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https://github.com/MoreTore/openpilot.git
synced 2026-09-30 19:33:49 +08:00
UI:shorten variable name (#19633)
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@@ -70,7 +70,7 @@ static void handle_vision_touch(UIState *s, int touch_x, int touch_y) {
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if (s->started && (touch_x >= s->scene.viz_rect.x - bdr_s)
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&& (s->active_app != cereal::UiLayoutState::App::SETTINGS)) {
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if (!s->scene.frontview) {
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s->scene.uilayout_sidebarcollapsed = !s->scene.uilayout_sidebarcollapsed;
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s->scene.sidebar_collapsed = !s->scene.sidebar_collapsed;
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} else {
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Params().write_db_value("IsDriverViewEnabled", "0", 1);
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}
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@@ -78,13 +78,13 @@ static void handle_vision_touch(UIState *s, int touch_x, int touch_y) {
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}
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static void handle_sidebar_touch(UIState *s, int touch_x, int touch_y) {
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if (!s->scene.uilayout_sidebarcollapsed && touch_x <= sbr_w) {
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if (!s->scene.sidebar_collapsed && touch_x <= sbr_w) {
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if (settings_btn.ptInRect(touch_x, touch_y)) {
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s->active_app = cereal::UiLayoutState::App::SETTINGS;
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} else if (home_btn.ptInRect(touch_x, touch_y)) {
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if (s->started) {
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s->active_app = cereal::UiLayoutState::App::NONE;
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s->scene.uilayout_sidebarcollapsed = true;
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s->scene.sidebar_collapsed = true;
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} else {
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s->active_app = cereal::UiLayoutState::App::HOME;
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}
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@@ -99,14 +99,14 @@ static void update_offroad_layout_state(UIState *s, PubMaster *pm) {
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if (timeout > 0) {
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timeout--;
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}
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if (prev_collapsed != s->scene.uilayout_sidebarcollapsed || prev_app != s->active_app || timeout == 0) {
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if (prev_collapsed != s->scene.sidebar_collapsed || prev_app != s->active_app || timeout == 0) {
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MessageBuilder msg;
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auto layout = msg.initEvent().initUiLayoutState();
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layout.setActiveApp(s->active_app);
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layout.setSidebarCollapsed(s->scene.uilayout_sidebarcollapsed);
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layout.setSidebarCollapsed(s->scene.sidebar_collapsed);
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pm->send("offroadLayout", msg);
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LOGD("setting active app to %d with sidebar %d", (int)s->active_app, s->scene.uilayout_sidebarcollapsed);
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prev_collapsed = s->scene.uilayout_sidebarcollapsed;
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LOGD("setting active app to %d with sidebar %d", (int)s->active_app, s->scene.sidebar_collapsed);
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prev_collapsed = s->scene.sidebar_collapsed;
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prev_app = s->active_app;
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timeout = 2 * UI_FREQ;
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}
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