Add MOD_QCOM_TIGHT modifier on top of DRM_FORMAT_NV12
base pixel format and update plane size calculation
to support compressed tp10 buffers.
Change-Id: I12eb9fecfd34d488eda92f6217b6ca51e466c6f6
Signed-off-by: Alexander Beykun <abeykun@codeaurora.org>
Add MOD_QCOM_DX modifier on top of DRM_FORMAT_NV12
base format and update plane size calculation to support
linear and compressed p010 buffers.
Change-Id: I93bd9557e5c4a4a038891f24730edbbec1dba262
Signed-off-by: Alexander Beykun <abeykun@codeaurora.org>
MSM sde module supports gamma correction block. Driver exposes the
interface to user-space clients to program the block.
Change-Id: Ib12947d9aa4435f42d72a704fbac97e74b66353b
Signed-off-by: Gopikrishnaiah Anandan <agopik@codeaurora.org>
Change exposes the interface for 3d lut feature.On platforms where 3d
gamut is supported, user-space clients can program the feature with the
exposed interface.
Change-Id: I1866bb408a7e3092a1271a6ac585aa8b6c4b1bcb
Signed-off-by: Gopikrishnaiah Anandan <agopik@codeaurora.org>
Dim layer is a layer mixer feature added from SDE 4.0, where the
specified rect can be color filled in the LM output. It can be
configured for any stage, with the constraint that no other
pipes should be staged in that stage. Also, it would not work
along with src_split logic, so the dim layer should fall within
the LM boundaries.
Change-Id: I2d7f3d22ed51dbc8d8d8cffc7a12ed81f249ee9f
Signed-off-by: Veera Sundaram Sankaran <veeras@codeaurora.org>
Add support for skin, sky, and foliage memory color hardware in
planes which have color processing hardwares.
Change-Id: I9ec72f44f36939cae90215bc668f3186d140e8b8
Signed-off-by: Benet Clark <benetc@codeaurora.org>
Qseedv3.x block supports filtering, scaling and sharpening.
Change adds support to program scaler, detail enhancer
and LUT coefficients.
Change-Id: Idfec866dd9f7acb73c79780e2c3b6b6ce73d42c8
Signed-off-by: abeykun <abeykun@codeaurora.org>
Blob properties under DRM require a new blob to be created for
each unique set of incoming data. By changing the scaler property
to accept an incoming user space pointer and using copy_from_user
to explicitly copy out the structure data each time the property
is set, the user space client avoids the need to create new
DRM blob objects when the scaler config needs to be updated.
Change-Id: I07d4d095b69ddd38e2bf03de61ad51714df84adb
Signed-off-by: Clarence Ip <cip@codeaurora.org>
Blob properties under DRM require a new blob to be created for
each unique set of incoming data. By changing the csc property
to accept an incoming user space pointer and using copy_from_user
to explicitly copy out the structure data each time the property
is set, the user space client avoids the need to create new
DRM blob objects when the csc configuration needs to be updated.
Change-Id: I7586d407ef9d65a927c93b59cdd0128cef498378
Signed-off-by: Clarence Ip <cip@codeaurora.org>
Picture adjustment block supports vLut block which can enhance the
contrast of the pixels. Change adds support to expose the feature to
user-space and program the vLut registers for the display.
Change-Id: I9822f9711b9048c5db8c313204a6ba64e013f8a9
Signed-off-by: Gopikrishnaiah Anandan <agopik@codeaurora.org>
Define the interface for driver clients to program the post processing
blocks of SDE. DRM driver clients will query the supported feature info by
querying the properties of planes/crtc. Feature info will provide the
major number info for a feature which will let the driver clients to
program the post processing blocks.
Change-Id: I5a33fe089288b576b2b51bc44f13081013308c4e
Signed-off-by: Gopikrishnaiah Anandan <agopik@codeaurora.org>
Enable virtual writeback connector by allowing a property on the
connector to specify output frame buffer id, which takes in a
framebuffer object added via ADDFB2 ioctl. A new writeback
configure ioctl is added to configure connection state and
display modes of writeback connector.
