Files
StarPilot/openpilot/tools/cabana/ui/util.cc
T
Trey Moen 2eee697f7d cabana: improve theme contrast (#38965)
* cabana: centralize accessible theme and data colors

* cabana: remove color contrast tests

* cabana: simplify theme color helpers

* cabana: soften inactive message rows in dark mode

* cabana: retain original signal tooltip behavior
2026-09-19 09:47:49 -07:00

676 lines
30 KiB
C++

#include "tools/cabana/ui/util.h"
#include <algorithm>
#include <cctype>
#include <cfloat>
#include <cmath>
#include <cstring>
#include <limits>
#include <string>
#include <unordered_map>
#include <vector>
#include "imgui.h"
#include "imgui_internal.h"
#ifdef __APPLE__
#include <CoreFoundation/CoreFoundation.h>
#include <GLFW/glfw3.h>
extern "C" {
struct objc_object;
struct objc_selector;
objc_object *glfwGetCocoaWindow(GLFWwindow *window);
objc_selector *sel_registerName(const char *name);
void objc_msgSend(void);
}
#endif
#include "tools/cabana/ui/icons.h"
namespace {
ImU32 u32(const ImVec4 &c) { return ImGui::ColorConvertFloat4ToU32(c); }
} // namespace
int inputCallback(ImGuiInputTextCallbackData *data) {
auto *ctx = static_cast<InputContext *>(data->UserData);
if (data->EventFlag == ImGuiInputTextFlags_CallbackCharFilter) {
return ctx->validator ? ctx->validator(data) : 0;
}
if (data->EventFlag == ImGuiInputTextFlags_CallbackEdit) {
if (ctx->validate(std::string(data->Buf, data->BufTextLen)) == ValidState::Invalid) {
data->DeleteChars(0, data->BufTextLen);
data->InsertChars(0, ctx->last_valid->c_str());
}
return 0;
}
if (data->EventFlag == ImGuiInputTextFlags_CallbackResize) {
ctx->str->resize(data->BufTextLen);
data->Buf = ctx->str->data();
}
return 0;
}
bool validatedInput(const char *label, std::string *s, ImGuiInputTextCallback validator, const char *hint,
ImGuiInputTextFlags flags) {
InputContext ctx{s, validator};
flags |= ImGuiInputTextFlags_CallbackResize;
if (validator) flags |= ImGuiInputTextFlags_CallbackCharFilter;
return ImGui::InputTextWithHint(label, hint, s->data(), s->capacity() + 1, flags, inputCallback, &ctx);
}
bool inputTextMultiline(const char *label, std::string *s, const ImVec2 &size, ImGuiInputTextFlags flags) {
InputContext ctx{s, nullptr};
return ImGui::InputTextMultiline(label, s->data(), s->capacity() + 1, size, flags | ImGuiInputTextFlags_CallbackResize,
inputCallback, &ctx);
}
bool beginControlChild(const char *id, const ImVec2 &size, ImGuiWindowFlags flags) {
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(CONTROL_OUTLINE_PADDING, CONTROL_OUTLINE_PADDING));
const bool visible = ImGui::BeginChild(id, size, ImGuiChildFlags_AlwaysUseWindowPadding, flags);
ImGui::PopStyleVar();
return visible;
}
bool clearableInput(const char *label, std::string *s, const char *hint, ImGuiInputTextCallback validator) {
const float width = ImGui::CalcItemWidth();
const float clear_width = iconButtonWidth() + ImGui::GetStyle().ItemSpacing.x;
const bool show_clear = !s->empty() && width >= clear_width + ImGui::GetFrameHeight();
ImGui::SetNextItemWidth(show_clear ? width - clear_width : width);
ImGui::BeginGroup();
bool changed = validatedInput(label, s, validator, hint);
if (show_clear) {
ImGui::SameLine();
ImGui::PushID(label);
if (iconButton("clear", icon::X_LG)) {
s->clear();
changed = true;
}
ImGui::PopID();
}
ImGui::EndGroup();
return changed;
}
bool selectable(const char *label, bool selected, ImGuiSelectableFlags flags, const ImVec2 &size) {
if (selected) {
ImGui::PushStyleColor(ImGuiCol_Text, palette().text_selected);
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, palette().header);
