From 8b88f7dd6e0fe50985e27676370dc71145679d23 Mon Sep 17 00:00:00 2001 From: Daniel Koepping Date: Tue, 1 Sep 2026 18:32:39 -0700 Subject: [PATCH] ui: show one GPU status (#38748) ui: show one GPU status icon --- openpilot/selfdrive/ui/mici/layouts/home.py | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/openpilot/selfdrive/ui/mici/layouts/home.py b/openpilot/selfdrive/ui/mici/layouts/home.py index 30d4a1945..553fa37f8 100644 --- a/openpilot/selfdrive/ui/mici/layouts/home.py +++ b/openpilot/selfdrive/ui/mici/layouts/home.py @@ -252,13 +252,17 @@ class MiciHomeLayout(Widget): self._version_commit_label.render() # ***** Center-aligned bottom section icons ***** + usb_connected = ui_state.usb_connected + usb_unknown = ui_state.usb_unknown + chestnut_state = ui_state.chestnut_state self._experimental_icon.set_visible(ui_state.experimental_mode) - self._usb_icon.set_visible(ui_state.usb_connected and ui_state.usb_unknown) - self._chestnut_icon.set_visible(not ui_state.usb_unknown and (ui_state.usb_connected or - ui_state.chestnut_state in (ChestnutState.READY, ChestnutState.ACTIVE))) - self._chestnut_loading_icon.set_visible(ui_state.chestnut_state == ChestnutState.LOADING) + self._usb_icon.set_visible(usb_connected and usb_unknown) + self._chestnut_icon.set_visible(not usb_unknown and chestnut_state not in + (ChestnutState.LOADING, ChestnutState.UNCOMPILED, ChestnutState.FAILED) and + (usb_connected or chestnut_state in (ChestnutState.READY, ChestnutState.ACTIVE))) + self._chestnut_loading_icon.set_visible(not usb_unknown and chestnut_state == ChestnutState.LOADING) self._chestnut_loading_icon.set_opacity(0.35 + 0.65 * (0.5 - 0.5 * math.cos(rl.get_time() * 6.0))) - self._chestnut_failed_icon.set_visible(ui_state.chestnut_state in (ChestnutState.UNCOMPILED, ChestnutState.FAILED)) + self._chestnut_failed_icon.set_visible(not usb_unknown and chestnut_state in (ChestnutState.UNCOMPILED, ChestnutState.FAILED)) self._mic_icon.set_visible(ui_state.recording_audio) self._body_icon.set_visible(bool(ui_state.is_body))