Change-Id: Ifce411a3f0798e3af7dd7f19da27d67cdd849bfb
Signed-off-by: Adrian Salido-Moreno <adrianm@codeaurora.org>
Signed-off-by: Alan Kwong <akwong@codeaurora.org>
Signed-off-by: Clarence Ip <cip@codeaurora.org>
Signed-off-by: Dhaval Patel <pdhaval@codeaurora.org>
Signed-off-by: Narendra Muppalla <narendram@codeaurora.org>
Add selection logic to choose smmu domain based on framebuffer
secure flag and vbif memory mapped setting. This allows
output buffer, attached to connector, be mapped to the correct
smmu context bank.
Change-Id: Ie5f6e2da0e34b77d68bd0fdcab82c5bd118c747d
Signed-off-by: Alan Kwong <akwong@codeaurora.org>
DRM clients need to be able to signal a format modifier
for QCOM compressed format variants.
Conflicts:
include/uapi/drm/drm_fourcc.h
Change-Id: I8f4d2fd7053ee13ad00c8c377dd77ff929a84905
Signed-off-by: Lloyd Atkinson <latkinso@codeaurora.org>
Signed-off-by: Dhaval Patel <pdhaval@codeaurora.org>
[narendram@codeaurora.org: resolve merge conflict for
drm_fourcc.h file]
Signed-off-by: Narendra Muppalla <narendram@codeaurora.org>
Add a DRM_MODE_FLAG to explicitly request seamless mode
changes. If this flag is set, enable/disable are not
called. Components check at mode_fixup if seamless mode is
possible, and what type of seamless transition. Dynamic
FPS control is the first feature to use this flag, which
allows seamlessly changing the FPS without a full modeset.
Conflicts:
drivers/gpu/drm/msm/msm_atomic.c
Change-Id: I87cf32a445f541f85cd3e83793fa847903e3d56d
Signed-off-by: Lloyd Atkinson <latkinso@codeaurora.org>
Signed-off-by: Dhaval Patel <pdhaval@codeaurora.org>
[narendram@codeaurora.org: resolve conflict in
msm_atomic.c conflict]
Signed-off-by: Narendra Muppalla <narendram@codeaurora.org>
Add structure definitions for planes blob properties for
supporting user configuration of pixel extension, scaler, and
color space conversion features.
Change-Id: I8527a6c25c20d1654124bc3247a6079c14884bb0
Signed-off-by: Clarence Ip <cip@codeaurora.org>
A bit smaller pull-req this time around. Some continued DT binding
cleanup to get the corresponding dts bits merged upstream (through
other trees). And explicit fence-fd support for submit ioctl.
* 'msm-next' of git://people.freedesktop.org/~robclark/linux:
drm/msm: bump kernel api version for explicit fencing
drm/msm: submit support for out-fences
drm/msm: move fence allocation out of msm_gpu_submit()
drm/msm: submit support for in-fences
drm/msm: extend the submit ioctl to pass in flags
drm/msm/mdp5: Set rotation property initial value to DRM_ROTATE_0 insted of 0
drm/msm/hdmi: don't print error when adding i2c adapter fails
drm/msm/mdp4: mark symbols static where possible
drm/msm: Remove call to reservation_object_test_signaled_rcu before wait
drm/msm/hdmi: Clean up HDMI gpio DT bindings
drm/msm/mdp4: Fix issue with LCDC/LVDS port parsing
- refactor the sseu code (Imre)
- refine guc dmesg output (Dave Gordon)
- more vgpu work
- more skl wm fixes (Lyude)
- refactor dpll code in prep for upfront link training (Jim Bride et al)
- consolidate all platform feature checks into intel_device_info (Carlos Santa)
- refactor elsp/execlist submission as prep for re-submission after hang
recovery and eventually scheduling (Chris Wilson)
- allow synchronous gpu reset handling, to remove tricky/impossible/fragile
error recovery code (Chris Wilson)
- prep work for nonblocking (execlist) submission, using fences to track
depencies and drive elsp submission (Chris Wilson)
- partial error recover/resubmission of non-guilty batches after hangs (Chris Wilson)
- full dma-buf implicit fencing support (Chris Wilson)
- dp link training fixes (Jim, Dhinkaran, Navare, ...)
