E2E Alert: universal state machine (#1395)

* E2E Helper: universal state machine

* not used

* rename

* 10 frames for both

* time based

* magic

* lead depart: only arm if we have a confirmed close lead for over a second after allowing alert

* less

* shorter trigger

* lol

* always update
This commit is contained in:
Jason Wen
2025-10-16 00:55:17 -04:00
committed by GitHub
parent 437726b348
commit 50462a1d01
2 changed files with 116 additions and 40 deletions
+9 -9
View File
@@ -67,9 +67,9 @@ void HudRendererSP::updateState(const UIState &s) {
smartCruiseControlVisionActive = lp_sp.getSmartCruiseControl().getVision().getActive();
smartCruiseControlMapEnabled = lp_sp.getSmartCruiseControl().getMap().getEnabled();
smartCruiseControlMapActive = lp_sp.getSmartCruiseControl().getMap().getActive();
greenLightAlert = lp_sp.getE2eAlerts().getGreenLightAlert();
leadDepartAlert = lp_sp.getE2eAlerts().getLeadDepartAlert();
}
greenLightAlert = lp_sp.getE2eAlerts().getGreenLightAlert();
leadDepartAlert = lp_sp.getE2eAlerts().getLeadDepartAlert();
if (sm.updated("liveMapDataSP")) {
roadNameStr = QString::fromStdString(lmd.getRoadName());
@@ -138,7 +138,7 @@ void HudRendererSP::updateState(const UIState &s) {
steeringTorqueEps = car_state.getSteeringTorqueEps();
isStandstill = car_state.getStandstill();
if (not s.scene.started) standstillElapsedTime = 0.0;
if (!s.scene.started) standstillElapsedTime = 0.0;
// override stock current speed values
float v_ego = (v_ego_cluster_seen && !s.scene.trueVEgoUI) ? car_state.getVEgoCluster() : car_state.getVEgo();
@@ -246,7 +246,7 @@ void HudRendererSP::draw(QPainter &p, const QRect &surface_rect) {
drawRoadName(p, surface_rect);
// Green Light & Lead Depart Alerts
if (greenLightAlert or leadDepartAlert) {
if (greenLightAlert || leadDepartAlert) {
e2eAlertDisplayTimer = 3 * UI_FREQ;
// reset onroad sleep timer for e2e alerts
uiStateSP()->reset_onroad_sleep_timer();
@@ -278,7 +278,7 @@ void HudRendererSP::draw(QPainter &p, const QRect &surface_rect) {
// No Alerts displayed
else {
e2eAlertFrame = 0;
if (not isStandstill) standstillElapsedTime = 0.0;
if (!isStandstill) standstillElapsedTime = 0.0;
}
// Blinker
@@ -748,7 +748,7 @@ void HudRendererSP::drawE2eAlert(QPainter &p, const QRect &surface_rect, const Q
// Alert Circle
QPoint center = alertRect.center();
QColor frameColor;
if (not alert_alt_text.isEmpty()) frameColor = QColor(255, 255, 255, 75);
if (!alert_alt_text.isEmpty()) frameColor = QColor(255, 255, 255, 75);
else frameColor = pulseElement(e2eAlertFrame) ? QColor(255, 255, 255, 75) : QColor(0, 255, 0, 75);
p.setPen(QPen(frameColor, 15));
p.setBrush(QColor(0, 0, 0, 190));
@@ -758,7 +758,7 @@ void HudRendererSP::drawE2eAlert(QPainter &p, const QRect &surface_rect, const Q
QColor txtColor;
QFont font;
int alert_bottom_adjustment;
if (not alert_alt_text.isEmpty()) {
if (!alert_alt_text.isEmpty()) {
font = InterFont(100, QFont::Bold);
alert_bottom_adjustment = 5;
txtColor = QColor(255, 255, 255, 255);
@@ -775,7 +775,7 @@ void HudRendererSP::drawE2eAlert(QPainter &p, const QRect &surface_rect, const Q
textRect.moveBottom(alertRect.bottom() - alertRect.height() / alert_bottom_adjustment);
