UI: move rest of NVG to Qt (#23133)

* move ui_draw_world to qt

* draw world if world_objects_visible is true

* cleanup

* cleanup includes

* continue

* cleanup

* cleanup

* enable  multisampling on all devices
old-commit-hash: 20f571db3c37c6d009ca3d9a646874769aa07acd
This commit is contained in:
Dean Lee
2021-12-07 06:02:39 +08:00
committed by GitHub
parent c01f1a8f31
commit 88ebf835bb
11 changed files with 126 additions and 223 deletions
+2 -3
View File
@@ -56,10 +56,9 @@ qt_env.Program("qt/text", ["qt/text.cc"], LIBS=qt_libs)
qt_env.Program("qt/spinner", ["qt/spinner.cc"], LIBS=qt_libs)
# build main UI
qt_src = ["main.cc", "ui.cc", "paint.cc", "qt/sidebar.cc", "qt/onroad.cc",
qt_src = ["main.cc", "ui.cc", "qt/sidebar.cc", "qt/onroad.cc",
"qt/window.cc", "qt/home.cc", "qt/offroad/settings.cc",
"qt/offroad/onboarding.cc", "qt/offroad/driverview.cc",
"#third_party/nanovg/nanovg.c"]
"qt/offroad/onboarding.cc", "qt/offroad/driverview.cc"]
qt_env.Program("_ui", qt_src + [asset_obj], LIBS=qt_libs)