ImGui::PushStyleColor(ImGuiCol_HeaderActive, palette().header);
}
const bool clicked = ImGui::Selectable(label, selected, flags, size);
if (selected) ImGui::PopStyleColor(3);
return clicked;
}
bool comboBox(const char *label, int *index, const std::vector<std::string> &items) {
bool changed = false;
const int count = (int)items.size();
if (dropdown::BeginCombo(label, *index >= 0 && *index < count ? items[*index].c_str() : "")) {
for (int i = 0; i < count; ++i) {
ImGui::PushID(i);
if (dropdown::Item(items[i].c_str(), nullptr, i == *index) && *index != i) {
*index = i;
changed = true;
}
if (i == *index) ImGui::SetItemDefaultFocus();
ImGui::PopID();
}
dropdown::EndCombo();
}
return changed;
}
bool validatedText(const char *label, std::string *s, ValidState (*validate)(const std::string &),
const char *hint, ImGuiInputTextCallback filter) {
const std::string last_valid = *s; // a refused edit never reaches *s
InputContext ctx{s, filter, validate, &last_valid};
ImGuiInputTextFlags flags = ImGuiInputTextFlags_CallbackResize | ImGuiInputTextFlags_CallbackEdit;
if (filter) flags |= ImGuiInputTextFlags_CallbackCharFilter;
ImGui::InputTextWithHint(label, hint, s->data(), s->capacity() + 1, flags, inputCallback, &ctx);
return *s != last_valid;
}
int nameValidator(ImGuiInputTextCallbackData *data) {
// [A-Za-z0-9_], spaces rewritten to '_'
if (data->EventChar == ' ') {
data->EventChar = '_';
return 0;
}
return (data->EventChar < 128 && (std::isalnum((int)data->EventChar) || data->EventChar == '_')) ? 0 : 1;
}
int nodeValidator(ImGuiInputTextCallbackData *data) {
// \w+(,\w+)*
return (data->EventChar < 128 && (std::isalnum((int)data->EventChar) || data->EventChar == '_' || data->EventChar == ',')) ? 0 : 1;
}
int doubleValidator(ImGuiInputTextCallbackData *data) {
// C-locale floating-point
const ImWchar c = data->EventChar;
return (c < 128 && (std::isdigit((int)c) || c == '+' || c == '-' || c == '.' || c == 'e' || c == 'E')) ? 0 : 1;
}
int ipValidator(ImGuiInputTextCallbackData *data) {
// [0-9.]
const ImWchar c = data->EventChar;
return ((c >= '0' && c <= '9') || c == '.') ? 0 : 1;
}
int nonWhitespaceValidator(ImGuiInputTextCallbackData *data) {
// \S+
return (data->EventChar < 128 && std::isspace((int)data->EventChar)) ? 1 : 0;
}
float iconButtonWidth() { return ImGui::GetFrameHeight(); }
namespace {
constexpr float ICON_BUTTON_GLYPH_SCALE = 0.8f;
// Exclude rasterization padding when centering icons; it varies between glyphs.
struct GlyphInk { float x0, y0, x1, y1; };
GlyphInk glyphInk(const ImFontGlyph *g) {
ImTextureData *tex = ImGui::GetIO().Fonts->TexData;
const int px0 = (int)std::lround(g->U0 * tex->Width), px1 = (int)std::lround(g->U1 * tex->Width);
const int py0 = (int)std::lround(g->V0 * tex->Height), py1 = (int)std::lround(g->V1 * tex->Height);
int ix0 = px1, iy0 = py1, ix1 = px0, iy1 = py0;
for (int y = py0; y < py1; ++y) {
for (int x = px0; x < px1; ++x) {
const unsigned char *p = (const unsigned char *)tex->GetPixelsAt(x, y);
const unsigned char alpha = tex->Format == ImTextureFormat_Alpha8 ? p[0] : p[3];
if (alpha < 64) continue;
ix0 = std::min(ix0, x); ix1 = std::max(ix1, x + 1);
iy0 = std::min(iy0, y); iy1 = std::max(iy1, y + 1);
}
}
if (ix0 >= ix1 || py1 <= py0 || px1 <= px0) return {g->X0, g->Y0, g->X1, g->Y1};
const float sx = (g->X1 - g->X0) / (px1 - px0), sy = (g->Y1 - g->Y0) / (py1 - py0);
return {g->X0 + (ix0 - px0) * sx, g->Y0 + (iy0 - py0) * sy, g->X0 + (ix1 - px0) * sx, g->Y0 + (iy1 - py0) * sy};
}
// The scan reads the atlas pixels: do it once per icon, and again when the atlas repacked the glyph.
