Files
Vehicle Researcher 6adb63b915 openpilot v0.11.1 release
date: 2026-06-04T09:49:56
master commit: c0ab3550eca2e9daf197c46b7e4b24aa9637cf2e
2026-06-04 09:50:05 -07:00

230 lines
8.6 KiB
Python

from __future__ import annotations
import abc
import pyray as rl
from collections.abc import Callable
from openpilot.system.ui.widgets import Widget
from openpilot.common.filter_simple import BounceFilter, FirstOrderFilter
from openpilot.system.ui.lib.application import gui_app, MousePos, MouseEvent
SWIPE_AWAY_THRESHOLD = 80 # px to dismiss after releasing
START_DISMISSING_THRESHOLD = 40 # px to start dismissing while dragging
BLOCK_SWIPE_AWAY_THRESHOLD = 60 # px horizontal movement to block swipe away
NAV_BAR_MARGIN = 6
NAV_BAR_WIDTH = 205
NAV_BAR_HEIGHT = 8
DISMISS_PUSH_OFFSET = NAV_BAR_MARGIN + NAV_BAR_HEIGHT + 50 # px extra to push down when dismissing
DISMISS_ANIMATION_RC = 0.2 # slightly slower for non-user triggered dismiss animation
class NavBar(Widget):
FADE_AFTER_SECONDS = 2.0
def __init__(self):
super().__init__()
self.set_rect(rl.Rectangle(0, 0, NAV_BAR_WIDTH, NAV_BAR_HEIGHT))
self._alpha = 1.0
self._alpha_filter = FirstOrderFilter(1.0, 0.1, 1 / gui_app.target_fps)
self._fade_time = 0.0
def set_alpha(self, alpha: float) -> None:
self._alpha = alpha
self._fade_time = rl.get_time()
def show_event(self):
super().show_event()
self._alpha = 1.0
self._alpha_filter.x = 1.0
self._fade_time = rl.get_time()
def _render(self, _):
if rl.get_time() - self._fade_time > self.FADE_AFTER_SECONDS:
self._alpha = 0.0
alpha = self._alpha_filter.update(self._alpha)
# white bar with black border
rl.draw_rectangle_rounded(self._rect, 1.0, 6, rl.Color(255, 255, 255, int(255 * 0.9 * alpha)))
rl.draw_rectangle_rounded_lines_ex(self._rect, 1.0, 6, 2, rl.Color(0, 0, 0, int(255 * 0.3 * alpha)))
class NavWidget(Widget, abc.ABC):
"""
A full screen widget that supports back navigation by swiping down from the top.
"""
BACK_TOUCH_AREA_PERCENTAGE = 0.65
def __init__(self):
super().__init__()
# State
self._drag_start_pos: MousePos | None = None # cleared after certain amount of horizontal movement
self._dragging_down = False # swiped down enough to trigger dismissing on release
self._playing_dismiss_animation = False # released and animating away
self._y_pos_filter = BounceFilter(0.0, 0.1, 1 / gui_app.target_fps, bounce=1)
self._back_callback: Callable[[], None] | None = None # persistent callback for user-initiated back navigation
self._dismiss_callback: Callable[[], None] | None = None # transient callback for programmatic dismiss
# TODO: add this functionality to push_widget
self._shown_callback: Callable[[], None] | None = None # transient callback fired after show animation completes
# TODO: move this state into NavBar
self._nav_bar = self._child(NavBar())
self._nav_bar_show_time = 0.0
self._nav_bar_y_filter = FirstOrderFilter(0.0, 0.1, 1 / gui_app.target_fps)
def _back_enabled(self) -> bool:
# Children can override this to block swipe away, like when not at
# the top of a vertical scroll panel to prevent erroneous swipes
return True
def set_back_callback(self, callback: Callable[[], None]) -> None:
self._back_callback = callback
def set_shown_callback(self, callback: Callable[[], None] | None) -> None:
self._shown_callback = callback
def _handle_mouse_event(self, mouse_event: MouseEvent) -> None:
super()._handle_mouse_event(mouse_event)
# Don't let touch events change filter state during dismiss animation
if self._playing_dismiss_animation:
return
if mouse_event.left_pressed:
# user is able to swipe away if starting near top of screen
self._y_pos_filter.update_alpha(0.04)
in_dismiss_area = mouse_event.pos.y < self._rect.height * self.BACK_TOUCH_AREA_PERCENTAGE
if in_dismiss_area and self._back_enabled():
self._drag_start_pos = mouse_event.pos
elif mouse_event.left_down:
if self._drag_start_pos is not None:
# block swiping away if too much horizontal or upward movement
# block (lock-in) threshold is higher than start dismissing
horizontal_movement = abs(mouse_event.pos.x - self._drag_start_pos.x) > BLOCK_SWIPE_AWAY_THRESHOLD
