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fix stretched UI on pc
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@@ -67,10 +67,10 @@ void GLWindow::initializeGL() {
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std::cout << "OpenGL language version: " << glGetString(GL_SHADING_LANGUAGE_VERSION) << std::endl;
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ui_state = new UIState();
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ui_init(ui_state);
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ui_state->sound = &sound;
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ui_state->fb_w = vwp_w;
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ui_state->fb_h = vwp_h;
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ui_init(ui_state);
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timer->start(50);
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}
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