const GlyphInk &cachedGlyphInk(const ImFontGlyph *g, float size, unsigned int codepoint) {
struct Entry { ImVec4 uv; GlyphInk ink; };
static std::unordered_map<uint64_t, Entry> cache;
const uint64_t key = ((uint64_t)(uint32_t)size << 32) | codepoint;
const ImVec4 uv(g->U0, g->V0, g->U1, g->V1);
auto it = cache.find(key);
if (it == cache.end() || memcmp(&it->second.uv, &uv, sizeof(uv)) != 0) it = cache.insert_or_assign(key, Entry{uv, glyphInk(g)}).first;
return it->second.ink;
}
bool squareIconButton(const char *id, const char *icon) {
const bool clicked = ImGui::Button((std::string("###") + id).c_str(), ImVec2(iconButtonWidth(), 0.0f));
const ImRect r(ImGui::GetItemRectMin(), ImGui::GetItemRectMax());
unsigned int codepoint = 0;
ImTextCharFromUtf8(&codepoint, icon, nullptr);
// Leave a margin even for icons that fill the glyph bounds.
const float size = std::round(ImGui::GetFontSize() * ICON_BUTTON_GLYPH_SCALE);
ImFontBaked *baked = ImGui::GetFont()->GetFontBaked(size);
if (const ImFontGlyph *g = baked->FindGlyph((ImWchar)codepoint)) {
const GlyphInk ink = cachedGlyphInk(g, size, codepoint);
// Keep the exact ink center, including half pixels when glyph and button sizes
// have different parity. Rounding the origin shifts small icons off center.
const ImVec2 pos(r.GetCenter().x - (ink.x0 + ink.x1) * 0.5f, r.GetCenter().y - (ink.y0 + ink.y1) * 0.5f);
// AddText truncates the origin, so draw the atlas glyph directly.
ImGui::GetWindowDrawList()->AddImage(ImGui::GetIO().Fonts->TexRef, ImVec2(pos.x + g->X0, pos.y + g->Y0),
ImVec2(pos.x + g->X1, pos.y + g->Y1), ImVec2(g->U0, g->V0), ImVec2(g->U1, g->V1),
ImGui::GetColorU32(ImGuiCol_Text));
}
return clicked;
}
} // namespace
bool iconButton(const char *id, const char *icon, const char *tooltip) {
const bool clicked = squareIconButton(id, icon);
if (tooltip && *tooltip) ImGui::SetItemTooltip("%s", tooltip);
return clicked;
}
float iconTextButtonWidth(const char *icon, const std::string &text, const IconTextButtonOptions &options) {
const ImGuiStyle &style = ImGui::GetStyle();
const float gap = *icon ? (options.icon_gap >= 0.0f ? options.icon_gap : style.ItemInnerSpacing.x) : 0.0f;
return ImGui::CalcTextSize(icon).x + gap + std::max(ImGui::CalcTextSize(text.c_str(), nullptr, true).x, options.label_width) +
style.FramePadding.x * 2;
}
bool iconTextButton(const char *id, const char *icon, const std::string &text, float width, const IconTextButtonOptions &options) {
const ImGuiStyle &style = ImGui::GetStyle();
const float icon_width = ImGui::CalcTextSize(icon).x;
const float gap = *icon ? (options.icon_gap >= 0.0f ? options.icon_gap : style.ItemInnerSpacing.x) : 0.0f;
const float text_width = ImGui::CalcTextSize(text.c_str(), nullptr, true).x;
const float label_width = std::max(text_width, options.label_width);
if (width <= 0.0f) width = icon_width + gap + label_width + style.FramePadding.x * 2;
if (options.rounding >= 0.0f) ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, options.rounding);
const bool clicked = ImGui::Button((std::string("###") + id).c_str(), ImVec2(width, options.height));
if (options.rounding >= 0.0f) ImGui::PopStyleVar();
const ImVec2 min = ImGui::GetItemRectMin(), max = ImGui::GetItemRectMax();
const float top = min.y + (max.y - min.y - ImGui::GetFontSize()) * 0.5f;
const float left = min.x + (options.center_content ? std::max(style.FramePadding.x, (max.x - min.x - icon_width - gap - label_width) * 0.5f)
: style.FramePadding.x);
const float text_left = left + icon_width + gap;
const float slack = options.center_content ? 0.0f : std::max(0.0f, (max.x - style.FramePadding.x - text_left - text_width) * 0.5f);
const ImU32 color = ImGui::GetColorU32(ImGuiCol_Text);