upward_movement = mouse_event.pos.y - self._drag_start_pos.y < -BLOCK_SWIPE_AWAY_THRESHOLD
if not (horizontal_movement or upward_movement):
# no blocking movement, check if we should start dismissing
if mouse_event.pos.y - self._drag_start_pos.y > START_DISMISSING_THRESHOLD:
self._dragging_down = True
else:
if not self._dragging_down:
self._drag_start_pos = None
elif mouse_event.left_released:
# reset rc for either slide up or down animation
self._y_pos_filter.update_alpha(0.1)
# if far enough, trigger back navigation callback
if self._drag_start_pos is not None:
if mouse_event.pos.y - self._drag_start_pos.y > SWIPE_AWAY_THRESHOLD:
self._playing_dismiss_animation = True
self._drag_start_pos = None
self._dragging_down = False
def _update_state(self):
super()._update_state()
new_y = 0.0
if self._dragging_down:
self._nav_bar.set_alpha(1.0)
# FIXME: disabling this widget on new push_widget still causes this widget to track mouse events without mouse down
if not self.enabled:
self._drag_start_pos = None
if self._drag_start_pos is not None:
last_mouse_event = gui_app.last_mouse_event
# push entire widget as user drags it away
new_y = max(last_mouse_event.pos.y - self._drag_start_pos.y, 0)
if new_y < SWIPE_AWAY_THRESHOLD:
new_y /= 2 # resistance until mouse release would dismiss widget
if self._playing_dismiss_animation:
new_y = self._rect.height + DISMISS_PUSH_OFFSET
new_y = self._y_pos_filter.update(new_y)
if abs(new_y) < 1 and abs(self._y_pos_filter.velocity.x) < 0.5:
new_y = self._y_pos_filter.x = 0.0
self._y_pos_filter.velocity.x = 0.0
if self._shown_callback is not None:
self._shown_callback()
self._shown_callback = None
if new_y > self._rect.height + DISMISS_PUSH_OFFSET - 10:
gui_app.pop_widget()
# Only one callback should ever be fired
if self._dismiss_callback is not None:
self._dismiss_callback()
self._dismiss_callback = None
elif self._back_callback is not None:
self._back_callback()
self._playing_dismiss_animation = False
self._drag_start_pos = None
self._dragging_down = False
self.set_position(self._rect.x, new_y)
def _layout(self):
# Dim whatever is behind this widget, fading with position (runs after _update_state so position is correct)
overlay_alpha = int(200 * max(0.0, min(1.0, 1.0 - self._rect.y / self._rect.height))) if self._rect.height > 0 else 0
rl.draw_rectangle_rec(rl.Rectangle(0, 0, self._rect.width, self._rect.height), rl.Color(0, 0, 0, overlay_alpha))
bounce_height = 20
rl.draw_rectangle_rec(rl.Rectangle(self._rect.x, self._rect.y, self._rect.width, self._rect.height + bounce_height), rl.BLACK)
def render(self, rect: rl.Rectangle | None = None) -> bool | int | None:
ret = super().render(rect)
bar_x = self._rect.x + (self._rect.width - self._nav_bar.rect.width) / 2
nav_bar_delayed = rl.get_time() - self._nav_bar_show_time < 0.4
# User dragging or dismissing, nav bar follows NavWidget
if self._drag_start_pos is not None or self._playing_dismiss_animation:
self._nav_bar_y_filter.x = NAV_BAR_MARGIN + self._y_pos_filter.x
# Waiting to show
elif nav_bar_delayed:
self._nav_bar_y_filter.x = -NAV_BAR_MARGIN - NAV_BAR_HEIGHT
# Animate back to top
else:
self._nav_bar_y_filter.update(NAV_BAR_MARGIN)
self._nav_bar.set_position(bar_x, self._nav_bar_y_filter.x)
self._nav_bar.render()
return ret
@property
def is_dismissing(self) -> bool:
return self._dragging_down or self._playing_dismiss_animation
def dismiss(self, callback: Callable[[], None] | None = None):
"""Programmatically trigger the dismiss animation. Calls pop_widget when done, then callback."""
if not self._playing_dismiss_animation:
self._playing_dismiss_animation = True
self._y_pos_filter.update_alpha(DISMISS_ANIMATION_RC)
self._dismiss_callback = callback
def show_event(self):
super().show_event()
# Reset state
self._drag_start_pos = None
self._dragging_down = False
self._playing_dismiss_animation = False
self._dismiss_callback = None
# Start NavWidget off-screen, no matter how tall it is
self._y_pos_filter.update_alpha(0.1)
self._y_pos_filter.x = gui_app.height
self._y_pos_filter.velocity.x = 0.0
self._nav_bar_y_filter.x = -NAV_BAR_MARGIN - NAV_BAR_HEIGHT
self._nav_bar_show_time = rl.get_time()