ui: fix lead vertex coordinates (#23550)

old-commit-hash: bca92a95cc9fe3b83ead7ed604ad2f6fd3f8b0c1
This commit is contained in:
Dean Lee
2022-01-22 07:14:18 +08:00
committed by GitHub
parent 0dbb4fb3b0
commit e3cc66beff
+1 -1
View File
@@ -338,7 +338,7 @@ void NvgWindow::drawLead(QPainter &painter, const cereal::ModelDataV2::LeadDataV
float g_xo = sz / 5;
float g_yo = sz / 10;
QPointF glow[] = {{x + (sz * 1.35) + g_xo, y + sz + g_yo}, {x, y - g_xo}, {x - (sz * 1.35) - g_xo, y + sz + g_yo}};
QPointF glow[] = {{x + (sz * 1.35) + g_xo, y + sz + g_yo}, {x, y - g_yo}, {x - (sz * 1.35) - g_xo, y + sz + g_yo}};
painter.setBrush(QColor(218, 202, 37, 255));
painter.drawPolygon(glow, std::size(glow));