auto *draw_list = ImGui::GetWindowDrawList();
draw_list->AddText(ImVec2(left, top), color, icon);
draw_list->AddText(ImVec2(text_left + slack, top), color, text.c_str());
return clicked;
}
void disabledItemTooltip(const char *text) {
if (ImGui::IsItemHovered(ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_AllowWhenDisabled)) ImGui::SetTooltip("%s", text);
}
bool PopupOwner::begin(const char *id) {
ImGuiWindow *window = ImGui::GetCurrentWindowRead(); // GetCurrentWindow() would mark the fallback window as used
if (popup_id == 0) {
// a pending popup may only be opened from the call nested in the top-most modal, or from any call
// when there is no modal at all
ImGuiWindow *modal = ImGui::GetTopMostPopupModal();
if (modal != nullptr && modal != window) return false;
ImGui::OpenPopup(id);
popup_id = window->GetID(id);
owner_id = window->ID;
} else if (owner_id != window->ID) {
return false;
} else if (!ImGui::IsPopupOpen(popup_id, ImGuiPopupFlags_AnyPopupLevel)) {
// reopen if imgui closed the popup underneath us (host window change)
ImGui::OpenPopup(id);
}
return true;
}
ImGuiWindow *topPopupWindow() {
ImGuiContext &g = *GImGui;
return g.OpenPopupStack.Size > 0 ? g.OpenPopupStack.back().Window : nullptr;
}
bool dialogEscapePressed() {
return ImGui::IsKeyPressed(ImGuiKey_Escape, false) && topPopupWindow() == ImGui::GetCurrentWindow();
}
bool dialogButtons(const char *accept_label, bool *accepted, bool *rejected, bool accept_enabled,
const char *reject_label) {
const float button_width = std::max({spacing::DIALOG_BUTTON_MIN_WIDTH, toolbarButtonWidth(accept_label),
reject_label ? toolbarButtonWidth(reject_label) : 0.0f});
const int count = reject_label ? 2 : 1;
const float total = button_width * count + ImGui::GetStyle().ItemSpacing.x * (count - 1);
const float avail = ImGui::GetContentRegionAvail().x;
if (avail > total) ImGui::SetCursorPosX(ImGui::GetCursorPosX() + avail - total);
bool pressed = false;
if (reject_label) {
if (ImGui::Button(reject_label, ImVec2(button_width, 0.0f))) {
if (rejected) *rejected = true;
pressed = true;
}
ImGui::SameLine();
}
ImGui::BeginDisabled(!accept_enabled);
if (ImGui::Button(accept_label, ImVec2(button_width, 0.0f))) {
if (accepted) *accepted = true;
pressed = true;
}
ImGui::EndDisabled();
if (rejected && dialogEscapePressed()) {
*rejected = true;
pressed = true;
}
return pressed;
}
float inputIntWidth(int digits) {
const ImGuiStyle &style = ImGui::GetStyle();
return ImGui::CalcTextSize(std::string(digits, '0').c_str()).x + style.FramePadding.x * 2 +
(ImGui::GetFrameHeight() + style.ItemSpacing.x) * 2;
}
bool stepButton(const char *id, bool increment, const char *tooltip) {
return iconButton(id, increment ? icon::PLUS_LG : icon::DASH_LG, tooltip);
}
bool inputInt(const char *label, int *value, int step, int step_fast, ImGuiInputTextFlags flags) {
if (step <= 0) return ImGui::InputInt(label, value, 0, 0, flags);
const float spacing = ImGui::GetStyle().ItemSpacing.x;
const float width = ImGui::CalcItemWidth();
ImGui::BeginGroup();
ImGui::PushID(label);
ImGui::SetNextItemWidth(std::max(1.0f, width - 2 * (iconButtonWidth() + spacing)));
bool changed = ImGui::InputInt("##value", value, 0, 0, flags);
ImGui::BeginDisabled(flags & ImGuiInputTextFlags_ReadOnly);
ImGui::PushItemFlag(ImGuiItemFlags_ButtonRepeat, true);
for (bool increment : {false, true}) {
ImGui::SameLine(0.0f, spacing);
if (stepButton(increment ? "increment" : "decrement", increment)) {
const int amount = ImGui::GetIO().KeyCtrl && step_fast > 0 ? step_fast : step;
const int next = std::clamp<int64_t>(int64_t(*value) + (increment ? int64_t(amount) : -int64_t(amount)),
std::numeric_limits<int>::min(), std::numeric_limits<int>::max());
