
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rl.draw_texture(
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icon_texture, int(content_x), int(rect.y + (ITEM_BASE_HEIGHT - icon_texture.width) // 2), rl.WHITE
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)
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rl.draw_texture(icon_texture, int(content_x), int(y + (ITEM_BASE_HEIGHT - icon_texture.width) // 2), rl.WHITE)
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text_x += ICON_SIZE + ITEM_PADDING
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# Draw main text
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text_size = measure_text_cached(self._font_normal, item.title, ITEM_TEXT_FONT_SIZE)
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item_y = rect.y + (ITEM_BASE_HEIGHT - text_size.y) // 2
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rl.draw_text_ex(self._font_normal, item.title, rl.Vector2(text_x, item_y), ITEM_TEXT_FONT_SIZE, 0, ITEM_TEXT_COLOR)
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# Draw description if visible (adjust width for right item)
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if item.description_visible and item._wrapped_description:
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desc_y = rect.y + ITEM_DESC_V_OFFSET
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desc_max_width = int(content_width - (text_x - content_x))
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# Re-wrap description if needed due to right item
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if (item.right_item and item.description) and not item._wrapped_description:
|
||||
wrapped_lines = wrap_text(self._font_normal, item.description, ITEM_DESC_FONT_SIZE, desc_max_width)
|
||||
item._wrapped_description = "\n".join(wrapped_lines)
|
||||
text_size = measure_text_cached(self._font, item.title, ITEM_TEXT_FONT_SIZE)
|
||||
item_y = y + (ITEM_BASE_HEIGHT - text_size.y) // 2
|
||||
rl.draw_text_ex(self._font, item.title, rl.Vector2(text_x, item_y), ITEM_TEXT_FONT_SIZE, 0, ITEM_TEXT_COLOR)
|
||||
|
||||
# Draw description if visible
|
||||
current_description = item.get_description()
|
||||
if item.description_visible and current_description and item._wrapped_description:
|
||||
rl.draw_text_ex(
|
||||
self._font_normal,
|
||||
self._font,
|
||||
item._wrapped_description,
|
||||
rl.Vector2(text_x, desc_y),
|
||||
(text_x, y + ITEM_DESC_V_OFFSET),
|
||||
ITEM_DESC_FONT_SIZE,
|
||||
0,
|
||||
ITEM_DESC_TEXT_COLOR,
|
||||
)
|
||||
|
||||
# Draw right item if present
|
||||
if item.right_item:
|
||||
right_rect = item.get_right_item_rect(rect)
|
||||
# Adjust for scroll offset
|
||||
right_rect.y = right_rect.y
|
||||
if item.right_item.render(right_rect):
|
||||
if item.action_item:
|
||||
right_rect = item.get_right_item_rect(item.rect)
|
||||
right_rect.y = y
|
||||
if item.action_item.render(right_rect) and item.action_item.enabled:
|
||||
# Right item was clicked/activated
|
||||
if item.callback:
|
||||
item.callback()
|
||||
|
||||
def _update_item_rects(self, container_rect: rl.Rectangle) -> None:
|
||||
current_y: float = 0.0
|
||||
self._total_height = 0
|
||||
|
||||
def _update_item_rects(self, container_rect: rl.Rectangle) -> float:
|
||||
current_y = 0.0
|
||||
for item in self._items:
|
||||
content_width = item.get_content_width(int(container_rect.width - ITEM_PADDING * 2))
|
||||
item_height = item.get_item_height(self._font_normal, content_width)
|
||||
item_height = item.get_item_height(self._font, content_width)
|
||||
item.rect = rl.Rectangle(container_rect.x, container_rect.y + current_y, container_rect.width, item_height)
|
||||
current_y += item_height
|
||||
self._total_height += item_height
|
||||
|
||||
def _calculate_visible_range(self, rect: rl.Rectangle, scroll_offset: float):
|
||||
if not self._items:
|
||||
self._visible_range = (0, 0)
|
||||
return
|
||||
|
||||
visible_top = scroll_offset
|
||||
visible_bottom = scroll_offset + rect.height
|
||||
|
||||
start_idx = 0
|
||||
end_idx = len(self._items)
|
||||
|
