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soundd: lower max volume breakpoint (#26673)
* revert tune * remove hanning window * retune from hanning window * add hanning back * update once reached 4096 * Revert "update once reached 4096" This reverts commit 0898cbeec736916ffaee5e963df048b48636ece5. old-commit-hash: de061eacbe772b1a9be73d4a3864fad6e05037ac
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@@ -48,7 +48,7 @@ void Sound::update() {
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// scale volume with speed
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if (sm.updated("microphone")) {
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float volume = util::map_val(sm["microphone"].getMicrophone().getFilteredSoundPressureWeightedDb(), 30.f, 55.f, 0.f, 1.f);
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float volume = util::map_val(sm["microphone"].getMicrophone().getFilteredSoundPressureWeightedDb(), 30.f, 52.f, 0.f, 1.f);
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volume = QAudio::convertVolume(volume, QAudio::LogarithmicVolumeScale, QAudio::LinearVolumeScale);
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Hardware::set_volume(volume);
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}
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+1
-2
@@ -26,8 +26,7 @@ def calculate_spl(measurements):
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def apply_a_weighting(measurements: np.ndarray) -> np.ndarray:
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# Generate a Hanning window of the same length as the audio measurements
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hanning_window = np.hanning(len(measurements))
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measurements_windowed = measurements * hanning_window
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measurements_windowed = measurements * np.hanning(len(measurements))
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# Calculate the frequency axis for the signal
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freqs = np.fft.fftfreq(measurements_windowed.size, d=1 / SAMPLE_RATE)
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