Files
Jason Wen acd46aa94b modeld: retain SNPE and thneed drive model support (#555)
* modeld: Retain pre-20hz drive model support

* Method not available anymore on OP

* some fixes

* Revert "Long planner get accel: new function args (#34288)"

* Revert "Fix low-speed allow_throttle behavior in long planner (#33894)"

* Revert "long planner: allow throttle reflects usage (#33792)"

* Revert "Gate acceleration on model gas press predictions (#33643)"

* Reapply "Gate acceleration on model gas press predictions (#33643)"

This reverts commit 76b08e37cb8eb94266ad9f6fed80db227e7c3428.

* Reapply "long planner: allow throttle reflects usage (#33792)"

This reverts commit c75244ca4e9c48084b0205b7c871e1a4e0f4e693.

* Reapply "Fix low-speed allow_throttle behavior in long planner (#33894)"

This reverts commit b2b7d21b7b685a2785d1beede3d223f0bb954807.

* Reapply "Long planner get accel: new function args (#34288)"

This reverts commit 74dca2fccf4da59cc8ac62ba9c0ad10ba3fc264b.

* don't need

* retain snpe

* wrong

* they're symlinks

* remove

* put back into VCS

* add back

* don't include built

* Refactor model runner retrieval with caching support

Added caching for active model runner type via `ModelRunnerTypeCache` to enhance performance and avoid redundant checks. Introduced a `force_check` flag to bypass the cache when necessary. Updated related code to handle cache clearing during onroad transitions.

* Update model runner determination logic with caching fix

Enhances `get_active_model_runner` to utilize caching more effectively by ensuring type consistency and updating cache only when necessary. Also updates `is_snpe_model` to pass the `started` state to the runner determination function, improving behavior for dynamic checks.

* default to none

* enable in next PR

* more

---------

Co-authored-by: DevTekVE <devtekve@gmail.com>
2025-01-10 18:34:06 -05:00

50 lines
1.2 KiB
C++

#pragma once
#include <string>
#include <vector>
#include <memory>
#include <cassert>
#include "common/clutil.h"
#include "common/swaglog.h"
#define USE_CPU_RUNTIME 0
#define USE_GPU_RUNTIME 1
#define USE_DSP_RUNTIME 2
struct ModelInput {
const std::string name;
float *buffer;
int size;
ModelInput(const std::string _name, float *_buffer, int _size) : name(_name), buffer(_buffer), size(_size) {}
virtual void setBuffer(float *_buffer, int _size) {
assert(size == _size || size == 0);
buffer = _buffer;
size = _size;
}
};
class RunModel {
public:
std::vector<std::unique_ptr<ModelInput>> inputs;
virtual ~RunModel() {}
virtual void execute() {}
virtual void* getCLBuffer(const std::string name) { return nullptr; }
virtual void addInput(const std::string name, float *buffer, int size) {
inputs.push_back(std::unique_ptr<ModelInput>(new ModelInput(name, buffer, size)));
}
virtual void setInputBuffer(const std::string name, float *buffer, int size) {
for (auto &input : inputs) {
if (name == input->name) {
input->setBuffer(buffer, size);
return;
}
}
LOGE("Tried to update input `%s` but no input with this name exists", name.c_str());
assert(false);
}
};