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fix replay build
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@@ -1,5 +1,6 @@
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#pragma once
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#include <algorithm>
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#include <functional>
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#include <memory>
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#include <mutex>
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@@ -1,5 +1,7 @@
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#include "tools/replay/seg_mgr.h"
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#include <algorithm>
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SegmentManager::~SegmentManager() {
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{
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std::unique_lock lock(mutex_);
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