mirror of
https://github.com/sunnypilot/sunnypilot.git
synced 2026-08-05 13:25:40 +08:00
217 lines
7.6 KiB
Python
Executable File
217 lines
7.6 KiB
Python
Executable File
#!/usr/bin/env python3
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import os
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import argparse
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import threading
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import numpy as np
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try:
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import pygame as pg
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except ImportError:
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print("pygame is not installed. Please install it with 'uv pip install pygame'")
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from cereal import messaging
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from openpilot.common.params import Params
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from openpilot.common.realtime import Ratekeeper
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from openpilot.system.hardware import HARDWARE
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from openpilot.tools.lib.kbhit import KBHit
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# Set SDL environment variable to avoid using a video driver for headless operation
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os.environ["SDL_VIDEODRIVER"] = "dummy"
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EXPO = 0.4 # Exponential factor for joystick response curve
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class Keyboard:
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def __init__(self):
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self.kb = KBHit()
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self.axis_increment = 0.05 # 5% of full actuation each key press
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self.axes_map = {'w': 'gb', 's': 'gb',
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'a': 'steer', 'd': 'steer'}
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self.axes_values = {'gb': 0., 'steer': 0.}
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self.axes_order = ['gb', 'steer']
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self.cancel = False
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def update(self):
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key = self.kb.getch().lower()
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self.cancel = False
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if key == 'r':
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self.axes_values = dict.fromkeys(self.axes_values, 0.)
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elif key == 'c':
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self.cancel = True
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elif key in self.axes_map:
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axis = self.axes_map[key]
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incr = self.axis_increment if key in ['w', 'a'] else -self.axis_increment
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self.axes_values[axis] = float(np.clip(self.axes_values[axis] + incr, -1, 1))
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else:
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return False
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return True
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class PyGameJoystick:
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def __init__(self):
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# Initialize pygame and joystick subsystem
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pg.init()
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if not pg.joystick.get_init():
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pg.joystick.init()
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# Find connected joysticks
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joystick_count = pg.joystick.get_count()
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if joystick_count == 0:
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print("No joysticks found. Please connect a controller.")
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exit(1)
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# Initialize the first joystick
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self.joystick = pg.joystick.Joystick(0)
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self.joystick.init()
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print(f"Using joystick: {self.joystick.get_name()}")
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print(f"Number of axes: {self.joystick.get_numaxes()}")
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print(f"Number of buttons: {self.joystick.get_numbuttons()}")
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print(f"Number of hats: {self.joystick.get_numhats()}")
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# This supports PlayStation and Xbox controllers on different platforms
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if HARDWARE.get_device_type() == 'pc':
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# Xbox mapping on PC
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self.accel_axis = 5 # Right trigger
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self.brake_axis = 4 # Left trigger
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self.steer_axis = 0 # Left stick horizontal
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self.cancel_button = 3 # Y/Triangle button
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else:
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# PlayStation mapping on comma device
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self.accel_axis = 5 # R2
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self.brake_axis = 4 # L2
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self.steer_axis = 0 # Left stick horizontal
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self.cancel_button = 3 # Triangle button
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# Configure for adaptive mappings based on detected controller
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controller_name = self.joystick.get_name().lower()
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if "xbox" in controller_name:
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print("Xbox controller detected, using Xbox mappings")
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self.accel_axis = 5 # Right trigger (RT)
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self.brake_axis = 4 # Left trigger (LT)
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self.cancel_button = 3 # Y button
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elif "playstation" in controller_name or "dual" in controller_name:
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print("PlayStation controller detected, using PlayStation mappings")
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self.accel_axis = 5 # R2
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self.brake_axis = 4 # L2
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self.cancel_button = 3 # Triangle
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# Initialize values
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self.axes_values = {'gb': 0., 'steer': 0.} # Maintain same keys as Keyboard class
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self.axes_order = ['gb', 'steer'] # Match expected format
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self.cancel = False
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self.deadzone = 0.03 # 3% deadzone for noisy joysticks
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# Process events once to clear the event queue
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pg.event.pump()
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def update(self):
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# Process pygame events
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try:
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for event in pg.event.get():
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if event.type == pg.JOYDEVICEREMOVED:
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if event.instance_id == self.joystick.get_instance_id():
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print("Joystick disconnected!")