p.drawText(textRect, Qt::AlignCenter, alert_text);
if (not alert_alt_text.isEmpty()) {
if (!alert_alt_text.isEmpty()) {
// Alert Alternate Text
p.setFont(InterFont(80, QFont::Bold));
p.setPen(QColor(255, 175, 3, 240));
@@ -804,7 +804,7 @@ void HudRendererSP::drawCurrentSpeedSP(QPainter &p, const QRect &surface_rect) {
void HudRendererSP::drawBlinker(QPainter &p, const QRect &surface_rect) {
const bool hazard = leftBlinkerOn && rightBlinkerOn;
int blinkerStatus = hazard ? 2 : (leftBlinkerOn or rightBlinkerOn) ? 1 : 0;
int blinkerStatus = hazard ? 2 : (leftBlinkerOn || rightBlinkerOn) ? 1 : 0;
if (!leftBlinkerOn && !rightBlinkerOn) {
blinkerFrameCounter = 0;
@@ -13,80 +13,156 @@ from openpilot.sunnypilot import PARAMS_UPDATE_PERIOD
from openpilot.sunnypilot.selfdrive.selfdrived.events import EventsSP
GREEN_LIGHT_X_THRESHOLD = 30
LEAD_DEPART_DIST_THRESHOLD = 1.0
TRIGGER_TIMER_THRESHOLD = 0.3
class E2EStates:
INACTIVE = 0
ARMED = 1
CONSUMED = 2
class E2EAlertsHelper:
def __init__(self):
self._params = Params()
self.frame = -1
self.green_light_state = E2EStates.INACTIVE
self.prev_green_light_state = E2EStates.INACTIVE
self.lead_depart_state = E2EStates.INACTIVE
self.prev_lead_depart_state = E2EStates.INACTIVE
self.green_light_alert = False
self.green_light_alert_enabled = self._params.get_bool("GreenLightAlert")
self.lead_depart_alert = False
self.lead_depart_alert_enabled = self._params.get_bool("LeadDepartAlert")
self.alert_allowed = False
self.green_light_alert_count = 0
self.green_light_trigger_timer = 0
self.lead_depart_trigger_timer = 0
self.last_lead_distance = -1
self.last_moving_frame = -1
self.allowed = False
self.last_allowed = False
self.has_lead = False
self.lead_depart_arm_timer = 0
self.lead_depart_confirmed_lead = False
self.lead_depart_armed = False
def _read_params(self) -> None:
if self.frame % int(PARAMS_UPDATE_PERIOD / DT_MDL) == 0:
self.green_light_alert_enabled = self._params.get_bool("GreenLightAlert")
self.lead_depart_alert_enabled = self._params.get_bool("LeadDepartAlert")
def update(self, sm: messaging.SubMaster, events_sp: EventsSP) -> None:
self._read_params()
def update_alert_trigger(self, sm: messaging.SubMaster):
CS = sm['carState']
CC = sm['carControl']
model_x = sm['modelV2'].position.x
max_idx = len(model_x) - 1
has_lead = sm['radarState'].leadOne.status
self.has_lead = sm['radarState'].leadOne.status
lead_dRel = sm['radarState'].leadOne.dRel
standstill = CS.standstill
moving = not standstill and CS.vEgo > 0.1
_allowed = standstill and not CS.gasPressed and not CC.enabled
if moving:
self.last_moving_frame = self.frame
recent_moving = self.last_moving_frame == -1 or (self.frame - self.last_moving_frame) * DT_MDL < 2.0
if standstill and not recent_moving:
self.alert_allowed = True
elif not standstill:
self.alert_allowed = False
self.green_light_alert_count = 0
self.last_lead_distance = -1
self.allowed = not moving and not CS.gasPressed and not CC.enabled and not recent_moving
# Green Light Alert
_green_light_alert = False
if self.green_light_alert_enabled and _allowed and not has_lead and model_x[max_idx] > GREEN_LIGHT_X_THRESHOLD:
if self.alert_allowed:
self.green_light_alert_count += 1
green_light_trigger = False
