Files
sunnypilot-tesla/selfdrive/ui/mici/onroad/hud_renderer.py
Jason Wen d5b25e14fd Merge branch 'upstream/openpilot/master' into sync-20260317
# Conflicts:
#	.github/workflows/auto_pr_review.yaml
#	.gitignore
#	opendbc_repo
#	panda
#	selfdrive/ui/mici/layouts/home.py
#	selfdrive/ui/mici/layouts/onboarding.py
#	selfdrive/ui/mici/layouts/settings/device.py
#	selfdrive/ui/tests/diff/replay.py
#	selfdrive/ui/translations/app_fr.po
#	system/ui/mici_setup.py
Sync: `commaai/opendbc:master` → `sunnypilot/opendbc:master`
Sync: `commaai/panda:master` → `sunnypilot/panda:master`
2026-03-17 23:02:10 -04:00

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import pyray as rl
from dataclasses import dataclass
from openpilot.common.constants import CV
from openpilot.selfdrive.ui.mici.onroad.torque_bar import TorqueBar
from openpilot.selfdrive.ui.ui_state import ui_state, UIStatus
from openpilot.system.ui.lib.application import gui_app, FontWeight
from openpilot.system.ui.lib.multilang import tr
from openpilot.system.ui.lib.text_measure import measure_text_cached
from openpilot.system.ui.widgets import Widget
from openpilot.common.filter_simple import FirstOrderFilter
from cereal import log
EventName = log.OnroadEvent.EventName
# Constants
SET_SPEED_NA = 255
KM_TO_MILE = 0.621371
CRUISE_DISABLED_CHAR = ''
SET_SPEED_PERSISTENCE = 2.5 # seconds
@dataclass(frozen=True)
class FontSizes:
current_speed: int = 176
speed_unit: int = 66
max_speed: int = 36
set_speed: int = 112
@dataclass(frozen=True)
class Colors:
WHITE = rl.WHITE
WHITE_TRANSLUCENT = rl.Color(255, 255, 255, 200)
FONT_SIZES = FontSizes()
COLORS = Colors()
class TurnIntent(Widget):
FADE_IN_ANGLE = 30 # degrees
def __init__(self):
super().__init__()
self._pre = False
self._turn_intent_direction: int = 0
self._turn_intent_alpha_filter = FirstOrderFilter(0, 0.05, 1 / gui_app.target_fps)
self._turn_intent_rotation_filter = FirstOrderFilter(0, 0.1, 1 / gui_app.target_fps)
self._txt_turn_intent_left: rl.Texture = gui_app.texture('icons_mici/turn_intent_left.png', 50, 20)
self._txt_turn_intent_right: rl.Texture = gui_app.texture('icons_mici/turn_intent_left.png', 50, 20, flip_x=True)
def _render(self, _):
if self._turn_intent_alpha_filter.x > 1e-2:
turn_intent_texture = self._txt_turn_intent_right if self._turn_intent_direction == 1 else self._txt_turn_intent_left
src_rect = rl.Rectangle(0, 0, turn_intent_texture.width, turn_intent_texture.height)
dest_rect = rl.Rectangle(self._rect.x + self._rect.width / 2, self._rect.y + self._rect.height / 2,
turn_intent_texture.width, turn_intent_texture.height)
origin = (turn_intent_texture.width / 2, self._rect.height / 2)
color = rl.Color(255, 255, 255, int(255 * self._turn_intent_alpha_filter.x))
rl.draw_texture_pro(turn_intent_texture, src_rect, dest_rect, origin, self._turn_intent_rotation_filter.x, color)
def _update_state(self) -> None:
sm = ui_state.sm
left = any(e.name == EventName.preLaneChangeLeft for e in sm['onroadEvents'])
right = any(e.name == EventName.preLaneChangeRight for e in sm['onroadEvents'])
if left or right:
# pre lane change
if not self._pre:
self._turn_intent_rotation_filter.x = self.FADE_IN_ANGLE if left else -self.FADE_IN_ANGLE
self._pre = True
self._turn_intent_direction = -1 if left else 1
self._turn_intent_alpha_filter.update(1)
self._turn_intent_rotation_filter.update(0)
elif any(e.name == EventName.laneChange for e in sm['onroadEvents']):
# fade out and rotate away
self._pre = False
self._turn_intent_alpha_filter.update(0)
if self._turn_intent_direction == 0:
# unknown. missed pre frame?
self._turn_intent_rotation_filter.update(0)
else:
self._turn_intent_rotation_filter.update(self._turn_intent_direction * self.FADE_IN_ANGLE)
else:
# didn't complete lane change, just hide
self._pre = False
self._turn_intent_direction = 0
self._turn_intent_alpha_filter.update(0)
self._turn_intent_rotation_filter.update(0)
class HudRenderer(Widget):
def __init__(self):
super().__init__()
"""Initialize the HUD renderer."""
