Files
StarPilot/selfdrive/common/visionimg.h
T
ZwX1616 dae628002f Clean up and test camerad refactor (#2310)
* refactor

add function get_camerabuf_by_type

remove cl_free

use camera_id

move front stuff into frontview_thread

bigger refactor

more

typo

rename camerabuf *c to *b

cleanup header files

remove wideview_thread

camera_qcom.c to c++

fix SConscript

camera_process_buf

space

sendrgb same with before

do autoexposure in processing_thread

correct sendrgb

add camera_common.cc

move yuv_transform to CameraBuf

* use C to keep consitent

* rebase master

* rebase master

* continue refactor

* refactor all camera related data&function out of main

 done

* cleanup

* -use buf.rgb_width&height

* remoe ,

* rebase master

* remove unused std::vector

* add func common_camera_process_front

* fix max

* fix sendrgb

* less crap being logged

* fix indents

* add back thumbnails

* thumbnail fixed on tici

* junk junk junk

* unify api

* fix ptr ref

* lol!

* cleanup

* more simplified

* typos

* remove terminate

* use standard polling

* ops_thread refactor, too much code!

* fix build

* ok

* assert

* listen

* incl more

* wq!

* fix more build

* macos

* fix exp targets

* front is different

* const

* bye

* remath

* remove irrelevant

* do ops in a thread

* fix init

* return null

* QCOM2 ops

* qcom2 build

* missing comma

Co-authored-by: deanlee <deanlee3@gmail.com>
Co-authored-by: Comma Device <device@comma.ai>
old-commit-hash: 6b020241c986f614e9a1f08b5b870ff225cf7b19
2020-10-16 21:58:05 -07:00

42 lines
906 B
C

#ifndef VISIONIMG_H
#define VISIONIMG_H
#include "common/visionbuf.h"
#include "common/glutil.h"
#ifdef QCOM
#include <EGL/egl.h>
#include <EGL/eglext.h>
#undef Status
#else
typedef int EGLImageKHR;
typedef void *EGLClientBuffer;
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define VISIONIMG_FORMAT_RGB24 1
typedef struct VisionImg {
int fd;
int format;
int width, height, stride;
int bpp;
size_t size;
} VisionImg;
void visionimg_compute_aligned_width_and_height(int width, int height, int *aligned_w, int *aligned_h);
VisionImg visionimg_alloc_rgb24(cl_device_id device_id, cl_context ctx, int width, int height, VisionBuf *out_buf);
EGLClientBuffer visionimg_to_egl(const VisionImg *img, void **pph);
GLuint visionimg_to_gl(const VisionImg *img, EGLImageKHR *pkhr, void **pph);
void visionimg_destroy_gl(EGLImageKHR khr, void *ph);
#ifdef __cplusplus
} // extern "C"
#endif
#endif