Files
MoreTore/selfdrive/ui/qt/home.h
T
Shane Smiskol dcd22dda7a ui: offroad experimental mode button (#26498)
* draft

* draft

* before qpushbutton

* icon, clean up button, clicked goes to toggles

* fix icon

* add imgs

* img

* make square

* works with layouts!

* fix gradient

* this looks good

* clean up

* clean up

* remove padding around couch

* use scene's experimental_model, new onroad design

* rename widget

* def want 3

* update translations

* add img

* add 25px of padding!

* make 300px (no change)

* clean up old images

* 5 px smaller

* add white img

* fix from merge

* no style sheets

* see how this looks on device

* aliased vertical line (clean up)

* clean up

* imgs

* couch

* delete

* bye bye

* expand toggle support

* clean up

* fix dynamic icon

* make exp icon dynamic

* order

* move to offroad
old-commit-hash: 58b84fb401
2022-11-15 22:18:26 -08:00

74 lines
1.6 KiB
C++

#pragma once
#include <QFrame>
#include <QLabel>
#include <QPushButton>
#include <QStackedLayout>
#include <QTimer>
#include <QWidget>
#include "common/params.h"
#include "selfdrive/ui/qt/offroad/driverview.h"
#include "selfdrive/ui/qt/body.h"
#include "selfdrive/ui/qt/onroad.h"
#include "selfdrive/ui/qt/sidebar.h"
#include "selfdrive/ui/qt/widgets/controls.h"
#include "selfdrive/ui/qt/widgets/offroad_alerts.h"
#include "selfdrive/ui/ui.h"
class OffroadHome : public QFrame {
Q_OBJECT
public:
explicit OffroadHome(QWidget* parent = 0);
signals:
void openSettings(int index = 0, const QString &param = "");
private:
void showEvent(QShowEvent *event) override;
void hideEvent(QHideEvent *event) override;
void refresh();
Params params;
QTimer* timer;
ElidedLabel* version;
QStackedLayout* center_layout;
UpdateAlert *update_widget;
OffroadAlert* alerts_widget;
QPushButton* alert_notif;
QPushButton* update_notif;
};
class HomeWindow : public QWidget {
Q_OBJECT
public:
explicit HomeWindow(QWidget* parent = 0);
signals:
void openSettings(int index = 0, const QString &param = "");
void closeSettings();
public slots:
void offroadTransition(bool offroad);
void showDriverView(bool show);
void showSidebar(bool show);
protected:
void mousePressEvent(QMouseEvent* e) override;
void mouseDoubleClickEvent(QMouseEvent* e) override;
private:
Sidebar *sidebar;
OffroadHome *home;
OnroadWindow *onroad;
BodyWindow *body;
DriverViewWindow *driver_view;
QStackedLayout *slayout;
private slots:
void updateState(const UIState &s);
};