Add engineRPM to CarState
@@ -166,6 +166,8 @@ struct CarState {
# gas pedal, 0.0-1.0
gas @3 :Float32; # this is user pedal only
gasPressed @4 :Bool; # this is user pedal only
engineRpm @46 :Float32;
# brake pedal, 0.0-1.0
brake @5 :Float32; # this is user pedal only
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