if (next != *value) {
*value = next;
changed = true;
}
}
}
ImGui::PopItemFlag();
ImGui::EndDisabled();
const char *label_end = ImGui::FindRenderedTextEnd(label);
if (label != label_end) {
ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
ImGui::TextUnformatted(label, label_end);
}
ImGui::PopID();
ImGui::EndGroup();
if (changed) ImGui::MarkItemEdited(ImGui::GetItemID());
return changed;
}
int tableHeadersRow() {
int clicked = -1;
ImGui::TableNextRow(ImGuiTableRowFlags_Headers);
for (int c = 0, count = ImGui::TableGetColumnCount(); c < count; ++c) {
if (!ImGui::TableSetColumnIndex(c)) continue;
const char *name = ImGui::TableGetColumnName(c);
if (!name) name = "";
const float offset = (ImGui::GetContentRegionAvail().x - ImGui::CalcTextSize(name).x) * 0.5f;
if (offset > 0) ImGui::SetCursorPosX(ImGui::GetCursorPosX() + offset);
ImGui::PushID(c);
ImGui::TableHeader(name);
// same timing as TableHeader's own TableOpenContextMenu, so a menu opened by the caller is opened last
// and replaces the (disabled) table context menu in the popup stack
if (ImGui::IsItemHovered() && ImGui::IsMouseReleased(ImGuiMouseButton_Right)) clicked = c;
ImGui::PopID();
}
return clicked;
}
bool viewSelectable(const char *label, bool selected, ImGuiSelectableFlags flags, const ImVec2 &size) {
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, selected ? ImGui::GetColorU32(ImGuiCol_Header) : IM_COL32(0, 0, 0, 0));
ImGui::PushStyleColor(ImGuiCol_HeaderActive, selected ? palette().header : palette().header_active);
const bool clicked = selectable(label, selected, flags, size);
ImGui::PopStyleColor(2);
return clicked;
}
bool checkBox(const char *label, bool *v) {
const float box = CHECKBOX_SIZE;
ImGuiWindow *window = ImGui::GetCurrentWindow();
if (window->SkipItems) return false;
const ImGuiStyle &style = ImGui::GetStyle();
const ImGuiID id = window->GetID(label);
const ImVec2 label_size = ImGui::CalcTextSize(label, nullptr, true);
const float frame_h = ImGui::GetFrameHeight();
const ImVec2 pos = window->DC.CursorPos;
const ImRect total_bb(pos, ImVec2(pos.x + box + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), pos.y + frame_h));
ImGui::ItemSize(total_bb, style.FramePadding.y);
if (!ImGui::ItemAdd(total_bb, id)) return false;
bool hovered, held;
const bool pressed = ImGui::ButtonBehavior(total_bb, id, &hovered, &held);
if (pressed) {
*v = !*v;
ImGui::MarkItemEdited(id);
}
const float y = pos.y + IM_TRUNC((frame_h - box) * 0.5f);
const ImRect check_bb(ImVec2(pos.x, y), ImVec2(pos.x + box, y + box));
ImGui::RenderNavCursor(total_bb, id);
const ImU32 bg = ImGui::GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
ImGui::RenderFrame(check_bb.Min, check_bb.Max, bg, true, style.FrameRounding);
if (*v) {
const float pad = ImMax(1.0f, IM_TRUNC(box / 6.0f));
ImGui::RenderCheckMark(window->DrawList, ImVec2(check_bb.Min.x + pad, check_bb.Min.y + pad), ImGui::GetColorU32(ImGuiCol_CheckMark), box - pad * 2.0f);
}
if (label_size.x > 0.0f) ImGui::RenderText(ImVec2(check_bb.Max.x + style.ItemInnerSpacing.x, pos.y + style.FramePadding.y), label);
return pressed;
}
void alignRight(float width) {
ImGui::SameLine();
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + std::max(0.0f, ImGui::GetContentRegionAvail().x - width));
}
void drawText(ImDrawList *dl, const ImRect &rect, const char *text, ImU32 col, ImFont *font, float font_size, const ImVec2 &align) {
if (font == nullptr) font = ImGui::GetFont();
if (font_size <= 0.0f) font_size = ImGui::GetFontSize();
const ImVec2 size = font->CalcTextSizeA(font_size, FLT_MAX, 0.0f, text);
const ImVec2 pos(rect.Min.x + (rect.GetWidth() - size.x) * align.x, rect.Min.y + (rect.GetHeight() - size.y) * align.y);
