mirror of
https://github.com/firestar5683/StarPilot.git
synced 2026-08-21 08:14:00 +08:00
raylib: don't drop touch events on device (#35672)
* mouse thread * instanciate mouse * type that * pc handling * use mouse event list in widget * use events in scroll panel * no stop that * hack for now * typing * run * clean up
This commit is contained in:
@@ -7,7 +7,7 @@ from openpilot.selfdrive.ui.layouts.settings.device import DeviceLayout
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from openpilot.selfdrive.ui.layouts.settings.firehose import FirehoseLayout
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from openpilot.selfdrive.ui.layouts.settings.software import SoftwareLayout
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from openpilot.selfdrive.ui.layouts.settings.toggles import TogglesLayout
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from openpilot.system.ui.lib.application import gui_app, FontWeight
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from openpilot.system.ui.lib.application import gui_app, FontWeight, MousePos
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from openpilot.system.ui.lib.text_measure import measure_text_cached
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from openpilot.selfdrive.ui.layouts.network import NetworkLayout
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from openpilot.system.ui.lib.widget import Widget
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@@ -132,7 +132,7 @@ class SettingsLayout(Widget):
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if panel.instance:
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panel.instance.render(content_rect)
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def _handle_mouse_release(self, mouse_pos: rl.Vector2) -> bool:
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def _handle_mouse_release(self, mouse_pos: MousePos) -> bool:
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# Check close button
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if rl.check_collision_point_rec(mouse_pos, self._close_btn_rect):
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if self._close_callback:
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@@ -4,7 +4,7 @@ from dataclasses import dataclass
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from collections.abc import Callable
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from cereal import log
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from openpilot.selfdrive.ui.ui_state import ui_state
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from openpilot.system.ui.lib.application import gui_app, FontWeight
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from openpilot.system.ui.lib.application import gui_app, FontWeight, MousePos
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from openpilot.system.ui.lib.text_measure import measure_text_cached
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from openpilot.system.ui.lib.widget import Widget
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@@ -135,7 +135,7 @@ class Sidebar(Widget):
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else:
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self._panda_status.update("VEHICLE", "ONLINE", Colors.GOOD)
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def _handle_mouse_release(self, mouse_pos: rl.Vector2):
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def _handle_mouse_release(self, mouse_pos: MousePos):
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if rl.check_collision_point_rec(mouse_pos, SETTINGS_BTN):
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if self._on_settings_click:
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self._on_settings_click()
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@@ -3,18 +3,22 @@ import cffi
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import os
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import time
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import pyray as rl
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import threading
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from collections.abc import Callable
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from collections import deque
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from dataclasses import dataclass
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from enum import IntEnum
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from typing import NamedTuple
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from importlib.resources import as_file, files
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from openpilot.common.swaglog import cloudlog
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from openpilot.system.hardware import HARDWARE
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from openpilot.system.hardware import HARDWARE, PC
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from openpilot.common.realtime import Ratekeeper
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DEFAULT_FPS = int(os.getenv("FPS", "60"))
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FPS_LOG_INTERVAL = 5 # Seconds between logging FPS drops
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FPS_DROP_THRESHOLD = 0.9 # FPS drop threshold for triggering a warning
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FPS_CRITICAL_THRESHOLD = 0.5 # Critical threshold for triggering strict actions
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MOUSE_THREAD_RATE = 140 # touch controller runs at 140Hz
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ENABLE_VSYNC = os.getenv("ENABLE_VSYNC", "0") == "1"
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SHOW_FPS = os.getenv("SHOW_FPS") == "1"
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@@ -47,6 +51,68 @@ class ModalOverlay:
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callback: Callable | None = None
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class MousePos(NamedTuple):
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x: float
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y: float
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class MouseEvent(NamedTuple):
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pos: MousePos
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left_pressed: bool
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left_released: bool
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left_down: bool
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t: float
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class MouseState:
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def __init__(self):
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self._events: deque[MouseEvent] = deque(maxlen=MOUSE_THREAD_RATE) # bound event list
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self._prev_mouse_event: MouseEvent | None = None
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self._rk = Ratekeeper(MOUSE_THREAD_RATE)