- obey dp branch device pixel rate/bpc/clock limits (Mika Kahola), needed for
many vga dongles
- bunch of small cleanups and polish all over, as usual
[airlied: printing macros collided]
* tag 'drm-intel-next-2016-09-19' of git://anongit.freedesktop.org/drm-intel: (163 commits)
drm/i915: Update DRIVER_DATE to 20160919
drm: Fix DisplayPort branch device ID kernel-doc
drm/i915: use NULL for NULL pointers
drm/i915: do not use 'false' as a NULL pointer
drm/i915: make intel_dp_compute_bpp static
drm: Add DP branch device info on debugfs
drm/i915: Update bits per component for display info
drm/i915: Check pixel rate for DP to VGA dongle
drm/i915: Read DP branch device SW revision
drm/i915: Read DP branch device HW revision
drm/i915: Cleanup DisplayPort AUX channel initialization
drm: Read DP branch device id
drm: Helper to read max bits per component
drm: Helper to read max clock rate
drm: Drop VGA from bpc definitions
drm: Add missing DP downstream port types
drm/i915: Add ddb size field to device info structure
drm/i915/guc: general tidying up (submission)
drm/i915/guc: general tidying up (loader)
drm/i915: clarify PMINTRMSK/pm_intr_keep usage
...
More radeon and amdgpu changes for 4.9. Highlights:
- Initial SI support for amdgpu (controlled by a Kconfig option)
- misc ttm cleanups
- runtimepm fixes
- S3/S4 fixes
- power improvements
- lots of code cleanups and optimizations
* 'drm-next-4.9' of git://people.freedesktop.org/~agd5f/linux: (151 commits)
drm/ttm: remove cpu_address member from ttm_tt
drm/radeon/radeon_device: remove unused function
drm/amdgpu: clean function declarations in amdgpu_ttm.c up
drm/amdgpu: use the new ring ib and dma frame size callbacks (v2)
drm/amdgpu/vce3: add ring callbacks for ib and dma frame size
drm/amdgpu/vce2: add ring callbacks for ib and dma frame size
drm/amdgpu/vce: add common ring callbacks for ib and dma frame size
drm/amdgpu/uvd6: add ring callbacks for ib and dma frame size
drm/amdgpu/uvd5: add ring callbacks for ib and dma frame size
drm/amdgpu/uvd4.2: add ring callbacks for ib and dma frame size
drm/amdgpu/sdma3: add ring callbacks for ib and dma frame size
drm/amdgpu/sdma2.4: add ring callbacks for ib and dma frame size
drm/amdgpu/cik_sdma: add ring callbacks for ib and dma frame size
drm/amdgpu/si_dma: add ring callbacks for ib and dma frame size
drm/amdgpu/gfx8: add ring callbacks for ib and dma frame size
drm/amdgpu/gfx7: add ring callbacks for ib and dma frame size
drm/amdgpu/gfx6: add ring callbacks for ib and dma frame size
drm/amdgpu/ring: add an interface to get dma frame and ib size
drm/amdgpu/sdma3: drop unused functions
drm/amdgpu/gfx6: drop gds_switch callback
...
We'll want to be able to pass in flags, such as asking for explicit
fencing, and possibly other things down the road. Fortunately we
don't need a full 32b for the pipe-id. So use the upper 16 bits
for flags (which could be extended or reduced later if needed, so
start adding flags from the high bits).
Since anything with the upper bits set would not be a valid pipe-id,
an old userspace would not set any of the upper bits, and an old
kernel would reject it as an invalid pipe-id.