dl->AddText(font, font_size, pos, col, text);
}
void drawElidedText(ImDrawList *dl, const ImRect &rect, const std::string &text, ImU32 col, bool align_right) {
const ImVec2 size = ImGui::CalcTextSize(text.c_str());
const float y = rect.Min.y + std::max(0.0f, (rect.GetHeight() - size.y) * 0.5f);
if (size.x <= rect.GetWidth()) {
dl->AddText(ImVec2(align_right ? rect.Max.x - size.x : rect.Min.x, y), col, text.c_str());
} else {
ImGui::PushStyleColor(ImGuiCol_Text, col);
ImGui::RenderTextEllipsis(dl, ImVec2(rect.Min.x, y), ImVec2(rect.Max.x, y + size.y), rect.Max.x, text.c_str(), nullptr, &size);
ImGui::PopStyleColor();
}
}
float markerSize() { return ImGui::GetTextLineHeight() - 4; }
void drawColorMarker(ImDrawList *dl, const ImVec2 &pos, ImU32 col) {
const float size = markerSize();
dl->AddRectFilled(ImVec2(pos.x, pos.y + 2), ImVec2(pos.x + size, pos.y + 2 + size), col);
}
#ifdef __APPLE__
void setMacAppName(const char *name) {
auto info = (CFMutableDictionaryRef)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
if (info == nullptr) return;
CFStringRef value = CFStringCreateWithCString(kCFAllocatorDefault, name, kCFStringEncodingUTF8);
CFDictionarySetValue(info, CFSTR("CFBundleName"), value);
CFRelease(value);
}
bool isNativeFullScreen(GLFWwindow *window) {
constexpr unsigned long NS_WINDOW_STYLE_MASK_FULL_SCREEN = 1ul << 14;
objc_object *ns_window = glfwGetCocoaWindow(window);
if (ns_window == nullptr) return false;
auto styleMask = (unsigned long (*)(objc_object *, objc_selector *))objc_msgSend;
return (styleMask(ns_window, sel_registerName("styleMask")) & NS_WINDOW_STYLE_MASK_FULL_SCREEN) != 0;
}
void toggleNativeFullScreen(GLFWwindow *window) {
auto toggle = (void (*)(objc_object *, objc_selector *, objc_object *))objc_msgSend;
toggle(glfwGetCocoaWindow(window), sel_registerName("toggleFullScreen:"), nullptr);
}
#endif
void setNextWindowFloatsOut() {
ImGuiWindowClass window_class;
window_class.ViewportFlagsOverrideSet = ImGuiViewportFlags_NoAutoMerge;
ImGui::SetNextWindowClass(&window_class);
}
void setNextDialogWindow(const ImVec2 &size) {
if (size.x > 0.0f || size.y > 0.0f) ImGui::SetNextWindowSize(size, ImGuiCond_Appearing);
ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
setNextWindowFloatsOut();
}
bool beginDialog(const char *id, PopupOwner *owner, const ImVec2 &size, ImGuiWindowFlags flags) {
if (!owner->begin(id)) return false;
setNextDialogWindow(size);
return ImGui::BeginPopupModal(id, nullptr, flags | ImGuiWindowFlags_NoSavedSettings);
}
// tool bar
ToolbarItem toolbarAction(const char *id, const char *icon, const char *label, std::function<void()> trigger, bool enabled) {
return {iconButtonWidth(), [=]() {
ImGui::BeginDisabled(!enabled);
if (iconButton(id, icon)) trigger();
ImGui::EndDisabled();
disabledItemTooltip(label);
}, label, trigger, enabled, true};
}
ToolbarItem toolbarMenu(const char *id, const std::string &text, const char *label, std::function<void()> items, bool bold, float width) {
if (width <= 0.0f) width = menuButtonWidth(text, bold);
ToolbarItem item{width, [id, text, items, bold, width]() {
const std::string popup_id = std::string(id) + "_menu";
menuButton(id, text, popup_id.c_str(), bold, width);
if (dropdown::BeginPopup(popup_id.c_str())) {
items();
dropdown::EndPopup();
}
}, label};
item.submenu = std::move(items);
return item;
}
float toolbarButtonWidth(const std::string &label) {
return ImGui::CalcTextSize(label.c_str(), nullptr, true).x + ImGui::GetStyle().FramePadding.x * 2;
}
static float toolbarGroupWidth(const std::vector<ToolbarItem> &items, size_t begin, size_t end) {
float w = 0;
for (size_t i = begin; i < end; ++i) w += items[i].width + (i > begin ? ImGui::GetStyle().ItemSpacing.x : 0);
