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47ca2c9381
* stash * widgets animate out * Revert "stash" This reverts commit eac3493509cff6f2c64111d803c7fef21a1aa2dd. * abstract * works also * works also * support pop_widget * only animate top * callback in request pop * tune it * fix * fix * try this * Revert "try this" This reverts commit 191373a1b35917ee3a361afe73b16eeb60d0a20e. * debug * debug * clean up * simple test * clean up * clean up * clean up * clean up * clean up * clean up * clkean up * re sort * fine * yes
ui
The user interfaces here are built with raylib.
Quick start:
- set
BIG=1to run the comma 3X UI (comma four UI runs by default) - set
SHOW_FPS=1to show the FPS - set
STRICT_MODE=1to kill the app if it drops too much below 60fps - set
SCALE=1.5to scale the entire UI by 1.5x - set
BURN_IN=1to get a burn-in heatmap version of the UI - set
GRID=50to show a 50-pixel alignment grid overlay - set
MAGIC_DEBUG=1to show every dropped frames (only on device) - set
RECORD=1to record the screen, output defaults tooutput.mp4but can be set withRECORD_OUTPUT - https://www.raylib.com/cheatsheet/cheatsheet.html
- https://electronstudio.github.io/raylib-python-cffi/README.html#quickstart
Style guide:
- All graphical elements should subclass
Widget.- Prefer a stateful widget over a function for easy migration from QT
- All internal class variables and functions should be prefixed with
_