move global SET_SPEED_NA to function that uses it (#20026)

This commit is contained in:
Dean Lee
2021-02-06 04:12:33 +08:00
committed by GitHub
parent 2e32f18d06
commit a7fe4560a6
2 changed files with 1 additions and 2 deletions
+1
View File
@@ -214,6 +214,7 @@ static void ui_draw_world(UIState *s) {
}
static void ui_draw_vision_maxspeed(UIState *s) {
const int SET_SPEED_NA = 255;
float maxspeed = s->scene.controls_state.getVCruise();
const bool is_cruise_set = maxspeed != 0 && maxspeed != SET_SPEED_NA;
if (is_cruise_set && !s->is_metric) { maxspeed *= 0.6225; }
-2
View File
@@ -61,8 +61,6 @@ const int UI_FREQ = 20; // Hz
const int MODEL_PATH_MAX_VERTICES_CNT = TRAJECTORY_SIZE*2;
const int TRACK_POINTS_MAX_CNT = TRAJECTORY_SIZE*4;
const int SET_SPEED_NA = 255;
typedef enum NetStatus {
NET_CONNECTED,
NET_DISCONNECTED,