return w;
}
float toolbarWidth(const std::vector<ToolbarItem> &items, size_t spacer_index) {
spacer_index = std::min(spacer_index, items.size());
float w = toolbarGroupWidth(items, 0, spacer_index) + toolbarGroupWidth(items, spacer_index, items.size());
if (spacer_index > 0 && spacer_index < items.size()) w += ImGui::GetStyle().ItemSpacing.x;
return w;
}
void drawToolbar(const std::vector<ToolbarItem> &items, size_t spacer_index, float width) {
const ImGuiStyle &style = ImGui::GetStyle();
spacer_index = std::min(spacer_index, items.size());
const float right_width = toolbarGroupWidth(items, spacer_index, items.size());
const float start_x = ImGui::GetCursorPosX();
const float avail = width < 0.0f ? ImGui::GetContentRegionAvail().x : width;
const float right_edge = start_x + avail;
const float extension_width = iconButtonWidth();
// when everything fits the spacer takes the slack, otherwise the extension button is reserved at the
// right edge and the items are packed from the left until the next one does not fit
// a caller may size a flexible item from the same available width: allow for the float error of the round trip
const bool fits = toolbarWidth(items, spacer_index) <= avail + 0.5f;
size_t visible = items.size();
if (!fits) {
const float usable = avail - (extension_width + style.ItemSpacing.x);
float used = 0;
for (visible = 0; visible < items.size(); ++visible) {
const float w = items[visible].width + (visible ? style.ItemSpacing.x : 0);
if (used + w > usable) break;
used += w;
}
}
for (size_t i = 0; i < visible; ++i) {
if (i == 0) ImGui::SetCursorPosX(start_x);
else if (fits && i == spacer_index) ImGui::SameLine(right_edge - right_width);
else ImGui::SameLine(0.0f, ImGui::GetStyle().ItemSpacing.x);
items[i].draw();
}
if (visible < items.size()) {
// the extension button sits fully inside the toolbar: its right edge is the content region right edge
const float extension_x = std::max(start_x, right_edge - extension_width);
visible == 0 ? ImGui::SetCursorPosX(extension_x) : ImGui::SameLine(extension_x);
const bool extension_open = ImGui::IsPopupOpen("toolbar_extension_menu");
const bool extension_clicked = iconButton("toolbar_extension", icon::CHEVRON_DOUBLE_RIGHT, "More");
if (!extension_open && (extension_clicked ||
(ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup) && ImGui::IsMouseClicked(ImGuiMouseButton_Left)))) {
ImGui::OpenPopup("toolbar_extension_menu");
}
dropdown::PositionBelowItem("toolbar_extension_menu", true);
if (dropdown::BeginPopup("toolbar_extension_menu")) {
for (size_t i = visible; i < items.size(); ++i) {
if (!items[i].in_menu) continue;
if (items[i].menu_label.empty()) {
items[i].draw();
} else if (items[i].submenu) {
if (dropdown::BeginMenu(items[i].menu_label.c_str(), items[i].enabled)) {
items[i].submenu();
dropdown::EndMenu();
}
} else if (dropdown::Item(items[i].menu_label.c_str(), nullptr, false, items[i].enabled)) {
items[i].trigger();
}
}
dropdown::EndPopup();
}
}
}
const float MENU_ARROW_SIZE = 6.0f; // dropdown arrow on a menu button
float menuButtonWidth(const std::string &text, bool bold) {
if (bold) pushBoldFont();
const float w = ImGui::CalcTextSize(text.c_str(), nullptr, true).x + ImGui::GetStyle().ItemInnerSpacing.x + MENU_ARROW_SIZE +
ImGui::GetStyle().FramePadding.x * 2;
if (bold) popBoldFont();
return w;
}
bool menuButton(const char *id, const std::string &text, const char *popup_id, bool bold, float width) {
const ImGuiStyle &style = ImGui::GetStyle();
const bool popup_open = ImGui::IsPopupOpen(popup_id);
if (width <= 0.0f) width = menuButtonWidth(text, bold);
// ImGui closes popups at frame end on outside clicks. Only open a closed popup so a second press toggles it off.
