Files
github-actions[bot] f8e13417f2 sunnypilot v2026.003.000 release
date: 2026-08-15T14:20:10
master commit: d48cfa730bf21593b684efeaf3fd8940695e1dea
2026-08-15 14:20:16 +08:00

169 lines
6.6 KiB
Python

import pyray as rl
from collections.abc import Callable
from openpilot.common.params import Params
from openpilot.system.ui.lib.application import gui_app, FontWeight, MousePos
from openpilot.system.ui.lib.text_measure import measure_text_cached
from openpilot.system.ui.sunnypilot.lib.styles import style
from openpilot.system.ui.widgets.list_view import ItemAction
# Dimensions and styling constants
BUTTON_WIDTH = 150
BUTTON_HEIGHT = 150
LABEL_WIDTH = 350
BUTTON_SPACING = 25
VALUE_FONT_SIZE = 50
BUTTON_FONT_SIZE = 60
CONTAINER_PADDING = 20
class OptionControlSP(ItemAction):
def __init__(self, param: str, min_value: int, max_value: int,
value_change_step: int = 1, enabled: bool | Callable[[], bool] = True,
on_value_changed: Callable[[int], None] | None = None,
value_map: dict[int, int] | None = None,
label_width: int = LABEL_WIDTH,
use_float_scaling: bool = False, label_callback: Callable[[int], str] | None = None):
super().__init__(enabled=enabled)
self.params = Params()
self.param_key = param
self.min_value = min_value
self.max_value = max_value
self.value_change_step = value_change_step
self._minus_enabled = enabled
self._plus_enabled = enabled
self.on_value_changed = on_value_changed
self.value_map = value_map
self.label_width = label_width
self.use_float_scaling = use_float_scaling
self.current_value = min_value
self.label_callback = label_callback
if self.value_map:
for key in self.value_map:
if self.value_map[key] == self.params.get(self.param_key, return_default=True):
self.current_value = int(key)
break
else:
value = self.params.get(self.param_key, return_default=True)
self.current_value = int(float(value) * 100.0) if self.use_float_scaling else int(value)
# Initialize font and button styles
self._font = gui_app.font(FontWeight.MEDIUM)
# Layout rectangles for components
self.minus_btn_rect = rl.Rectangle(0, 0, 0, 0)
self.plus_btn_rect = rl.Rectangle(0, 0, 0, 0)
def get_value(self) -> int:
"""Get the current value of the control"""
return self.current_value
def set_value(self, value: int):
"""Set the control to a specific value"""
if not (self.min_value <= value <= self.max_value):
return
if value == self.current_value:
return
self.current_value = value
if self.value_map:
self.params.put(self.param_key, self.value_map[value])
elif self.use_float_scaling:
self.params.put(self.param_key, value / 100.0)
else:
self.params.put(self.param_key, value)
if self.on_value_changed:
self.on_value_changed(value)
def get_displayed_value(self) -> str:
"""Get the displayed value, handling value mapping if present"""
value = self.current_value
if callable(self.label_callback):
if self.value_map:
return self.label_callback(self.value_map[value])
else:
return self.label_callback(value)
if self.value_map:
# Use the value map to get the display string
if value in self.value_map:
return str(self.value_map[value]) # Return the display string
# If using float scaling, format as float
if self.use_float_scaling:
return f"{value / 100.0:.2f}"
return str(value)
def _render(self, rect: rl.Rectangle):
if self._rect.width == 0 or self._rect.height == 0 or not self.is_visible:
return
control_width = (BUTTON_WIDTH * 2) + self.label_width + (BUTTON_SPACING * 2)
total_width = control_width + (CONTAINER_PADDING * 2)
self._rect.width = total_width
start_x = self._rect.x + self._rect.width - control_width - (CONTAINER_PADDING * 2)
component_y = rect.y + (rect.height - BUTTON_HEIGHT) / 2
self.container_rect = rl.Rectangle(start_x, component_y, total_width, BUTTON_HEIGHT)
# background
rl.draw_rectangle_rounded(self.container_rect, 0.2, 20, style.OPTION_CONTROL_CONTAINER_BG)
# minus button
self.minus_btn_rect = rl.Rectangle(self.container_rect.x, component_y, BUTTON_WIDTH + CONTAINER_PADDING,
BUTTON_HEIGHT)
# label
label_x = self.container_rect.x + CONTAINER_PADDING + BUTTON_WIDTH + BUTTON_SPACING
self.label_rect = rl.Rectangle(label_x, component_y, self.label_width, BUTTON_HEIGHT)
# plus button
plus_x = label_x + self.label_width + BUTTON_SPACING
self.plus_btn_rect = rl.Rectangle(plus_x, component_y, BUTTON_WIDTH + CONTAINER_PADDING, BUTTON_HEIGHT)
self._minus_enabled = self.enabled and self.current_value > self.min_value
self._plus_enabled = self.enabled and self.current_value < self.max_value
self._render_button(self.minus_btn_rect, "-", self._minus_enabled)
self._render_value_label()
self._render_button(self.plus_btn_rect, "+", self._plus_enabled)
def _render_button(self, rect: rl.Rectangle, text: str, enabled: bool):
mouse_pos = rl.get_mouse_position()
is_pressed = (rl.check_collision_point_rec(mouse_pos, rect) and
self._touch_valid() and rl.is_mouse_button_down(rl.MouseButton.MOUSE_BUTTON_LEFT))
text_color = style.ITEM_TEXT_COLOR if enabled else style.ITEM_DISABLED_TEXT_COLOR
# highlight
if enabled and is_pressed:
rl.draw_rectangle_rounded(rect, 0.2, 20, style.OPTION_CONTROL_BTN_PRESSED)
# button text
text_size = measure_text_cached(self._font, text, BUTTON_FONT_SIZE)
text_x = rect.x + (rect.width - text_size.x) / 2
text_y = rect.y + (rect.height - text_size.y) / 2
rl.draw_text_ex(self._font, text, rl.Vector2(text_x, text_y), BUTTON_FONT_SIZE, 0, text_color)
def _render_value_label(self):
"""Render the current value label"""
text = self.get_displayed_value()
text_color = style.ITEM_TEXT_COLOR if self.enabled else style.ITEM_DISABLED_TEXT_COLOR
text_size = measure_text_cached(self._font, text, VALUE_FONT_SIZE)
text_x = self.label_rect.x + (self.label_rect.width - text_size.x) / 2
text_y = self.label_rect.y + (self.label_rect.height - text_size.y) / 2
rl.draw_text_ex(self._font, text, rl.Vector2(text_x, text_y), VALUE_FONT_SIZE, 0, text_color)
def _handle_mouse_release(self, mouse_pos: MousePos):
if self._minus_enabled and rl.check_collision_point_rec(mouse_pos, self.minus_btn_rect):
new_value = self.current_value - self.value_change_step
new_value = max(self.min_value, new_value)
self.set_value(new_value)
elif self._plus_enabled and rl.check_collision_point_rec(mouse_pos, self.plus_btn_rect):
new_value = self.current_value + self.value_change_step
new_value = min(self.max_value, new_value)
self.set_value(new_value)