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https://github.com/firestar5683/StarPilot.git
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ui: revert the 'alive' check to compare with scene.started_frame (#33794)
Revert the 'alive' check to compare with scene.started_frame
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@@ -13,7 +13,7 @@ void HudRenderer::updateState(const UIState &s) {
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status = s.status;
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const SubMaster &sm = *(s.sm);
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if (!sm.alive("carState")) {
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if (sm.rcv_frame("carState") < s.scene.started_frame) {
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is_cruise_set = false;
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set_speed = SET_SPEED_NA;
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speed = 0.0;
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@@ -14,9 +14,11 @@ static int get_path_length_idx(const cereal::XYZTData::Reader &line, const float
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}
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void ModelRenderer::draw(QPainter &painter, const QRect &surface_rect) {
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auto &sm = *(uiState()->sm);
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auto *s = uiState();
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auto &sm = *(s->sm);
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// Check if data is up-to-date
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if (!(sm.alive("liveCalibration") && sm.alive("modelV2"))) {
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if (sm.rcv_frame("liveCalibration") < s->scene.started_frame ||
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sm.rcv_frame("modelV2") < s->scene.started_frame) {
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return;
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}
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