Files
IQ.Pilot/system/ui/spinner.py
T
2026-07-11 09:58:33 -05:00

188 lines
6.7 KiB
Python
Executable File

#!/usr/bin/env python3
import math
import pyray as rl
import select
import sys
from openpilot.system.ui.lib.application import gui_app
from openpilot.system.ui.lib.text_measure import measure_text_cached
from openpilot.system.ui.text import wrap_text
from openpilot.system.ui.widgets import Widget
# Constants
if gui_app.big_ui():
PROGRESS_BAR_WIDTH = 1000
PROGRESS_BAR_HEIGHT = 20
TEXTURE_SIZE = 360
WRAPPED_SPACING = 50
CENTERED_SPACING = 150
EDGE_BORDER_WIDTH = 12
else:
PROGRESS_BAR_WIDTH = 268
PROGRESS_BAR_HEIGHT = 10
TEXTURE_SIZE = 140
WRAPPED_SPACING = 10
CENTERED_SPACING = 20
EDGE_BORDER_WIDTH = 6
LOGO_SCALE = 0.82
LOGO_SIZE = int(TEXTURE_SIZE * LOGO_SCALE)
LOGO_Y_OFFSET = int(TEXTURE_SIZE * 0.04)
MARGIN_H = 100
FONT_SIZE = 96
LINE_HEIGHT = 104
DARKGRAY = (55, 55, 55, 255)
PROGRESS_START = rl.Color(0x1B, 0x94, 0x88, 0xFF)
PROGRESS_END = rl.Color(0xA3, 0x0B, 0x8C, 0xFF)
# Colors that flow continuously around the screen edges while the spinner is up, so it's obvious the
# UI is alive and compiling normally even when the progress number sits still for a while.
EDGE_COLORS = [
rl.Color(0x09, 0xA3, 0xAB, 0xFF),
rl.Color(0xE3, 0x09, 0xD4, 0xFF),
rl.Color(0x09, 0xDC, 0xE3, 0xFF),
rl.Color(0xE3, 0x09, 0x85, 0xFF),
rl.Color(0x56, 0x05, 0xF7, 0xFF),
]
EDGE_SCROLL_SPEED = 0.12 # fraction of the full loop the gradient travels per second
def clamp(value, min_value, max_value):
return max(min(value, max_value), min_value)
def lerp_color(start: rl.Color, end: rl.Color, t: float) -> rl.Color:
t = clamp(t, 0.0, 1.0)
return rl.Color(
int(round(start.r + (end.r - start.r) * t)),
int(round(start.g + (end.g - start.g) * t)),
int(round(start.b + (end.b - start.b) * t)),
int(round(start.a + (end.a - start.a) * t)),
)
def _edge_gradient_sample(t: float) -> rl.Color:
# cyclic interpolation across EDGE_COLORS (wraps), so the loop has no seam
n = len(EDGE_COLORS)
t = (t % 1.0) * n
i = int(math.floor(t))
return lerp_color(EDGE_COLORS[i % n], EDGE_COLORS[(i + 1) % n], t - i)
def draw_animated_edge_border(rect: rl.Rectangle, bw: float, phase: float) -> None:
# Walk the screen perimeter as one continuous loop, drawing short colored segments whose hue is
# sampled from the scrolling gradient — the colors chase each other around all four edges.
w, h = rect.width, rect.height
perimeter = 2.0 * (w + h)
step = 8.0
d = 0.0
while d < perimeter:
col = _edge_gradient_sample(d / perimeter - phase)
seg = step + 1.0
if d < w: # top edge, left -> right
rl.draw_rectangle(int(rect.x + d), int(rect.y), int(seg), int(bw), col)
elif d < w + h: # right edge, top -> bottom
rl.draw_rectangle(int(rect.x + w - bw), int(rect.y + (d - w)), int(bw), int(seg), col)
elif d < 2.0 * w + h: # bottom edge, right -> left
rl.draw_rectangle(int(rect.x + w - (d - (w + h)) - step), int(rect.y + h - bw), int(seg), int(bw), col)
else: # left edge, bottom -> top
rl.draw_rectangle(int(rect.x), int(rect.y + h - (d - (2.0 * w + h)) - step), int(bw), int(seg), col)
d += step
class Spinner(Widget):
def __init__(self):
super().__init__()
self._comma_texture = self._load_center_texture()
self._progress: int | None = None
self._wrapped_lines: list[str] = []
@staticmethod
def _load_center_texture():
try:
return gui_app.texture("images/k3_spinner.png", LOGO_SIZE, LOGO_SIZE)
except Exception:
return gui_app.texture("images/spinner_comma.png", LOGO_SIZE, LOGO_SIZE)
def set_text(self, text: str) -> None:
if text.isdigit():
self._progress = clamp(int(text), 0, 100)
self._wrapped_lines = []
else:
self._progress = None
self._wrapped_lines = wrap_text(text, FONT_SIZE, gui_app.width - MARGIN_H)
def _render(self, rect: rl.Rectangle):