self.is_cruise_set: bool = False
self.is_cruise_available: bool = True
self.set_speed: float = SET_SPEED_NA
self._set_speed_changed_time: float = 0
self.speed: float = 0.0
self.v_ego_cluster_seen: bool = False
self._engaged: bool = False
self._can_draw_top_icons = True
self._show_wheel_critical = False
self._font_bold: rl.Font = gui_app.font(FontWeight.BOLD)
self._font_medium: rl.Font = gui_app.font(FontWeight.MEDIUM)
self._font_semi_bold: rl.Font = gui_app.font(FontWeight.SEMI_BOLD)
self._font_display: rl.Font = gui_app.font(FontWeight.DISPLAY)
self._turn_intent = TurnIntent()
self._torque_bar = TorqueBar()
self._txt_wheel: rl.Texture = gui_app.texture('icons_mici/wheel.png', 50, 50)
self._txt_wheel_critical: rl.Texture = gui_app.texture('icons_mici/wheel_critical.png', 50, 50)
self._txt_exclamation_point: rl.Texture = gui_app.texture('icons_mici/exclamation_point.png', 44, 44)
self._wheel_alpha_filter = FirstOrderFilter(0, 0.05, 1 / gui_app.target_fps)
self._wheel_y_filter = FirstOrderFilter(0, 0.1, 1 / gui_app.target_fps)
self._set_speed_alpha_filter = FirstOrderFilter(0.0, 0.1, 1 / gui_app.target_fps)
def set_wheel_critical_icon(self, critical: bool):
"""Set the wheel icon to critical or normal state."""
self._show_wheel_critical = critical
def set_can_draw_top_icons(self, can_draw_top_icons: bool):
"""Set whether to draw the top part of the HUD."""
self._can_draw_top_icons = can_draw_top_icons
def drawing_top_icons(self) -> bool:
# whether we're drawing any top icons currently
return bool(self._set_speed_alpha_filter.x > 1e-2)
def _update_state(self) -> None:
"""Update HUD state based on car state and controls state."""
sm = ui_state.sm
if sm.recv_frame["carState"] < ui_state.started_frame:
self.is_cruise_set = False
self.set_speed = SET_SPEED_NA
self.speed = 0.0
return
controls_state = sm['controlsState']
car_state = sm['carState']
v_cruise_cluster = car_state.vCruiseCluster
set_speed = (
controls_state.vCruiseDEPRECATED if v_cruise_cluster == 0.0 else v_cruise_cluster
)
engaged = sm['selfdriveState'].enabled
if (set_speed != self.set_speed and engaged) or (engaged and not self._engaged):
self._set_speed_changed_time = rl.get_time()
self._engaged = engaged
self.set_speed = set_speed
self.is_cruise_set = 0 < self.set_speed < SET_SPEED_NA
self.is_cruise_available = self.set_speed != -1
v_ego_cluster = car_state.vEgoCluster
self.v_ego_cluster_seen = self.v_ego_cluster_seen or v_ego_cluster != 0.0
v_ego = v_ego_cluster if self.v_ego_cluster_seen else car_state.vEgo
speed_conversion = CV.MS_TO_KPH if ui_state.is_metric else CV.MS_TO_MPH
self.speed = max(0.0, v_ego * speed_conversion)
def _render(self, rect: rl.Rectangle) -> None:
"""Render HUD elements to the screen."""
