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StarPilot/selfdrive/controls/lib/drive_helpers.py
T
firestar5683 4cca6553e4 Update
2025-10-25 15:35:55 -05:00

252 lines
9.8 KiB
Python

import math
import numpy as np
from cereal import car, log
from openpilot.common.conversions import Conversions as CV
from openpilot.common.numpy_fast import clip, interp
from openpilot.common.realtime import DT_CTRL, DT_MDL
from openpilot.selfdrive.controls.lib.vehicle_model import ACCELERATION_DUE_TO_GRAVITY
# WARNING: this value was determined based on the model's training distribution,
# model predictions above this speed can be unpredictable
# V_CRUISE's are in kph
V_CRUISE_MIN = 8
V_CRUISE_MAX = 145
V_CRUISE_UNSET = 255
V_CRUISE_INITIAL = 40
V_CRUISE_INITIAL_EXPERIMENTAL_MODE = 105
IMPERIAL_INCREMENT = round(CV.MPH_TO_KPH, 1) # round here to avoid rounding errors incrementing set speed
MIN_SPEED = 1.0
CONTROL_N = 17
CAR_ROTATION_RADIUS = 0.0
# This is a turn radius smaller than most cars can achieve
MAX_CURVATURE = 0.2
# EU guidelines
MAX_LATERAL_JERK = 5.0
MAX_LATERAL_ACCEL_NO_ROLL = 3.0 # m/s^2
MAX_VEL_ERR = 5.0
ButtonEvent = car.CarState.ButtonEvent
ButtonType = car.CarState.ButtonEvent.Type
CRUISE_LONG_PRESS = 50
CRUISE_NEAREST_FUNC = {
ButtonType.accelCruise: math.ceil,
ButtonType.decelCruise: math.floor,
}
CRUISE_INTERVAL_SIGN = {
ButtonType.accelCruise: +1,
ButtonType.decelCruise: -1,
}
class VCruiseHelper:
def __init__(self, CP):
self.CP = CP
self.v_cruise_kph = V_CRUISE_UNSET
self.v_cruise_cluster_kph = V_CRUISE_UNSET
self.v_cruise_kph_last = 0
self.button_timers = {ButtonType.decelCruise: 0, ButtonType.accelCruise: 0}
self.button_change_states = {btn: {"standstill": False, "enabled": False} for btn in self.button_timers}
@property
def v_cruise_initialized(self):
return self.v_cruise_kph != V_CRUISE_UNSET
def update_v_cruise(self, CS, enabled, is_metric, speed_limit_changed, frogpilot_toggles):
self.v_cruise_kph_last = self.v_cruise_kph
if CS.cruiseState.available:
if not self.CP.pcmCruise:
# if stock cruise is completely disabled, then we can use our own set speed logic
self._update_v_cruise_non_pcm(CS, enabled, is_metric, speed_limit_changed, frogpilot_toggles)
self.v_cruise_cluster_kph = self.v_cruise_kph
self.update_button_timers(CS, enabled)
else:
self.v_cruise_kph = CS.cruiseState.speed * CV.MS_TO_KPH
self.v_cruise_cluster_kph = CS.cruiseState.speedCluster * CV.MS_TO_KPH
if CS.cruiseState.speed == 0:
self.v_cruise_kph = V_CRUISE_UNSET
self.v_cruise_cluster_kph = V_CRUISE_UNSET
else:
self.v_cruise_kph = V_CRUISE_UNSET
self.v_cruise_cluster_kph = V_CRUISE_UNSET
def _update_v_cruise_non_pcm(self, CS, enabled, is_metric, speed_limit_changed, frogpilot_toggles):
# handle button presses. TODO: this should be in state_control, but a decelCruise press
# would have the effect of both enabling and changing speed is checked after the state transition
if not enabled:
return
long_press = False
button_type = None
v_cruise_delta = 1. if is_metric else IMPERIAL_INCREMENT
for b in CS.buttonEvents:
if b.type.raw in self.button_timers and not b.pressed:
if self.button_timers[b.type.raw] > CRUISE_LONG_PRESS:
return # end long press
button_type = b.type.raw
break
else:
for k in self.button_timers.keys():
if self.button_timers[k] and self.button_timers[k] % CRUISE_LONG_PRESS == 0:
button_type = k
long_press = True
break
if button_type is None:
return
# Don't adjust speed when pressing to confirm/deny speed limits
if speed_limit_changed:
return
# Don't adjust speed when pressing resume to exit standstill
cruise_standstill = self.button_change_states[button_type]["standstill"] or CS.cruiseState.standstill
if button_type == ButtonType.accelCruise and cruise_standstill:
return
# Don't adjust speed if we've enabled since the button was depressed (some ports enable on rising edge)
if not self.button_change_states[button_type]["enabled"]:
return
v_cruise_delta_interval = frogpilot_toggles.cruise_increase_long if long_press else frogpilot_toggles.cruise_increase
v_cruise_delta = v_cruise_delta * v_cruise_delta_interval
if v_cruise_delta_interval % 5 == 0 and self.v_cruise_kph % v_cruise_delta != 0: # partial interval
self.v_cruise_kph = CRUISE_NEAREST_FUNC[button_type](self.v_cruise_kph / v_cruise_delta) * v_cruise_delta
else:
self.v_cruise_kph += v_cruise_delta * CRUISE_INTERVAL_SIGN[button_type]
v_cruise_offset = (frogpilot_toggles.set_speed_offset * CRUISE_INTERVAL_SIGN[button_type]) if long_press else 0
if v_cruise_offset < 0:
v_cruise_offset = frogpilot_toggles.set_speed_offset - v_cruise_delta
self.v_cruise_kph += v_cruise_offset
# If set is pressed while overriding, clip cruise speed to minimum of vEgo
if CS.gasPressed and button_type in (ButtonType.decelCruise, ButtonType.setCruise):
self.v_cruise_kph = max(self.v_cruise_kph, CS.vEgo * CV.MS_TO_KPH)
self.v_cruise_kph = clip(round(self.v_cruise_kph, 1), V_CRUISE_MIN, V_CRUISE_MAX)
def update_button_timers(self, CS, enabled):
# increment timer for buttons still pressed
for k in self.button_timers:
if self.button_timers[k] > 0:
self.button_timers[k] += 1
for b in CS.buttonEvents:
if b.type.raw in self.button_timers:
# Start/end timer and store current state on change of button pressed
self.button_timers[b.type.raw] = 1 if b.pressed else 0
self.button_change_states[b.type.raw] = {"standstill": CS.cruiseState.standstill, "enabled": enabled}
def initialize_v_cruise(self, CS, experimental_mode: bool, desired_speed_limit, frogpilot_toggles) -> None:
# initializing is handled by the PCM
if self.CP.pcmCruise:
return
initial = V_CRUISE_INITIAL_EXPERIMENTAL_MODE if experimental_mode and not frogpilot_toggles.conditional_experimental_mode else V_CRUISE_INITIAL
# 250kph or above probably means we never had a set speed
if any(b.type in (ButtonType.accelCruise, ButtonType.resumeCruise) for b in CS.buttonEvents) and self.v_cruise_kph_last < 250:
self.v_cruise_kph = self.v_cruise_kph_last
else:
if desired_speed_limit != 0 and frogpilot_toggles.set_speed_limit:
self.v_cruise_kph = int(round(desired_speed_limit * CV.MS_TO_KPH))
else:
self.v_cruise_kph = int(round(clip(CS.vEgo * CV.MS_TO_KPH, initial, V_CRUISE_MAX)))
self.v_cruise_cluster_kph = self.v_cruise_kph
def apply_deadzone(error, deadzone):
if error > deadzone:
error -= deadzone
elif error < - deadzone:
error += deadzone
else:
error = 0.