if self.green_light_state == E2EStates.ARMED:
if model_x[max_idx] > GREEN_LIGHT_X_THRESHOLD:
self.green_light_trigger_timer += 1
else:
self.green_light_alert_count = 0
self.green_light_trigger_timer = 0
if self.green_light_alert_count > 2 and self.alert_allowed:
_green_light_alert = True
self.alert_allowed = False
else:
self.green_light_alert_count = 0
self.green_light_alert = _green_light_alert
if self.green_light_trigger_timer * DT_MDL > TRIGGER_TIMER_THRESHOLD:
green_light_trigger = True
elif self.green_light_state != E2EStates.ARMED:
self.green_light_trigger_timer = 0
# Lead Departure Alert
_lead_depart_alert = False
if self.lead_depart_alert_enabled and _allowed and has_lead:
close_lead_valid = self.has_lead and lead_dRel < 8.0
if self.allowed and not self.last_allowed and close_lead_valid:
self.lead_depart_confirmed_lead = True
elif not self.allowed:
self.lead_depart_confirmed_lead = False
if self.allowed and self.lead_depart_confirmed_lead and close_lead_valid:
self.lead_depart_arm_timer += 1
if self.lead_depart_arm_timer * DT_MDL >= 1.0:
self.lead_depart_armed = True
else:
self.lead_depart_arm_timer = 0
self.lead_depart_armed = False
lead_depart_trigger = False
if self.lead_depart_state == E2EStates.ARMED:
if self.last_lead_distance == -1 or lead_dRel < self.last_lead_distance:
self.last_lead_distance = lead_dRel
if self.last_lead_distance != -1 and (lead_dRel - self.last_lead_distance > 1.0) and self.alert_allowed:
_lead_depart_alert = True
self.alert_allowed = False
if self.last_lead_distance != -1 and (lead_dRel - self.last_lead_distance > LEAD_DEPART_DIST_THRESHOLD):
self.lead_depart_trigger_timer += 1
else:
self.lead_depart_trigger_timer = 0
self.lead_depart_alert = _lead_depart_alert
if self.lead_depart_trigger_timer * DT_MDL > TRIGGER_TIMER_THRESHOLD:
lead_depart_trigger = True
elif self.lead_depart_state != E2EStates.ARMED:
self.last_lead_distance = -1
self.lead_depart_trigger_timer = 0
self.last_allowed = self.allowed
return green_light_trigger, lead_depart_trigger
@staticmethod
def update_state_machine(state: int, enabled: bool, allowed: bool, triggered: bool) -> tuple[int, bool]:
if state != E2EStates.INACTIVE:
if not allowed or not enabled:
state = E2EStates.INACTIVE
else:
if state == E2EStates.ARMED:
if triggered:
state = E2EStates.CONSUMED
elif state == E2EStates.CONSUMED:
pass
elif state == E2EStates.INACTIVE:
if allowed and enabled:
state = E2EStates.ARMED
return state, triggered
def update(self, sm: messaging.SubMaster, events_sp: EventsSP) -> None:
self._read_params()
green_light_trigger, lead_depart_trigger = self.update_alert_trigger(sm)
self.prev_green_light_state = self.green_light_state
self.prev_lead_depart_state = self.lead_depart_state
self.green_light_state, self.green_light_alert = self.update_state_machine(
self.green_light_state,
self.green_light_alert_enabled,
self.allowed and not self.has_lead,
green_light_trigger
)
self.lead_depart_state, self.lead_depart_alert = self.update_state_machine(
self.lead_depart_state,
self.lead_depart_alert_enabled,
self.allowed and self.lead_depart_armed,
lead_depart_trigger
)
if self.green_light_alert or self.lead_depart_alert:
events_sp.add(custom.OnroadEventSP.EventName.e2eChime)