Files
StarPilot/selfdrive/ui/ui.hpp
T
Willem Melching 1cc43f8d7d UI: refactor model related functions (#19657)
Squashed commit of the following:

commit 7d7fb15e4cdd0e47fa38f949f79581dc611db015
Author: Willem Melching <willem.melching@gmail.com>
Date:   Wed Jan 6 11:31:09 2021 +0100

    no extern

commit 901893966e3f908435bceb8777253dfa916a3d91
Merge: 9816e01e c0703a57
Author: Willem Melching <willem.melching@gmail.com>
Date:   Wed Jan 6 11:27:29 2021 +0100

    Merge branch 'master' into refactor_model_draw

commit 9816e01e6ff0284521fa18b07ec15b3900577687
Author: deanlee <deanlee3@gmail.com>
Date:   Wed Jan 6 04:02:08 2021 +0000

    fix lead_d

commit 6fa500dbce26544cc3fdeb4d9b0d2d654382a40b
Author: deanlee <deanlee3@gmail.com>
Date:   Tue Jan 5 13:18:20 2021 +0000

    populate model data in update_socket

commit e25db7e28c1b543a04c3e837aa44431c42dbb5b2
Author: deanlee <deanlee3@gmail.com>
Date:   Tue Jan 5 12:59:13 2021 +0000

    update model in function

commit 0834a3ffe7eaa080671f13c32dd6475ae5392d5b
Author: deanlee <deanlee3@gmail.com>
Date:   Tue Jan 5 12:50:21 2021 +0000

    continue

commit 95b08679c2593eb0770a68b3cf1a59f1fb3b74f4
Author: Willem Melching <willem.melching@gmail.com>
Date:   Tue Jan 5 13:26:34 2021 +0100

    Update selfdrive/ui/paint.cc

commit 0eef065ae4f96c2ee5d97b4ccdfdbf0ae4945385
Author: Dean Lee <deanlee3@gmail.com>
Date:   Tue Jan 5 20:11:01 2021 +0800

    Update selfdrive/ui/paint.cc

    Co-authored-by: Willem Melching <willem.melching@gmail.com>

commit 955ad9b03a176174b86b28d5bb6f48d6e2a09281
Author: deanlee <deanlee3@gmail.com>
Date:   Thu Dec 31 04:45:31 2020 +0000

    refactor model related functions

old-commit-hash: 37cb4bec631197f6b369bf89f94786772bd05336
2021-01-06 11:34:52 +01:00

