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IQ.Pilot Release Commit @ 07f23db
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@@ -451,18 +451,19 @@ class ModelRenderer(Widget):
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)
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draw_polygon(self._rect, self._path.projected_points, gradient=gradient)
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# concentric layers (outer faint -> inner bright) build a soft center-out glow using only
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# draw_circle, which is signature-stable across raylib versions (draw_circle_gradient is not)
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_VD_GLOW = ((1.0, 26), (0.72, 38), (0.48, 54), (0.26, 78))
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def _draw_vision_dots(self):
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for dot in self._vision_dots:
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a = dot.alpha
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if a <= 0.02:
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continue
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x, y, r = int(dot.x), int(dot.y), dot.radius
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if dot.rgb is None:
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# soft teal glow, brighter in the center fading to transparent at the edge
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rl.draw_circle_gradient(x, y, r, rl.Color(120, 235, 225, int(165 * a)), rl.Color(0, 150, 150, 0))
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else:
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rl.draw_circle_gradient(x, y, r, rl.Color(dot.rgb[0], dot.rgb[1], dot.rgb[2], int(210 * a)),
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rl.Color(dot.rgb[0], dot.rgb[1], dot.rgb[2], 0))
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x, y = int(dot.x), int(dot.y)
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cr, cg, cb = (40, 210, 200) if dot.rgb is None else dot.rgb
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for frac, base in self._VD_GLOW:
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rl.draw_circle(x, y, dot.radius * frac, rl.Color(cr, cg, cb, int(base * a)))
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def _draw_track_dots(self):
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src = rl.Rectangle(0, 0, self._lead_orb.width, self._lead_orb.height)
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