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self.axes_values = {'gb': 0., 'steer': 0.}
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return False
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elif event.type == pg.JOYBUTTONDOWN:
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if event.button == self.cancel_button:
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self.cancel = True
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elif event.type == pg.JOYBUTTONUP:
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if event.button == self.cancel_button:
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self.cancel = False
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except Exception as e:
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print(f"Error processing events: {e}")
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return False
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# Read current joystick state directly
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try:
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if not self.joystick.get_init():
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print("Joystick not initialized")
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return False
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# Read steering (left stick horizontal)
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steer_raw = self.joystick.get_axis(self.steer_axis) * -1
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steer = steer_raw if abs(steer_raw) > self.deadzone else 0.0
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# Read gas (right trigger)
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accel_raw = self.joystick.get_axis(self.accel_axis)
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# Convert from [-1, 1] to [0, 1] range (triggers often start at -1 when not pressed)
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accel = (accel_raw + 1) / 2 if self.accel_axis in [4, 5] else accel_raw
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accel = accel if accel > self.deadzone else 0.0
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# Read brake (left trigger)
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brake_raw = self.joystick.get_axis(self.brake_axis)
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# Convert from [-1, 1] to [0, 1] range (triggers often start at -1 when not pressed)
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brake = (brake_raw + 1) / 2 if self.brake_axis in [4, 5] else brake_raw
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brake = brake if brake > self.deadzone else 0.0
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# Apply expo for steering
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self.axes_values['steer'] = EXPO * steer**3 + (1 - EXPO) * steer # Apply expo for fine control
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# Calculate combined gas/brake value for output [-1, 1] where negative is brake
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self.axes_values['gb'] = accel - brake
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except Exception as e:
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print(f"Error reading joystick: {e}")
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self.axes_values = {'gb': 0., 'steer': 0.}
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return False
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return True
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def send_thread(joystick):
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pm = messaging.PubMaster(['testJoystick'])
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rk = Ratekeeper(100, print_delay_threshold=None)
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while True:
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if rk.frame % 20 == 0:
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print('\n' + ', '.join(f'{name}: {round(v, 3)}' for name, v in joystick.axes_values.items()))
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joystick_msg = messaging.new_message('testJoystick')
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joystick_msg.valid = True
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joystick_msg.testJoystick.axes = [joystick.axes_values[ax] for ax in joystick.axes_order]
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pm.send('testJoystick', joystick_msg)
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rk.keep_time()
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def joystick_control_thread(joystick):
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Params().put_bool('JoystickDebugMode', True)
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threading.Thread(target=send_thread, args=(joystick,), daemon=True).start()
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while True:
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joystick.update()
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def main():
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joystick_control_thread(PyGameJoystick())
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if __name__ == '__main__':
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parser = argparse.ArgumentParser(description='Publishes events from your joystick to control your car.\n' +
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'openpilot must be offroad before starting joystick_control. This tool supports ' +
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'PlayStation and Xbox controllers on various platforms.',
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formatter_class=argparse.ArgumentDefaultsHelpFormatter)
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parser.add_argument('--keyboard', action='store_true', help='Use your keyboard instead of a joystick')
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args = parser.parse_args()
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if not Params().get_bool("IsOffroad") and "ZMQ" not in os.environ:
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print("The car must be off before running joystick_control.")
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exit()
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print()
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if args.keyboard:
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print('Gas/brake control: `W` and `S` keys')
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print('Steering control: `A` and `D` keys')
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print('Buttons')
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print('- `R`: Resets axes')
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print('- `C`: Cancel cruise control')
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joystick_control_thread(Keyboard())
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else:
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print('Using pygame joystick')
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print('Standard controller mapping:')
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print('- Left stick: Steering')
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print('- Right trigger (R2): Gas')
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print('- Left trigger (L2): Brake')
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print('- Triangle/Y button: Cancel')
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joystick_control_thread(PyGameJoystick())
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