222 lines
5.0 KiB
C++

#pragma once
#include "messaging.hpp"
#ifdef __APPLE__
#include <OpenGL/gl3.h>
#define NANOVG_GL3_IMPLEMENTATION
#define nvgCreate nvgCreateGL3
#else
#include <GLES3/gl3.h>
#define NANOVG_GLES3_IMPLEMENTATION
#define nvgCreate nvgCreateGLES3
#endif
#include <atomic>
#include <map>
#include <string>
#include <sstream>
#include "nanovg.h"
#include "common/mat.h"
#include "common/visionipc.h"
#include "common/visionimg.h"
#include "common/framebuffer.h"
#include "common/modeldata.h"
#include "common/params.h"
#include "sound.hpp"
#define COLOR_BLACK nvgRGBA(0, 0, 0, 255)
#define COLOR_BLACK_ALPHA(x) nvgRGBA(0, 0, 0, x)
#define COLOR_WHITE nvgRGBA(255, 255, 255, 255)
#define COLOR_WHITE_ALPHA(x) nvgRGBA(255, 255, 255, x)
#define COLOR_YELLOW nvgRGBA(218, 202, 37, 255)
#define COLOR_RED nvgRGBA(201, 34, 49, 255)
#define UI_BUF_COUNT 4
typedef struct Rect {
int x, y, w, h;
int centerX() const { return x + w / 2; }
int right() const { return x + w; }
int bottom() const { return y + h; }
bool ptInRect(int px, int py) const {
return px >= x && px < (x + w) && py >= y && py < (y + h);
}
} Rect;
const int sbr_w = 300;
const int bdr_s = 30;
const int header_h = 420;
const int footer_h = 280;
const Rect settings_btn = {50, 35, 200, 117};
const Rect home_btn = {60, 1080 - 180 - 40, 180, 180};
const int UI_FREQ = 20; // Hz
const int MODEL_PATH_MAX_VERTICES_CNT = TRAJECTORY_SIZE*2;
const int TRACK_POINTS_MAX_CNT = TRAJECTORY_SIZE*4;
const int SET_SPEED_NA = 255;
typedef enum NetStatus {
NET_CONNECTED,
NET_DISCONNECTED,
NET_ERROR,
} NetStatus;
typedef enum UIStatus {
STATUS_OFFROAD,
STATUS_DISENGAGED,
STATUS_ENGAGED,
STATUS_WARNING,
STATUS_ALERT,
} UIStatus;
static std::map<UIStatus, NVGcolor> bg_colors = {
#ifdef QCOM
{STATUS_OFFROAD, nvgRGBA(0x07, 0x23, 0x39, 0xf1)},
#else
{STATUS_OFFROAD, nvgRGBA(0x0, 0x0, 0x0, 0xff)},
#endif
{STATUS_DISENGAGED, nvgRGBA(0x17, 0x33, 0x49, 0xc8)},
{STATUS_ENGAGED, nvgRGBA(0x17, 0x86, 0x44, 0xf1)},
{STATUS_WARNING, nvgRGBA(0xDA, 0x6F, 0x25, 0xf1)},
{STATUS_ALERT, nvgRGBA(0xC9, 0x22, 0x31, 0xf1)},
};
typedef struct {
float x, y;
} vertex_data;
typedef struct {
vertex_data v[MODEL_PATH_MAX_VERTICES_CNT];
int cnt;
} line_vertices_data;
typedef struct {
vertex_data v[TRACK_POINTS_MAX_CNT];
int cnt;
} track_vertices_data;
typedef struct UIScene {
mat4 extrinsic_matrix; // Last row is 0 so we can use mat4.
bool world_objects_visible;
bool is_rhd;
bool frontview;
bool sidebar_collapsed;
// responsive layout
Rect viz_rect;
std::string alert_text1;
std::string alert_text2;
std::string alert_type;
cereal::ControlsState::AlertSize alert_size;
cereal::HealthData::HwType hwType;
int satelliteCount;
NetStatus athenaStatus;
cereal::ThermalData::Reader thermal;
cereal::RadarState::LeadData::Reader lead_data[2];
cereal::ControlsState::Reader controls_state;
cereal::DriverState::Reader driver_state;
cereal::DMonitoringState::Reader dmonitoring_state;
// modelV2
float lane_line_probs[4];
float road_edge_stds[2];
track_vertices_data track_vertices;
line_vertices_data lane_line_vertices[4];
line_vertices_data road_edge_vertices[2];
} UIScene;
typedef struct UIState {
// framebuffer
FramebufferState *fb;
int fb_w, fb_h;
// NVG
NVGcontext *vg;
// fonts and images
int font_sans_regular;
int font_sans_semibold;
int font_sans_bold;
int img_wheel;
int img_turn;
int img_face;
int img_button_settings;
int img_button_home;
int img_battery;
int img_battery_charging;
int img_network[6];
SubMaster *sm;
Sound *sound;
UIStatus status;
UIScene scene;
cereal::UiLayoutState::App active_app;
// vision state
bool vision_connected;
VisionStream stream;
// graphics
GLuint frame_program;
GLuint frame_texs[UI_BUF_COUNT];
EGLImageKHR khr[UI_BUF_COUNT];
void *priv_hnds[UI_BUF_COUNT];
GLint frame_pos_loc, frame_texcoord_loc;
GLint frame_texture_loc, frame_transform_loc;
GLuint frame_vao[2], frame_vbo[2], frame_ibo[2];
mat4 rear_frame_mat, front_frame_mat;
// device state
bool awake;
float light_sensor, accel_sensor, gyro_sensor;
bool started;
bool ignition;
bool is_metric;
bool longitudinal_control;
uint64_t started_frame;
bool alert_blinked;
float alert_blinking_alpha;
Rect video_rect;
} UIState;
void ui_init(UIState *s);
void ui_update(UIState *s);
int write_param_float(float param, const char* param_name, bool persistent_param = false);
template <class T>
int read_param(T* param, const char *param_name, bool persistent_param = false){
T param_orig = *param;
char *value;
size_t sz;
int result = Params(persistent_param).read_db_value(param_name, &value, &sz);
if (result == 0){
std::string s = std::string(value, sz); // value is not null terminated
free(value);
// Parse result
std::istringstream iss(s);
iss >> *param;
// Restore original value if parsing failed
if (iss.fail()) {
*param = param_orig;
result = -1;
}
}
return result;
}