Signed-off-by: Rob Clark <robdclark@gmail.com>
First drm-next pull for radeon and amdgpu for 4.9. Highlights:
- powerplay support for iceland asics
- improved GPU reset (both full asic and per block)
- UVD and VCE powergating for CZ and ST
- VCE clockgating for CZ and ST
- Support for pre-initialized (e.g., zeroed) vram buffers
- ttm cleanups
- virtual display support
- core and radeon/amdgpu support for page_flip_target
- lots of bug fixes and clean ups
* 'drm-next-4.9' of git://people.freedesktop.org/~agd5f/linux: (171 commits)
drm/amdgpu: use memcpy_toio for VCE firmware upload
drm/amdgpu: use memcpy_to/fromio for UVD fw upload
drm/amd/powerplay: delete useless code in iceland_hwmgr.c.
drm/radeon: switch UVD code to use UVD_NO_OP for padding
drm/amdgpu: switch UVD code to use UVD_NO_OP for padding
drm/radeon: add support for UVD_NO_OP register
drm/amdgpu: add support for UVD_NO_OP register
drm/amdgpu: fix VCE ib alignment value
drm/amdgpu: fix IB alignment for UVD
drm/amd/amdgpu: Print ring name in amdgpu_ib_schedule()
drm/radeon: remove dead code, si_mc_load_microcode (v2)
drm/radeon/cik: remove dead code (v2)
drm/amd/powerplay: avoid NULL dereference, cz_hwmgr.c
drm/amd/powerplay: avoid NULL pointer dereference
drm/amdgpu/gmc8: remove dead code (v2)
drm/amdgpu/gmc7: remove dead code (v2)
drm/amdgpu: Fix indentation in dce_v8_0_audio_write_sad_regs()
drm/amdgpu: Use correct mask in dce_v8_0_afmt_setmode() and fix comment typos.
drm/amdgpu: cleanup amdgpu_vm_bo_update params
drm/amdgpu: stop adding dummy entry in amdgpu_ttm_placement_init
...
shadow bo is the shadow of a bo, which is always in GTT,
which can be used to backup the original bo.
V2:
reference shadow parent, shadow bo will be freed by who allocted him.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Daniel Vetter proposed a new challenge to the serialisation inside the
busy-ioctl that exposed a flaw that could result in us reporting the
wrong engine as being busy. If the request is reallocated as we test
its busyness and then reassigned to this object by another thread, we
would not notice that the test itself was incorrect.
We are faced with a choice of using __i915_gem_active_get_request_rcu()
to first acquire a reference to the request preventing the race, or to
acknowledge the race and accept the limitations upon the accuracy of the
busy flags. Note that we guarantee that we never falsely report the
object as idle (providing userspace itself doesn't race), and so the
most important use of the busy-ioctl and its guarantees are fulfilled.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471337440-16777-1-git-send-email-chris@chris-wilson.co.uk
These flags allow userspace to explicitly specify the target vertical
blank period when a flip should take effect.
v2:
* Add new struct drm_mode_crtc_page_flip_target instead of modifying
struct drm_mode_crtc_page_flip, to make sure all existing userspace
code keeps compiling (Daniel Vetter)
Acked-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Backmerge the 4.8 pull request state from Dave - conflicts were
getting out of hand, and Chris has some patches which outright don't
apply without everything merged together again.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Our GPUs impose certain requirements upon buffers that depend upon how
exactly they are used. Typically this is expressed as that they require
a larger surface than would be naively computed by pitch * height.
Normally such requirements are hidden away in the userspace driver, but
when we accept pointers from strangers and later impose extra conditions
on them, the original client allocator has no idea about the
monstrosities in the GPU and we require the userspace driver to inform
the kernel how many padding pages are required beyond the client
allocation.
v2: Long time, no see
v3: Try an anonymous union for uapi struct compatibility
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-7-git-send-email-chris@chris-wilson.co.uk
Suddenly everyone shows up with their trivial patch series!
- piles of if (!ptr) check removals from Markus Elfring
- more of_node_put fixes from Peter Chen
- make fbdev support really optional in all drivers (except vmwgfx),
somehow this fell through the cracks when we did all the hard prep work
a while ago. Patches from Tobias Jakobi.
