from cereal import log, custom from openpilot.common.constants import CV from openpilot.common.realtime import DT_MDL from openpilot.sunnypilot.selfdrive.controls.lib.auto_lane_change import AutoLaneChangeController, AutoLaneChangeMode from openpilot.sunnypilot.selfdrive.controls.lib.lane_turn_desire import LaneTurnController LaneChangeState = log.LaneChangeState LaneChangeDirection = log.LaneChangeDirection TurnDirection = custom.ModelDataV2SP.TurnDirection LANE_CHANGE_SPEED_MIN = 20 * CV.MPH_TO_MS LANE_CHANGE_TIME_MAX = 10. DESIRES = { LaneChangeDirection.none: { LaneChangeState.off: log.Desire.none, LaneChangeState.preLaneChange: log.Desire.none, LaneChangeState.laneChangeStarting: log.Desire.none, LaneChangeState.laneChangeFinishing: log.Desire.none, }, LaneChangeDirection.left: { LaneChangeState.off: log.Desire.none, LaneChangeState.preLaneChange: log.Desire.none, LaneChangeState.laneChangeStarting: log.Desire.laneChangeLeft, LaneChangeState.laneChangeFinishing: log.Desire.laneChangeLeft, }, LaneChangeDirection.right: { LaneChangeState.off: log.Desire.none, LaneChangeState.preLaneChange: log.Desire.none, LaneChangeState.laneChangeStarting: log.Desire.laneChangeRight, LaneChangeState.laneChangeFinishing: log.Desire.laneChangeRight, }, } TURN_DESIRES = { TurnDirection.none: log.Desire.none, TurnDirection.turnLeft: log.Desire.turnLeft, TurnDirection.turnRight: log.Desire.turnRight, } class DesireHelper: def __init__(self): self.lane_change_state = LaneChangeState.off self.lane_change_direction = LaneChangeDirection.none self.lane_change_timer = 0.0 self.lane_change_ll_prob = 1.0 self.keep_pulse_timer = 0.0 self.prev_one_blinker = False self.desire = log.Desire.none self.alc = AutoLaneChangeController(self) self.lane_turn_controller = LaneTurnController(self) self.lane_turn_direction = TurnDirection.none @staticmethod def get_lane_change_direction(CS): return LaneChangeDirection.left if CS.leftBlinker else LaneChangeDirection.right def update(self, carstate, lateral_active, lane_change_prob): self.alc.update_params() self.lane_turn_controller.update_params() v_ego = carstate.vEgo one_blinker = carstate.leftBlinker != carstate.rightBlinker below_lane_change_speed = v_ego < LANE_CHANGE_SPEED_MIN # Lane turn controller update self.lane_turn_controller.update_lane_turn(blindspot_left=carstate.leftBlindspot, blindspot_right=carstate.rightBlindspot, left_blinker=carstate.leftBlinker, right_blinker=carstate.rightBlinker, v_ego=v_ego) self.lane_turn_direction = self.lane_turn_controller.get_turn_direction() if not lateral_active or self.lane_change_timer > LANE_CHANGE_TIME_MAX or self.alc.lane_change_set_timer == AutoLaneChangeMode.OFF: self.lane_change_state = LaneChangeState.off self.lane_change_direction = LaneChangeDirection.none else: # LaneChangeState.off if self.lane_change_state == LaneChangeState.off and one_blinker and not self.prev_one_blinker and not below_lane_change_speed: self.lane_change_state = LaneChangeState.preLaneChange self.lane_change_ll_prob = 1.0 # Initialize lane change direction to prevent UI alert flicker self.lane_change_direction = self.get_lane_change_direction(carstate) # LaneChangeState.preLaneChange elif self.lane_change_state == LaneChangeState.preLaneChange: # Update lane change direction self.lane_change_direction = self.get_lane_change_direction(carstate) torque_applied = carstate.steeringPressed and \ ((carstate.steeringTorque > 0 and self.lane_change_direction == LaneChangeDirection.left) or (carstate.steeringTorque < 0 and self.lane_change_direction == LaneChangeDirection.right)) blindspot_detected = ((carstate.leftBlindspot and self.lane_change_direction == LaneChangeDirection.left) or (carstate.rightBlindspot and self.lane_change_direction == LaneChangeDirection.right)) self.alc.update_lane_change(blindspot_detected, carstate.brakePressed) if not one_blinker or below_lane_change_speed: self.lane_change_state = LaneChangeState.off self.lane_change_direction = LaneChangeDirection.none elif (torque_applied or self.alc.auto_lane_change_allowed) and not blindspot_detected: self.lane_change_state = LaneChangeState.laneChangeStarting # LaneChangeState.laneChangeStarting elif self.lane_change_state == LaneChangeState.laneChangeStarting: # fade out over .5s self.lane_change_ll_prob = max(self.lane_change_ll_prob - 2 * DT_MDL, 0.0) # 98% certainty if lane_change_prob < 0.02 and self.lane_change_ll_prob < 0.01: self.lane_change_state = LaneChangeState.laneChangeFinishing # LaneChangeState.laneChangeFinishing elif self.lane_change_state == LaneChangeState.laneChangeFinishing: # fade in laneline over 1s self.lane_change_ll_prob = min(self.lane_change_ll_prob + DT_MDL, 1.0) if self.lane_change_ll_prob > 0.99: self.lane_change_direction = LaneChangeDirection.none if one_blinker: self.lane_change_state = LaneChangeState.preLaneChange else: self.lane_change_state = LaneChangeState.off if self.lane_change_state in (LaneChangeState.off, LaneChangeState.preLaneChange): self.lane_change_timer = 0.0 else: self.lane_change_timer += DT_MDL self.prev_one_blinker = one_blinker if self.lane_turn_direction != TurnDirection.none: self.desire = TURN_DESIRES[self.lane_turn_direction] else: self.desire = DESIRES[self.lane_change_direction][self.lane_change_state] # Send keep pulse once per second during LaneChangeStart.preLaneChange if self.lane_change_state in (LaneChangeState.off, LaneChangeState.laneChangeStarting): self.keep_pulse_timer = 0.0 elif self.lane_change_state == LaneChangeState.preLaneChange: self.keep_pulse_timer += DT_MDL if self.keep_pulse_timer > 1.0: self.keep_pulse_timer = 0.0 elif self.desire in (log.Desire.keepLeft, log.Desire.keepRight): self.desire = log.Desire.none self.alc.update_state()