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self._lock = threading.Lock()
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self._exit_event = threading.Event()
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self._thread = None
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def get_events(self) -> list[MouseEvent]:
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with self._lock:
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events = list(self._events)
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self._events.clear()
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return events
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def start(self):
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self._exit_event.clear()
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if self._thread is None or not self._thread.is_alive():
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self._thread = threading.Thread(target=self._run_thread, daemon=True)
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self._thread.start()
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def stop(self):
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self._exit_event.set()
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if self._thread is not None and self._thread.is_alive():
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self._thread.join()
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def _run_thread(self):
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while not self._exit_event.is_set():
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rl.poll_input_events()
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self._handle_mouse_event()
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self._rk.keep_time()
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def _handle_mouse_event(self):
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mouse_pos = rl.get_mouse_position()
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ev = MouseEvent(
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MousePos(mouse_pos.x, mouse_pos.y),
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rl.is_mouse_button_pressed(rl.MouseButton.MOUSE_BUTTON_LEFT),
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rl.is_mouse_button_released(rl.MouseButton.MOUSE_BUTTON_LEFT),
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rl.is_mouse_button_down(rl.MouseButton.MOUSE_BUTTON_LEFT),
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time.monotonic(),
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)
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# Only add changes
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if self._prev_mouse_event is None or ev[:-1] != self._prev_mouse_event[:-1]:
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with self._lock:
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self._events.append(ev)
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self._prev_mouse_event = ev
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class GuiApplication:
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def __init__(self, width: int, height: int):
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self._fonts: dict[FontWeight, rl.Font] = {}
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@@ -63,8 +129,11 @@ class GuiApplication:
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self._trace_log_callback = None
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self._modal_overlay = ModalOverlay()
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self._mouse = MouseState()
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self._mouse_events: list[MouseEvent] = []
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# Debug variables
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self._mouse_history: deque[rl.Vector2] = deque(maxlen=DEFAULT_FPS * 2)
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self._mouse_history: deque[MousePos] = deque(maxlen=MOUSE_THREAD_RATE)
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def request_close(self):
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self._window_close_requested = True
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@@ -94,6 +163,9 @@ class GuiApplication:
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self._set_styles()
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self._load_fonts()
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if not PC:
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self._mouse.start()
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def set_modal_overlay(self, overlay, callback: Callable | None = None):
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self._modal_overlay = ModalOverlay(overlay=overlay, callback=callback)
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@@ -154,11 +226,25 @@ class GuiApplication:
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rl.unload_render_texture(self._render_texture)
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self._render_texture = None
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if not PC:
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self._mouse.stop()
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rl.close_window()
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@property
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def mouse_events(self) -> list[MouseEvent]:
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return self._mouse_events
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def render(self):
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try:
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while not (self._window_close_requested or rl.window_should_close()):
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if PC:
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# Thread is not used on PC, need to manually add mouse events
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self._mouse._handle_mouse_event()
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# Store all mouse events for the current frame
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self._mouse_events = self._mouse.get_events()
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if self._render_texture:
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rl.begin_texture_mode(self._render_texture)
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rl.clear_background(rl.BLACK)
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@@ -196,9 +282,10 @@ class GuiApplication:
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rl.draw_fps(10, 10)
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if SHOW_TOUCHES:
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if rl.is_mouse_button_pressed(rl.MouseButton.MOUSE_BUTTON_LEFT):
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self._mouse_history.clear()
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self._mouse_history.append(rl.get_mouse_position())
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for mouse_event in self._mouse_events:
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if mouse_event.left_pressed:
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self._mouse_history.clear()
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self._mouse_history.append(mouse_event.pos)
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if self._mouse_history:
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mouse_pos = self._mouse_history[-1]
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@@ -2,7 +2,7 @@ import os
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import pyray as rl
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from collections.abc import Callable
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from abc import ABC
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from openpilot.system.ui.lib.application import gui_app, FontWeight
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from openpilot.system.ui.lib.application import gui_app, FontWeight, MousePos
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from openpilot.system.ui.lib.text_measure import measure_text_cached
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from openpilot.system.ui.lib.wrap_text import wrap_text
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from openpilot.system.ui.lib.button import gui_button, ButtonStyle
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@@ -229,7 +229,7 @@ class ListItem(Widget):
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super().set_parent_rect(parent_rect)
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self._rect.width = parent_rect.width
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def _handle_mouse_release(self, mouse_pos: rl.Vector2):
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def _handle_mouse_release(self, mouse_pos: MousePos):
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if not self.is_visible:
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return
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@@ -1,6 +1,8 @@
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import time
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import pyray as rl
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from collections import deque
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from enum import IntEnum
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from openpilot.system.ui.lib.application import gui_app, MouseEvent, MousePos
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# Scroll constants for smooth scrolling behavior
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MOUSE_WHEEL_SCROLL_SPEED = 30
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@@ -38,51 +40,54 @@ class GuiScrollPanel:
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self._bounds_rect: rl.Rectangle | None = None
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def handle_scroll(self, bounds: rl.Rectangle, content: rl.Rectangle) -> rl.Vector2:
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# TODO: HACK: this class is driven by mouse events, so we need to ensure we have at least one event to process
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for mouse_event in gui_app.mouse_events or [MouseEvent(MousePos(0, 0), False, False, False, time.monotonic())]:
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self._handle_mouse_event(mouse_event, bounds, content)
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return self._offset
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def _handle_mouse_event(self, mouse_event: MouseEvent, bounds: rl.Rectangle, content: rl.Rectangle):
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# Store rectangles for reference
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self._content_rect = content
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self._bounds_rect = bounds
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# Calculate time delta
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current_time = rl.get_time()
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mouse_pos = rl.get_mouse_position()
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max_scroll_y = max(content.height - bounds.height, 0)
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# Start dragging on mouse press
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if rl.check_collision_point_rec(mouse_pos, bounds) and rl.is_mouse_button_pressed(rl.MouseButton.MOUSE_BUTTON_LEFT):
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if rl.check_collision_point_rec(mouse_event.pos, bounds) and mouse_event.left_pressed:
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if self._scroll_state == ScrollState.IDLE or self._scroll_state == ScrollState.BOUNCING:
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self._scroll_state = ScrollState.DRAGGING_CONTENT
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if self._show_vertical_scroll_bar:
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scrollbar_width = rl.gui_get_style(rl.GuiControl.LISTVIEW, rl.GuiListViewProperty.SCROLLBAR_WIDTH)
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scrollbar_x = bounds.x + bounds.width - scrollbar_width
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if mouse_pos.x >= scrollbar_x:
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if mouse_event.pos.x >= scrollbar_x:
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self._scroll_state = ScrollState.DRAGGING_SCROLLBAR
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# TODO: hacky
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# when clicking while moving, go straight into dragging
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self._is_dragging = abs(self._velocity_y) > MIN_VELOCITY
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self._last_mouse_y = mouse_pos.y
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self._start_mouse_y = mouse_pos.y
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self._last_drag_time = current_time
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self._last_mouse_y = mouse_event.pos.y
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self._start_mouse_y = mouse_event.pos.y
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self._last_drag_time = mouse_event.t
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self._velocity_history.clear()
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self._velocity_y = 0.0
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self._bounce_offset = 0.0
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# Handle active dragging
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if self._scroll_state == ScrollState.DRAGGING_CONTENT or self._scroll_state == ScrollState.DRAGGING_SCROLLBAR:
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if rl.is_mouse_button_down(rl.MouseButton.MOUSE_BUTTON_LEFT):
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delta_y = mouse_pos.y - self._last_mouse_y
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if mouse_event.left_down:
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delta_y = mouse_event.pos.y - self._last_mouse_y