- leftover patches for the connector reg/unreg cleanup (required that I
backmerged drm-next) from Chris
- last vgem fence patch from Chris
- fix up warnings in the new sphinx gpu docs build
- misc other small bits
* tag 'topic/drm-misc-2016-07-22' of git://anongit.freedesktop.org/drm-intel: (57 commits)
GPU-DRM-Exynos: Delete an unnecessary check before the function call "vunmap"
GPU-DRM-sun4i: Delete an unnecessary check before drm_fbdev_cma_hotplug_event()
drm/atomic: Delete an unnecessary check before drm_property_unreference_blob()
drm/rockchip: analogix_dp: add missing clk_disable_unprepare() on error
drm: drm_connector->s/connector_id/index/ for consistency
drm/virtio: Fix non static symbol warning
drm/arc: Remove redundant dev_err call in arcpgu_load()
drm/arc: Fix some sparse warnings
drm/vgem: Fix non static symbol warning
drm/doc: Spinx leftovers
drm/dp-mst: Missing kernel doc
drm/dp-mst: Remove tx_down_in_progress
drm/doc: Fix missing kerneldoc for drm_dp_helper.c
drm: Extract&Document drm_irq.h
drm/doc: document all the properties in drm_mode_config
drm/drm-kms.rst: Remove unused drm_fourcc.h include directive
drm/doc: Add kerneldoc for @index
drm: Unexport drm_connector_unregister_all()
drm/sun4i: Remove redundant call to drm_connector_unregister_all()
drm/ttm: Delete an unnecessary check before the function call "ttm_tt_destroy"
...
Backmerge drm-next to be able to apply Chris' connector_unregister_all
cleanup (need latest i915 and sun4i state for that).
Also there's a trivial conflict in ttm_bo.c that git rerere fails to
remember.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Two different sets of flag bits are stored in the 'flags' member of a
'struct drm_i915_gem_exec_object2', and they're defined in two different
source files, increasing the risk of an accidental clash.
Some flags in this field are supplied by the user; these are defined in
i915_drm.h, and they start from the LSB and work up.
Other flags are defined in i915_gem_execbuffer, for internal use within
that file only; they start from the MSB and work down.
So here we add a compile-time check that the two sets of flags do not
overlap, which would cause all sorts of confusion.
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1468504324-12690-1-git-send-email-david.s.gordon@intel.com
vGEM buffers are useful for passing data between software clients and
hardware renders. By allowing the user to create and attach fences to
the exported vGEM buffers (on the dma-buf), the user can implement a
deferred renderer and queue hardware operations like flipping and then
signal the buffer readiness (i.e. this allows the user to schedule
operations out-of-order, but have them complete in-order).
This also makes it much easier to write tightly controlled testcases for
dma-buf fencing and signaling between hardware drivers.
v2: Don't pretend the fences exist in an ordered timeline, but allocate
a separate fence-context for each fence so that the fences are
unordered.
v3: Make the debug output more interesting, and show the signaled status.
v4: Automatically signal the fence to prevent userspace from
indefinitely hanging drivers.
Testcase: igt/vgem_basic/dmabuf-fence
Testcase: igt/vgem_slow/nohang
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Sean Paul <seanpaul@chromium.org>
Cc: Zach Reizner <zachr@google.com>
Cc: Gustavo Padovan <gustavo.padovan@collabora.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Zach Reizner <zachr@google.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1468571471-12610-1-git-send-email-chris@chris-wilson.co.uk
This pull request brings in vc4 shader validation for branching,
allowing GLSL shaders with non-unrolled loops.
* tag 'drm-vc4-next-2016-07-15' of https://github.com/anholt/linux:
drm/vc4: Fix a "the the" typo in a comment.
drm/vc4: Fix definition of QPU_R_MS_REV_FLAGS
drm/vc4: Add a getparam to signal support for branches.
drm/vc4: Add support for branching in shader validation.
drm/vc4: Add a bitmap of branch targets during shader validation.
drm/vc4: Move validation's current/max ip into the validation struct.
drm/vc4: Add a getparam ioctl for getting the V3D identity regs.
