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transform_queue: const mat3& projection (#20316)
old-commit-hash: b32386cc354f50eabed87ce206e0f3d6d9f50b93
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@@ -28,7 +28,7 @@ void transform_queue(Transform* s,
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cl_mem in_yuv, int in_width, int in_height,
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cl_mem out_y, cl_mem out_u, cl_mem out_v,
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int out_width, int out_height,
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mat3 projection) {
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const mat3& projection) {
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const int zero = 0;
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// sampled using pixel center origin
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@@ -25,4 +25,4 @@ void transform_queue(Transform* s, cl_command_queue q,
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cl_mem yuv, int in_width, int in_height,
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cl_mem out_y, cl_mem out_u, cl_mem out_v,
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int out_width, int out_height,
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mat3 projection);
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const mat3& projection);
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