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# Track velocity for inertia
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time_since_last_drag = current_time - self._last_drag_time
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time_since_last_drag = mouse_event.t - self._last_drag_time
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if time_since_last_drag > 0:
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drag_velocity = delta_y / time_since_last_drag / 60.0
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# TODO: HACK: /2 since we usually get two touch events per frame
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drag_velocity = delta_y / time_since_last_drag / 60.0 / 2 # TODO: shouldn't be hardcoded
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self._velocity_history.append(drag_velocity)
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self._last_drag_time = current_time
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self._last_drag_time = mouse_event.t
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# Detect actual dragging
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total_drag = abs(mouse_pos.y - self._start_mouse_y)
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total_drag = abs(mouse_event.pos.y - self._start_mouse_y)
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if total_drag > DRAG_THRESHOLD:
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self._is_dragging = True
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@@ -96,9 +101,9 @@ class GuiScrollPanel:
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scroll_ratio = content.height / bounds.height
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self._offset.y -= delta_y * scroll_ratio
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self._last_mouse_y = mouse_pos.y
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self._last_mouse_y = mouse_event.pos.y
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elif rl.is_mouse_button_released(rl.MouseButton.MOUSE_BUTTON_LEFT):
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elif mouse_event.left_released:
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# Calculate flick velocity
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if self._velocity_history:
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total_weight = 0
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@@ -1,4 +1,5 @@
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import pyray as rl
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from openpilot.system.ui.lib.application import MousePos
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from openpilot.system.ui.lib.widget import Widget
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ON_COLOR = rl.Color(51, 171, 76, 255)
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@@ -23,7 +24,7 @@ class Toggle(Widget):
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def set_rect(self, rect: rl.Rectangle):
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self._rect = rl.Rectangle(rect.x, rect.y, WIDTH, HEIGHT)
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def _handle_mouse_release(self, mouse_pos: rl.Vector2):
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def _handle_mouse_release(self, mouse_pos: MousePos):
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if not self._enabled:
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return
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+12
-11
@@ -2,6 +2,7 @@ import abc
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import pyray as rl
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from enum import IntEnum
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from collections.abc import Callable
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from openpilot.system.ui.lib.application import gui_app, MousePos
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class DialogResult(IntEnum):
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@@ -66,18 +67,18 @@ class Widget(abc.ABC):
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ret = self._render(self._rect)
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# Keep track of whether mouse down started within the widget's rectangle
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mouse_pos = rl.get_mouse_position()
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if rl.is_mouse_button_pressed(rl.MouseButton.MOUSE_BUTTON_LEFT) and self._touch_valid():
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if rl.check_collision_point_rec(mouse_pos, self._rect):
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self._is_pressed = True
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for mouse_event in gui_app.mouse_events:
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if mouse_event.left_pressed and self._touch_valid():
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if rl.check_collision_point_rec(mouse_event.pos, self._rect):
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self._is_pressed = True
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elif not self._touch_valid():
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self._is_pressed = False
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elif not self._touch_valid():
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self._is_pressed = False
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elif rl.is_mouse_button_released(rl.MouseButton.MOUSE_BUTTON_LEFT):
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if self._is_pressed and rl.check_collision_point_rec(mouse_pos, self._rect):
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self._handle_mouse_release(mouse_pos)
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self._is_pressed = False
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elif mouse_event.left_released:
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if self._is_pressed and rl.check_collision_point_rec(mouse_event.pos, self._rect):
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self._handle_mouse_release(mouse_event.pos)
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self._is_pressed = False
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return ret
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@@ -91,6 +92,6 @@ class Widget(abc.ABC):
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def _update_layout_rects(self) -> None:
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"""Optionally update any layout rects on Widget rect change."""
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def _handle_mouse_release(self, mouse_pos: rl.Vector2) -> bool:
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def _handle_mouse_release(self, mouse_pos: MousePos) -> bool:
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"""Optionally handle mouse release events."""
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return False
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Reference in New Issue
Block a user