||||
# Find first visible item
|
||||
for i, item in enumerate(self._items):
|
||||
if item.rect and item.rect.y + item.rect.height >= visible_top:
|
||||
start_idx = max(0, i - 1)
|
||||
break
|
||||
|
||||
# Find last visible item
|
||||
for i in range(start_idx, len(self._items)):
|
||||
item = self._items[i]
|
||||
if item.rect and item.rect.y > visible_bottom:
|
||||
end_idx = min(len(self._items), i + 2)
|
||||
break
|
||||
|
||||
self._visible_range = (start_idx, end_idx)
|
||||
return current_y # total height of all items
|
||||
|
||||
def _handle_mouse_interaction(self, rect: rl.Rectangle, scroll_offset: rl.Vector2):
|
||||
mouse_pos = rl.get_mouse_position()
|
||||
@@ -336,41 +275,35 @@ class ListView(Widget):
|
||||
item = self._items[self._hovered_item]
|
||||
|
||||
# Check if click was on right item area
|
||||
if item.right_item and item.rect:
|
||||
if item.action_item and item.rect:
|
||||
# Use the same coordinate system as in _render_item
|
||||
adjusted_rect = rl.Rectangle(item.rect.x, item.rect.y + scroll_offset.y, item.rect.width, item.rect.height)
|
||||
right_rect = item.get_right_item_rect(adjusted_rect)
|
||||
|
||||
if rl.check_collision_point_rec(mouse_pos, right_rect):
|
||||
# Click was handled by right item, don't process main item click
|
||||
# Click was on right item, don't toggle description
|
||||
return
|
||||
|
||||
# Toggle description visibility if item has description
|
||||
if item.description:
|
||||
item.description_visible = not item.description_visible
|
||||
# Force layout update when description visibility changes
|
||||
self._last_dim = (0, 0)
|
||||
|
||||
# Call item callback
|
||||
if item.callback:
|
||||
item.callback()
|
||||
|
||||
|
||||
# Factory functions
|
||||
def simple_item(title: str, callback: Callable | None = None) -> ListItem:
|
||||
return ListItem(title=title, callback=callback)
|
||||
|
||||
def toggle_item(title: str, description: str | Callable[[], str] | None = None, initial_state: bool = False,
|
||||
callback: Callable | None = None, icon: str = "", enabled: bool | Callable[[], bool] = True) -> ListItem:
|
||||
action = ToggleAction(initial_state=initial_state, enabled=enabled)
|
||||
return ListItem(title=title, description=description, action_item=action, icon=icon, callback=callback)
|
||||
|
||||
def toggle_item(
|
||||
title: str, description: str = None, initial_state: bool = False, callback: Callable | None = None, icon: str = ""
|
||||
) -> ListItem:
|
||||
toggle = ToggleRightItem(initial_state=initial_state)
|
||||
return ListItem(title=title, description=description, right_item=toggle, icon=icon, callback=callback)
|
||||
def button_item(title: str, button_text: str | Callable[[], str], description: str | Callable[[], str] | None = None,
|
||||
callback: Callable | None = None, enabled: bool | Callable[[], bool] = True) -> ListItem:
|
||||
action = ButtonAction(text=button_text, enabled=enabled)
|
||||
return ListItem(title=title, description=description, action_item=action, callback=callback)
|
||||
|
||||
|
||||
def button_item(title: str, button_text: str, description: str = None, callback: Callable | None = None) -> ListItem:
|
||||
button = ButtonRightItem(text=button_text)
|
||||
return ListItem(title=title, description=description, right_item=button, callback=callback)
|
||||
|
||||
|
||||
def text_item(title: str, value: str, description: str = None, callback: Callable | None = None) -> ListItem:
|
||||
text_item = TextRightItem(text=value, color=rl.Color(170, 170, 170, 255))
|
||||
return ListItem(title=title, description=description, right_item=text_item, callback=callback)
|
||||
def text_item(title: str, value: str | Callable[[], str], description: str | Callable[[], str] | None = None,
|
||||
callback: Callable | None = None, enabled: bool | Callable[[], bool] = True) -> ListItem:
|
||||
action = TextAction(text=value, color=rl.Color(170, 170, 170, 255), enabled=enabled)
|
||||
return ListItem(title=title, description=description, action_item=action, callback=callback)
|
||||
|
||||
Reference in New Issue
Block a user