# Continuously-moving gradient border on all four screen edges — a liveness cue while compiling.
draw_animated_edge_border(rect, EDGE_BORDER_WIDTH, rl.get_time() * EDGE_SCROLL_SPEED)
if self._wrapped_lines:
# Calculate total height required for spinner and text
spacing = WRAPPED_SPACING
total_height = TEXTURE_SIZE + spacing + len(self._wrapped_lines) * LINE_HEIGHT
center_y = (rect.height - total_height) / 2.0 + TEXTURE_SIZE / 2.0
else:
# Center spinner vertically
spacing = CENTERED_SPACING
center_y = rect.height / 2.0
y_pos = center_y + TEXTURE_SIZE / 2.0 + spacing
center = rl.Vector2(rect.width / 2.0, center_y)
comma_position = rl.Vector2(center.x - LOGO_SIZE / 2.0, center.y - LOGO_SIZE / 2.0 + LOGO_Y_OFFSET)
rl.draw_texture_v(self._comma_texture, comma_position, rl.WHITE)
# Display the progress bar or text based on user input
if self._progress is not None:
bar = rl.Rectangle(center.x - PROGRESS_BAR_WIDTH / 2.0, y_pos, PROGRESS_BAR_WIDTH, PROGRESS_BAR_HEIGHT)
rl.draw_rectangle_rounded(bar, 1, 10, DARKGRAY)
bar.width *= self._progress / 100.0
if bar.width > 0:
radius = bar.height / 2.0
if bar.width <= bar.height:
fill_color = lerp_color(PROGRESS_START, PROGRESS_END, bar.width / PROGRESS_BAR_WIDTH)
rl.draw_circle_v(rl.Vector2(bar.x + bar.width / 2.0, bar.y + radius), min(bar.width, bar.height) / 2.0, fill_color)
else:
rl.draw_circle_v(rl.Vector2(bar.x + radius, bar.y + radius), radius, PROGRESS_START)
right_color = lerp_color(PROGRESS_START, PROGRESS_END, bar.width / PROGRESS_BAR_WIDTH)
rl.draw_circle_v(rl.Vector2(bar.x + bar.width - radius, bar.y + radius), radius, right_color)
rect_x = int(bar.x + radius)
rect_y = int(bar.y)
rect_width = int(max(0, bar.width - (2.0 * radius)))
if rect_width > 0:
rl.draw_rectangle_gradient_h(rect_x, rect_y, rect_width, int(bar.height), PROGRESS_START, right_color)
elif self._wrapped_lines:
for i, line in enumerate(self._wrapped_lines):
text_size = measure_text_cached(gui_app.font(), line, FONT_SIZE)
rl.draw_text_ex(gui_app.font(), line, rl.Vector2(center.x - text_size.x / 2, y_pos + i * LINE_HEIGHT),
FONT_SIZE, 0.0, rl.WHITE)
def _read_stdin():
"""Non-blocking read of available lines from stdin."""
lines = []
while True:
rlist, _, _ = select.select([sys.stdin], [], [], 0.0)
if not rlist:
break
line = sys.stdin.readline().strip()
if line == "":
break
lines.append(line)
return lines
def main():
gui_app.init_window("Spinner")
spinner = Spinner()
for _ in gui_app.render():
text_list = _read_stdin()
if text_list:
spinner.set_text(text_list[-1])
spinner.render(rl.Rectangle(0, 0, gui_app.width, gui_app.height))
if __name__ == "__main__":
main()