return error
def apply_center_deadzone(error, deadzone):
if (error > - deadzone) and (error < deadzone):
error = 0.
return error
def rate_limit(new_value, last_value, dw_step, up_step):
return clip(new_value, last_value + dw_step, last_value + up_step)
def clamp(val, min_val, max_val):
clamped_val = float(np.clip(val, min_val, max_val))
return clamped_val, clamped_val != val
def smooth_value(val, prev_val, tau, dt=DT_MDL):
alpha = 1 - np.exp(-dt/tau) if tau > 0 else 1
return alpha * val + (1 - alpha) * prev_val
def clip_curvature(v_ego, prev_curvature, new_curvature, roll) -> tuple[float, bool]:
# This function respects ISO lateral jerk and acceleration limits + a max curvature
v_ego = max(v_ego, MIN_SPEED)
max_curvature_rate = MAX_LATERAL_JERK / (v_ego ** 2) # inexact calculation, check https://github.com/commaai/openpilot/pull/24755
new_curvature = np.clip(new_curvature,
prev_curvature - max_curvature_rate * DT_CTRL,
prev_curvature + max_curvature_rate * DT_CTRL)
roll_compensation = roll * ACCELERATION_DUE_TO_GRAVITY
max_lat_accel = MAX_LATERAL_ACCEL_NO_ROLL + roll_compensation
min_lat_accel = -MAX_LATERAL_ACCEL_NO_ROLL + roll_compensation
new_curvature, limited_accel = clamp(new_curvature, min_lat_accel / v_ego ** 2, max_lat_accel / v_ego ** 2)
new_curvature, limited_max_curv = clamp(new_curvature, -MAX_CURVATURE, MAX_CURVATURE)
return float(new_curvature), limited_accel or limited_max_curv
def get_friction(lateral_accel_error: float, lateral_accel_deadzone: float, friction_threshold: float,
torque_params: car.CarParams.LateralTorqueTuning) -> float:
# TODO torque params' friction should be in lataxel space, not torque space
friction_interp = interp(
apply_center_deadzone(lateral_accel_error, lateral_accel_deadzone),
[-friction_threshold, friction_threshold],
[-torque_params.friction * torque_params.latAccelFactor, torque_params.friction * torque_params.latAccelFactor]
)
return float(friction_interp)
def get_speed_error(modelV2: log.ModelDataV2, v_ego: float) -> float:
# ToDo: Try relative error, and absolute speed
if len(modelV2.temporalPose.trans):
vel_err = clip(modelV2.temporalPose.trans[0] - v_ego, -MAX_VEL_ERR, MAX_VEL_ERR)
return float(vel_err)
return 0.0
def get_accel_from_plan_tomb_raider(speeds, accels, t_idxs, action_t=DT_MDL, vEgoStopping=0.05):
if len(speeds) == len(t_idxs):
v_now = speeds[0]
a_now = accels[0]
v_target = np.interp(action_t, t_idxs, speeds)
a_target = 2 * (v_target - v_now) / (action_t) - a_now
v_target_1sec = np.interp(action_t + 1.0, t_idxs, speeds)
else:
v_target = 0.0
v_target_1sec = 0.0
a_target = 0.0
should_stop = (v_target < vEgoStopping and
v_target_1sec < vEgoStopping)
return a_target, should_stop
def curv_from_psis(psi_target, psi_rate, vego, action_t):
vego = np.clip(vego, MIN_SPEED, np.inf)
curv_from_psi = psi_target / (vego * action_t)
return 2*curv_from_psi - psi_rate / vego
def get_curvature_from_plan(yaws, yaw_rates, t_idxs, vego, action_t):
psi_target = np.interp(action_t, t_idxs, yaws)
psi_rate = yaw_rates[0]
return curv_from_psis(psi_target, psi_rate, vego, action_t)