54e6124925
version: sunnypilot v2026.001.000 (dev) date: 2026-05-07T23:07:19 master commit: c28eb958740187620f2282023b8f1997cf90f583
169 lines
6.6 KiB
Python
169 lines
6.6 KiB
Python
import pyray as rl
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from collections.abc import Callable
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from openpilot.common.params import Params
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from openpilot.system.ui.lib.application import gui_app, FontWeight, MousePos
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from openpilot.system.ui.lib.text_measure import measure_text_cached
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from openpilot.system.ui.sunnypilot.lib.styles import style
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from openpilot.system.ui.widgets.list_view import ItemAction
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# Dimensions and styling constants
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BUTTON_WIDTH = 150
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BUTTON_HEIGHT = 150
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LABEL_WIDTH = 350
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BUTTON_SPACING = 25
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VALUE_FONT_SIZE = 50
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BUTTON_FONT_SIZE = 60
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CONTAINER_PADDING = 20
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class OptionControlSP(ItemAction):
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def __init__(self, param: str, min_value: int, max_value: int,
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value_change_step: int = 1, enabled: bool | Callable[[], bool] = True,
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on_value_changed: Callable[[int], None] | None = None,
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value_map: dict[int, int] | None = None,
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label_width: int = LABEL_WIDTH,
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use_float_scaling: bool = False, label_callback: Callable[[int], str] | None = None):
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super().__init__(enabled=enabled)
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self.params = Params()
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self.param_key = param
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self.min_value = min_value
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self.max_value = max_value
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self.value_change_step = value_change_step
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self._minus_enabled = enabled
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self._plus_enabled = enabled
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self.on_value_changed = on_value_changed
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self.value_map = value_map
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self.label_width = label_width
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self.use_float_scaling = use_float_scaling
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self.current_value = min_value
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self.label_callback = label_callback
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if self.value_map:
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for key in self.value_map:
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if self.value_map[key] == self.params.get(self.param_key, return_default=True):
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self.current_value = int(key)
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break
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else:
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value = self.params.get(self.param_key, return_default=True)
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self.current_value = int(float(value) * 100.0) if self.use_float_scaling else int(value)
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# Initialize font and button styles
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self._font = gui_app.font(FontWeight.MEDIUM)
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# Layout rectangles for components
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self.minus_btn_rect = rl.Rectangle(0, 0, 0, 0)
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self.plus_btn_rect = rl.Rectangle(0, 0, 0, 0)
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def get_value(self) -> int:
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"""Get the current value of the control"""
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return self.current_value
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def set_value(self, value: int):
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"""Set the control to a specific value"""
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if not (self.min_value <= value <= self.max_value):
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return
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if value == self.current_value:
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return
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self.current_value = value
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if self.value_map:
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self.params.put(self.param_key, self.value_map[value])
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elif self.use_float_scaling:
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self.params.put(self.param_key, value / 100.0)
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else:
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self.params.put(self.param_key, value)
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if self.on_value_changed:
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self.on_value_changed(value)
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def get_displayed_value(self) -> str:
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"""Get the displayed value, handling value mapping if present"""
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value = self.current_value
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if callable(self.label_callback):
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if self.value_map:
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return self.label_callback(self.value_map[value])
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else:
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return self.label_callback(value)
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if self.value_map:
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# Use the value map to get the display string
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if value in self.value_map:
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return str(self.value_map[value]) # Return the display string
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# If using float scaling, format as float
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if self.use_float_scaling:
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return f"{value / 100.0:.2f}"
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return str(value)
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def _render(self, rect: rl.Rectangle):
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if self._rect.width == 0 or self._rect.height == 0 or not self.is_visible:
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return
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control_width = (BUTTON_WIDTH * 2) + self.label_width + (BUTTON_SPACING * 2)
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total_width = control_width + (CONTAINER_PADDING * 2)
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self._rect.width = total_width
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start_x = self._rect.x + self._rect.width - control_width - (CONTAINER_PADDING * 2)
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component_y = rect.y + (rect.height - BUTTON_HEIGHT) / 2
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self.container_rect = rl.Rectangle(start_x, component_y, total_width, BUTTON_HEIGHT)
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# background
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rl.draw_rectangle_rounded(self.container_rect, 0.2, 20, style.OPTION_CONTROL_CONTAINER_BG)
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# minus button
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self.minus_btn_rect = rl.Rectangle(self.container_rect.x, component_y, BUTTON_WIDTH + CONTAINER_PADDING,
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BUTTON_HEIGHT)
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# label
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label_x = self.container_rect.x + CONTAINER_PADDING + BUTTON_WIDTH + BUTTON_SPACING
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self.label_rect = rl.Rectangle(label_x, component_y, self.label_width, BUTTON_HEIGHT)
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# plus button
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plus_x = label_x + self.label_width + BUTTON_SPACING
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self.plus_btn_rect = rl.Rectangle(plus_x, component_y, BUTTON_WIDTH + CONTAINER_PADDING, BUTTON_HEIGHT)
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self._minus_enabled = self.enabled and self.current_value > self.min_value
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self._plus_enabled = self.enabled and self.current_value < self.max_value
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self._render_button(self.minus_btn_rect, "-", self._minus_enabled)
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self._render_value_label()
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self._render_button(self.plus_btn_rect, "+", self._plus_enabled)
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def _render_button(self, rect: rl.Rectangle, text: str, enabled: bool):
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mouse_pos = rl.get_mouse_position()
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is_pressed = (rl.check_collision_point_rec(mouse_pos, rect) and
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self._touch_valid() and rl.is_mouse_button_down(rl.MouseButton.MOUSE_BUTTON_LEFT))
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text_color = style.ITEM_TEXT_COLOR if enabled else style.ITEM_DISABLED_TEXT_COLOR
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# highlight
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if enabled and is_pressed:
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rl.draw_rectangle_rounded(rect, 0.2, 20, style.OPTION_CONTROL_BTN_PRESSED)
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# button text
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text_size = measure_text_cached(self._font, text, BUTTON_FONT_SIZE)
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text_x = rect.x + (rect.width - text_size.x) / 2
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text_y = rect.y + (rect.height - text_size.y) / 2
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rl.draw_text_ex(self._font, text, rl.Vector2(text_x, text_y), BUTTON_FONT_SIZE, 0, text_color)
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def _render_value_label(self):
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"""Render the current value label"""
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text = self.get_displayed_value()
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text_color = style.ITEM_TEXT_COLOR if self.enabled else style.ITEM_DISABLED_TEXT_COLOR
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text_size = measure_text_cached(self._font, text, VALUE_FONT_SIZE)
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text_x = self.label_rect.x + (self.label_rect.width - text_size.x) / 2
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text_y = self.label_rect.y + (self.label_rect.height - text_size.y) / 2
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rl.draw_text_ex(self._font, text, rl.Vector2(text_x, text_y), VALUE_FONT_SIZE, 0, text_color)
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def _handle_mouse_release(self, mouse_pos: MousePos):
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if self._minus_enabled and rl.check_collision_point_rec(mouse_pos, self.minus_btn_rect):
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new_value = self.current_value - self.value_change_step
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new_value = max(self.min_value, new_value)
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self.set_value(new_value)
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elif self._plus_enabled and rl.check_collision_point_rec(mouse_pos, self.plus_btn_rect):
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new_value = self.current_value + self.value_change_step
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new_value = min(self.max_value, new_value)
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self.set_value(new_value)
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