self._torque_bar.render(rect)
if self.is_cruise_set:
self._draw_set_speed(rect)
self._draw_steering_wheel(rect)
def _draw_steering_wheel(self, rect: rl.Rectangle) -> None:
wheel_txt = self._txt_wheel_critical if self._show_wheel_critical else self._txt_wheel
bsm_detected = self._has_blind_spot_detected() if gui_app.sunnypilot_ui() else False
if self._show_wheel_critical:
self._wheel_alpha_filter.update(255)
self._wheel_y_filter.update(0)
else:
if ui_state.status == UIStatus.DISENGAGED or bsm_detected:
self._wheel_alpha_filter.update(0)
self._wheel_y_filter.update(wheel_txt.height / 2)
else:
self._wheel_alpha_filter.update(255 * 0.9)
self._wheel_y_filter.update(0)
# pos
pos_x = int(rect.x + 21 + wheel_txt.width / 2)
pos_y = int(rect.y + rect.height - 14 - wheel_txt.height / 2 + self._wheel_y_filter.x)
rotation = -ui_state.sm['carState'].steeringAngleDeg
turn_intent_margin = 25
self._turn_intent.render(rl.Rectangle(
pos_x - wheel_txt.width / 2 - turn_intent_margin,
pos_y - wheel_txt.height / 2 - turn_intent_margin,
wheel_txt.width + turn_intent_margin * 2,
wheel_txt.height + turn_intent_margin * 2,
))
src_rect = rl.Rectangle(0, 0, wheel_txt.width, wheel_txt.height)
dest_rect = rl.Rectangle(pos_x, pos_y, wheel_txt.width, wheel_txt.height)
origin = (wheel_txt.width / 2, wheel_txt.height / 2)
# color and draw
color = rl.Color(255, 255, 255, int(self._wheel_alpha_filter.x))
rl.draw_texture_pro(wheel_txt, src_rect, dest_rect, origin, rotation, color)
if self._show_wheel_critical:
# Draw exclamation point icon
EXCLAMATION_POINT_SPACING = 10
exclamation_pos_x = pos_x - self._txt_exclamation_point.width / 2 + wheel_txt.width / 2 + EXCLAMATION_POINT_SPACING
exclamation_pos_y = pos_y - self._txt_exclamation_point.height / 2
rl.draw_texture_ex(self._txt_exclamation_point, rl.Vector2(exclamation_pos_x, exclamation_pos_y), 0.0, 1.0, rl.WHITE)
def _draw_set_speed(self, rect: rl.Rectangle) -> None:
"""Draw the MAX speed indicator box."""
alpha = self._set_speed_alpha_filter.update(0 < rl.get_time() - self._set_speed_changed_time < SET_SPEED_PERSISTENCE and
self._can_draw_top_icons and self._engaged)
if alpha < 1e-2:
return
x = rect.x
y = rect.y
# draw drop shadow
circle_radius = 162 // 2
rl.draw_circle_gradient(int(x + circle_radius), int(y + circle_radius), circle_radius,
rl.Color(0, 0, 0, int(255 / 2 * alpha)), rl.BLANK)
set_speed_color = rl.Color(255, 255, 255, int(255 * 0.9 * alpha))
max_color = rl.Color(255, 255, 255, int(255 * 0.9 * alpha))
set_speed = self.set_speed
if self.is_cruise_set and not ui_state.is_metric:
set_speed *= KM_TO_MILE
set_speed_text = CRUISE_DISABLED_CHAR if not self.is_cruise_set else str(round(set_speed))
rl.draw_text_ex(
self._font_display,
set_speed_text,
rl.Vector2(x + 13 + 4, y + 3 - 8 - 3 + 4),
FONT_SIZES.set_speed,
0,
set_speed_color,
)
max_text = tr("MAX")
rl.draw_text_ex(
self._font_semi_bold,
max_text,
rl.Vector2(x + 25, y + FONT_SIZES.set_speed - 7 + 4),
FONT_SIZES.max_speed,
0,
max_color,
)
def _draw_current_speed(self, rect: rl.Rectangle) -> None:
"""Draw the current vehicle speed and unit."""
speed_text = str(round(self.speed))
speed_text_size = measure_text_cached(self._font_bold, speed_text, FONT_SIZES.current_speed)
speed_pos = rl.Vector2(rect.x + rect.width / 2 - speed_text_size.x / 2, 180 - speed_text_size.y / 2)
rl.draw_text_ex(self._font_bold, speed_text, speed_pos, FONT_SIZES.current_speed, 0, COLORS.WHITE)
unit_text = tr("km/h") if ui_state.is_metric else tr("mph")
unit_text_size = measure_text_cached(self._font_medium, unit_text, FONT_SIZES.speed_unit)
unit_pos = rl.Vector2(rect.x + rect.width / 2 - unit_text_size.x / 2, 290 - unit_text_size.y / 2)
rl.draw_text_ex(self._font_medium, unit_text, unit_pos, FONT_SIZES.speed_unit, 0, COLORS.WHITE_TRANSLUCENT)