Userspace needs to know if it can create shaders that do branching.
Otherwise, for backwards compatibility with old kernels it needs to
lower if statements to conditional assignments.
Signed-off-by: Eric Anholt <eric@anholt.net>
- select igt testing depencies for CONFIG_DRM_I915_DEBUG (Chris)
- track outputs in crtc state and clean up all our ad-hoc connector/encoder
walking in modest code (Ville)
- demidlayer drm_device/drm_i915_private (Chris Wilson)
- thundering herd fix from Chris Wilson, with lots of help from Tvrtko Ursulin
- piles of assorted clean and fallout from the thundering herd fix
- documentation and more tuning for waitboosting (Chris)
- pooled EU support on bxt (Arun Siluvery)
- bxt support is no longer considered prelimary!
- ring/engine vfunc cleanup from Tvrtko
- introduce intel_wait_for_register helper (Chris)
- opregion updates (Jani Nukla)
- tuning and fixes for wait_for macros (Tvrkto&Imre)
- more kabylake pci ids (Rodrigo)
- pps cleanup and fixes for bxt (Imre)
- move sink crc support over to atomic state (Maarten)
- fix up async fbdev init ordering (Chris)
- fbc fixes from Paulo and Chris
* tag 'drm-intel-next-2016-07-11' of git://anongit.freedesktop.org/drm-intel: (223 commits)
drm/i915: Update DRIVER_DATE to 20160711
drm/i915: Select DRM_VGEM for igt
drm/i915: Select X86_MSR for igt
drm/i915: Fill unused GGTT with scratch pages for VT-d
drm/i915: Introduce Kabypoint PCH for Kabylake H/DT.
drm/i915:gen9: implement WaMediaPoolStateCmdInWABB
drm/i915: Check for invalid cloning earlier during modeset
drm/i915: Simplify hdmi_12bpc_possible()
drm/i915: Kill has_dsi_encoder
drm/i915: s/INTEL_OUTPUT_DISPLAYPORT/INTEL_OUTPUT_DP/
drm/i915: Replace some open coded intel_crtc_has_dp_encoder()s
drm/i915: Kill has_dp_encoder from pipe_config
drm/i915: Replace manual lvds and sdvo/hdmi counting with intel_crtc_has_type()
drm/i915: Unify intel_pipe_has_type() and intel_pipe_will_have_type()
drm/i915: Add output_types bitmask into the crtc state
drm/i915: Remove encoder type checks from MST suspend/resume
drm/i915: Don't mark eDP encoders as MST capable
drm/i915: avoid wait_for_atomic() in non-atomic host2guc_action()
drm/i915: Group the irq breadcrumb variables into the same cacheline
drm/i915: Wake up the bottom-half if we steal their interrupt
...
As I extend the driver to support different V3D revisions, userspace
needs to know what version it's targeting. This is most easily
detected using the V3D identity registers.
v2: Make sure V3D is runtime PM on when reading the registers.
v3: Switch to a 64-bit param value (suggested by Rob Clark in review)
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v2)
Reviewed-by: Rob Clark <robdclark@gmail.com> (v3, over irc)
igt likes to inject GPU hangs into its command streams. However, as we
expect these hangs, we don't actually want them recorded in the dmesg
output or stored in the i915_error_state (usually). To accommodate this
allow userspace to set a flag on the context that any hang emanating
from that context will not be recorded. We still do the error capture
(otherwise how do we find the guilty context and know its intent?) as
part of the reason for random GPU hang injection is to exercise the race
conditions between the error capture and normal execution.
v2: Split out the request->ringbuf error capture changes.
v3: Move the flag defines next to the intel_context->flags definition
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Dave Gordon <david.s.gordon@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-9-git-send-email-chris@chris-wilson.co.uk