if (bold) pushBoldFont();
const float text_width = ImGui::CalcTextSize(text.c_str(), nullptr, true).x;
const float ascent = ImGui::GetFontBaked()->Ascent;
// the text and the arrow are centered as a group in the button
const float padding_x = std::max(style.FramePadding.x, (width - (text_width + ImGui::GetStyle().ItemInnerSpacing.x + MENU_ARROW_SIZE)) * 0.5f);
ImGui::PushStyleColor(ImGuiCol_Button, popup_open ? style.Colors[ImGuiCol_ButtonActive] : style.Colors[ImGuiCol_Button]);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(padding_x, style.FramePadding.y));
ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(0.0f, 0.5f));
const bool pressed = ImGui::ButtonEx((text + "###" + id).c_str(), ImVec2(width, 0.0f), ImGuiButtonFlags_PressedOnClick);
const bool clicked = pressed || (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup) &&
ImGui::IsMouseClicked(ImGuiMouseButton_Left));
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
if (bold) popBoldFont();
// a 6 px arrow right after the text, sitting on the text baseline
const ImVec2 min = ImGui::GetItemRectMin();
const float x = min.x + padding_x + text_width + ImGui::GetStyle().ItemInnerSpacing.x;
const float baseline = min.y + style.FramePadding.y + ascent;
ImGui::GetWindowDrawList()->AddTriangleFilled(ImVec2(x, baseline - MENU_ARROW_SIZE * 0.5f),
ImVec2(x + MENU_ARROW_SIZE, baseline - MENU_ARROW_SIZE * 0.5f),
ImVec2(x + MENU_ARROW_SIZE * 0.5f, baseline),
ImGui::GetColorU32(ImGuiCol_TextDisabled));
if (clicked && !popup_open) ImGui::OpenPopup(popup_id);
dropdown::PositionBelowItem(popup_id);
return clicked;
}
void drawSliderHandle(ImDrawList *p, const ImRect &r) {
const Palette &pal = palette();
p->AddRectFilled(r.Min, r.Max, u32(pal.button_hovered), 2.0f);
p->AddRectFilled(ImVec2(r.Min.x, r.GetCenter().y), r.Max, u32(pal.button), 2.0f, ImDrawFlags_RoundCornersBottom);
p->AddRect(r.Min, r.Max, u32(pal.border), 2.0f, 0, 1.0f);
}
bool fusionSliderInt(const char *label, int *v, int min, int max, float width) {
// Keep ImGui slider input handling, but replace its frame and grab with custom drawing.
ImGui::PushStyleColor(ImGuiCol_FrameBg, IM_COL32_BLACK_TRANS);
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, IM_COL32_BLACK_TRANS);
ImGui::PushStyleColor(ImGuiCol_FrameBgActive, IM_COL32_BLACK_TRANS);
ImGui::PushStyleColor(ImGuiCol_SliderGrab, IM_COL32_BLACK_TRANS);
ImGui::PushStyleColor(ImGuiCol_SliderGrabActive, IM_COL32_BLACK_TRANS);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
ImGui::SetNextItemWidth(width);
bool changed = ImGui::SliderInt(label, v, min, max, "", ImGuiSliderFlags_NoInput);
ImGui::PopStyleVar();
ImGui::PopStyleColor(5);
const ImVec2 bb_min = ImGui::GetItemRectMin(), bb_max = ImGui::GetItemRectMax();
const float cy = (bb_min.y + bb_max.y) * 0.5f;
const float groove_h = SLIDER_THICKNESS * 0.5f;
const float handle_h = std::min(SLIDER_THICKNESS, bb_max.y - bb_min.y);
const float x0 = bb_min.x + SLIDER_LENGTH * 0.5f, x1 = bb_max.x - SLIDER_LENGTH * 0.5f;
const float t = max > min ? (float)(*v - min) / (float)(max - min) : 0.0f;
const float hx = x0 + (x1 - x0) * t;
ImDrawList *dl = ImGui::GetWindowDrawList();
const float groove_y0 = cy - groove_h * 0.5f, groove_y1 = cy + groove_h * 0.5f;
dl->AddRectFilled(ImVec2(bb_min.x, groove_y0), ImVec2(bb_max.x, groove_y1), u32(palette().slider_track), groove_h * 0.5f);
dl->AddRectFilled(ImVec2(bb_min.x, groove_y0), ImVec2(hx, groove_y1), u32(palette().accent), groove_h * 0.5f);
drawSliderHandle(dl, ImRect(ImVec2(hx - SLIDER_LENGTH * 0.5f, cy - handle_h * 0.5f),
ImVec2(hx + SLIDER_LENGTH * 0.5f, cy + handle_h * 0.5f)));
return changed;
}