Files
sunnypilot/tools/joystick/joystick_control.py
T
2025-05-25 17:31:21 +02:00

217 lines
7.6 KiB
Python
Executable File

#!/usr/bin/env python3
import os
import argparse
import threading
import numpy as np
try:
import pygame as pg
except ImportError:
print("pygame is not installed. Please install it with 'uv pip install pygame'")
from cereal import messaging
from openpilot.common.params import Params
from openpilot.common.realtime import Ratekeeper
from openpilot.system.hardware import HARDWARE
from openpilot.tools.lib.kbhit import KBHit
# Set SDL environment variable to avoid using a video driver for headless operation
os.environ["SDL_VIDEODRIVER"] = "dummy"
EXPO = 0.4 # Exponential factor for joystick response curve
class Keyboard:
def __init__(self):
self.kb = KBHit()
self.axis_increment = 0.05 # 5% of full actuation each key press
self.axes_map = {'w': 'gb', 's': 'gb',
'a': 'steer', 'd': 'steer'}
self.axes_values = {'gb': 0., 'steer': 0.}
self.axes_order = ['gb', 'steer']
self.cancel = False
def update(self):
key = self.kb.getch().lower()
self.cancel = False
if key == 'r':
self.axes_values = dict.fromkeys(self.axes_values, 0.)
elif key == 'c':
self.cancel = True
elif key in self.axes_map:
axis = self.axes_map[key]
incr = self.axis_increment if key in ['w', 'a'] else -self.axis_increment
self.axes_values[axis] = float(np.clip(self.axes_values[axis] + incr, -1, 1))
else:
return False
return True
class PyGameJoystick:
def __init__(self):
# Initialize pygame and joystick subsystem
pg.init()
if not pg.joystick.get_init():
pg.joystick.init()
# Find connected joysticks
joystick_count = pg.joystick.get_count()
if joystick_count == 0:
print("No joysticks found. Please connect a controller.")
exit(1)
# Initialize the first joystick
self.joystick = pg.joystick.Joystick(0)
self.joystick.init()
print(f"Using joystick: {self.joystick.get_name()}")
print(f"Number of axes: {self.joystick.get_numaxes()}")
print(f"Number of buttons: {self.joystick.get_numbuttons()}")
print(f"Number of hats: {self.joystick.get_numhats()}")
# This supports PlayStation and Xbox controllers on different platforms
if HARDWARE.get_device_type() == 'pc':
# Xbox mapping on PC
self.accel_axis = 5 # Right trigger
self.brake_axis = 4 # Left trigger
self.steer_axis = 0 # Left stick horizontal
self.cancel_button = 3 # Y/Triangle button
else:
# PlayStation mapping on comma device
self.accel_axis = 5 # R2
self.brake_axis = 4 # L2
self.steer_axis = 0 # Left stick horizontal
self.cancel_button = 3 # Triangle button
# Configure for adaptive mappings based on detected controller
controller_name = self.joystick.get_name().lower()
if "xbox" in controller_name:
print("Xbox controller detected, using Xbox mappings")
self.accel_axis = 5 # Right trigger (RT)
self.brake_axis = 4 # Left trigger (LT)
self.cancel_button = 3 # Y button
elif "playstation" in controller_name or "dual" in controller_name:
print("PlayStation controller detected, using PlayStation mappings")
self.accel_axis = 5 # R2
self.brake_axis = 4 # L2
self.cancel_button = 3 # Triangle
# Initialize values
self.axes_values = {'gb': 0., 'steer': 0.} # Maintain same keys as Keyboard class
self.axes_order = ['gb', 'steer'] # Match expected format
self.cancel = False
self.deadzone = 0.03 # 3% deadzone for noisy joysticks
# Process events once to clear the event queue
pg.event.pump()
def update(self):
# Process pygame events
try:
for event in pg.event.get():
if event.type == pg.JOYDEVICEREMOVED:
if event.instance_id == self.joystick.get_instance_id():
print("Joystick disconnected!")
self.axes_values = {'gb': 0., 'steer': 0.}
return False
elif event.type == pg.JOYBUTTONDOWN:
if event.button == self.cancel_button:
self.cancel = True
elif event.type == pg.JOYBUTTONUP:
if event.button == self.cancel_button:
self.cancel = False
except Exception as e:
print(f"Error processing events: {e}")
return False
# Read current joystick state directly
try:
if not self.joystick.get_init():
print("Joystick not initialized")
return False
# Read steering (left stick horizontal)
steer_raw = self.joystick.get_axis(self.steer_axis) * -1
steer = steer_raw if abs(steer_raw) > self.deadzone else 0.0
# Read gas (right trigger)
accel_raw = self.joystick.get_axis(self.accel_axis)
# Convert from [-1, 1] to [0, 1] range (triggers often start at -1 when not pressed)
accel = (accel_raw + 1) / 2 if self.accel_axis in [4, 5] else accel_raw
accel = accel if accel > self.deadzone else 0.0
# Read brake (left trigger)
brake_raw = self.joystick.get_axis(self.brake_axis)
# Convert from [-1, 1] to [0, 1] range (triggers often start at -1 when not pressed)
brake = (brake_raw + 1) / 2 if self.brake_axis in [4, 5] else brake_raw
brake = brake if brake > self.deadzone else 0.0
# Apply expo for steering
self.axes_values['steer'] = EXPO * steer**3 + (1 - EXPO) * steer # Apply expo for fine control
# Calculate combined gas/brake value for output [-1, 1] where negative is brake
self.axes_values['gb'] = accel - brake
except Exception as e:
print(f"Error reading joystick: {e}")
self.axes_values = {'gb': 0., 'steer': 0.}
return False
return True
def send_thread(joystick):
pm = messaging.PubMaster(['testJoystick'])
rk = Ratekeeper(100, print_delay_threshold=None)
while True:
if rk.frame % 20 == 0:
print('\n' + ', '.join(f'{name}: {round(v, 3)}' for name, v in joystick.axes_values.items()))
joystick_msg = messaging.new_message('testJoystick')
joystick_msg.valid = True
joystick_msg.testJoystick.axes = [joystick.axes_values[ax] for ax in joystick.axes_order]
pm.send('testJoystick', joystick_msg)
rk.keep_time()
def joystick_control_thread(joystick):
Params().put_bool('JoystickDebugMode', True)
threading.Thread(target=send_thread, args=(joystick,), daemon=True).start()
while True:
joystick.update()
def main():
joystick_control_thread(PyGameJoystick())
if __name__ == '__main__':
parser = argparse.ArgumentParser(description='Publishes events from your joystick to control your car.\n' +
'openpilot must be offroad before starting joystick_control. This tool supports ' +
'PlayStation and Xbox controllers on various platforms.',
formatter_class=argparse.ArgumentDefaultsHelpFormatter)
parser.add_argument('--keyboard', action='store_true', help='Use your keyboard instead of a joystick')
args = parser.parse_args()
if not Params().get_bool("IsOffroad") and "ZMQ" not in os.environ:
print("The car must be off before running joystick_control.")
exit()
print()
if args.keyboard:
print('Gas/brake control: `W` and `S` keys')
print('Steering control: `A` and `D` keys')
print('Buttons')
print('- `R`: Resets axes')
print('- `C`: Cancel cruise control')
joystick_control_thread(Keyboard())
else:
print('Using pygame joystick')
print('Standard controller mapping:')
print('- Left stick: Steering')
print('- Right trigger (R2): Gas')
print('- Left trigger (L2): Brake')
print('- Triangle/Y button: Cancel')
joystick_control_thread(PyGameJoystick())